Jump to content

Is this rules-legal?


Recommended Posts

Ok thanks. The reason I ask is because I have that GW web Special Captain miniature that is visually armed with those three weapons. I think if I run him as my captain I will state at the beginning of the match whether he has equipped his powerfist or his powersword.

 

 

That should work.

Link to comment
Share on other sites

The powersword is just for show, usually. Many models have extra weapons that have zero in-game effect.

 

Calgar has two power fists and a sword, and storm bolter. I cant imagine people will get too worked up if you say he has all of them, and pick which youre using in each round of combat. Not legal, per se, but a gentlemans agreement.

 

If not, pay the points for the fist when writing your list, pick what he is using before the game starts.

Link to comment
Share on other sites

The powersword is just for show, usually. Many models have extra weapons that have zero in-game effect.

 

Calgar has two power fists and a sword, and storm bolter. I cant imagine people will get too worked up if you say he has all of them, and pick which youre using in each round of combat. Not legal, per se, but a gentlemans agreement.

 

If not, pay the points for the fist when writing your list, pick what he is using before the game starts.

 

     Except Calgar actually DOES have two power fists, a power sword, and a relic storm bolter. They are all on his profile, people just hardly ever use the power sword. He is completely WYSIWYG. The question here is if the CPT is okay becuase he has too many weapons. Most players will have no issue, but there is always that ONE guy that will make a fuss and say, "he doesn't have all that because he can't take it, your army isn't WYSIWYG." As far as I am concerned, there is no way to make the CPT WYSIWYG, but he is a GW model so nobody can really tell you that you cannot use him. If you wan't to use him just pay the points for two of the three and explain to any opponents that don't like it that you cannot change the CPT's wargear without chopping up a limited edition model. If they still can't be okay with that then just don't play, as your game will most likely be very long and filled with rules lawyering.

Link to comment
Share on other sites

For what it's worth, the following model wasn't considered tournament legal during out last Codex because he is wearing Artificier Armour.

 

http://store.wargamingtrader.com/system/files/imagecache/product_full/M3033%20-%20Space%20Marine%20Classic%20Blood%20Angels%20Captain%201991%20%20%20%20%2012-05-13.jpg


Which is just daft. In my opinion, don't worry about that Captain of yours.

Link to comment
Share on other sites

 

 

 

Calgar has two power fists and a sword, and storm bolter.

 

     Except Calgar actually DOES have two power fists, a power sword, and a relic storm bolter. 

 

 

And that's exactly what I said. What's the issue?

Link to comment
Share on other sites

 

 

 

 

Calgar has two power fists and a sword, and storm bolter.

 

     Except Calgar actually DOES have two power fists, a power sword, and a relic storm bolter. 

 

 

And that's exactly what I said. What's the issue?

 

 

I apologize as believe that I have misunderstood what you were saying. I thought the statement was in concert with the sentence before it, indicating that you were under the impression that Calgar had a weapon on his model that was not on his profile. I am sorry for the misunderstanding.

Link to comment
Share on other sites

For what it's worth, the following model wasn't considered tournament legal during out last Codex because he is wearing Artificier Armour.

What's wrong with that model, and how can you tell he's wearing artificer armour? AFAIK there are no guidelines to differentiate Artificer Armour from regular Power Armour. On top of that, the armour a BA tactical Sgt can get in the new kit is at least as ornate as that armour and definitely not Artificer Armour.

Link to comment
Share on other sites

There are a lot of special characters with three weapons out there, and a few non special models with them also. Heck most of the ic in dark vengeance have three weapons in the rules given...

 

Seams odd if you really can't take multiple weapons... Interestingly black Templar sword brethren squad leader's raw only calls for replacing one of their two weapons and may take another...

Link to comment
Share on other sites

Calgar has two power fists and a sword, and storm bolter.

Except Calgar actually DOES have two power fists, a power sword, and a relic storm bolter.

And that's exactly what I said. What's the issue?

I apologize as believe that I have misunderstood what you were saying. I thought the statement was in concert with the sentence before it, indicating that you were under the impression that Calgar had a weapon on his model that was not on his profile. I am sorry for the misunderstanding.

Ah, yes, I realised after posting - he has all that stuff, and can use it as well. In fact his previous 'God Of War' rule allowed him to reroll failed wounds, which meant that his sword was essentially a Lightening Claw!

I don't think anyone would get too butthurt if my Captain did carry a stormbolter, powerfist, and Valour's Edge?

smile.png

Again easy peasy, Gentleman's agreement. I like that.

I'd have no problem, as seeing with that combination, you never get the +1 A for two weapons. It's expensive and not optimised, etc.
Link to comment
Share on other sites

Calgar has two power fists and a sword, and storm bolter.

Except Calgar actually DOES have two power fists, a power sword, and a relic storm bolter.

And that's exactly what I said. What's the issue?

I apologize as believe that I have misunderstood what you were saying. I thought the statement was in concert with the sentence before it, indicating that you were under the impression that Calgar had a weapon on his model that was not on his profile. I am sorry for the misunderstanding.

Ah, yes, I realised after posting - he has all that stuff, and can use it as well. In fact his previous 'God Of War' rule allowed him to reroll failed wounds, which meant that his sword was essentially a Lightening Claw!

I don't think anyone would get too butthurt if my Captain did carry a stormbolter, powerfist, and Valour's Edge?

smile.png

Again easy peasy, Gentleman's agreement. I like that.

I'd have no problem, as seeing with that combination, you never get the +1 A for two weapons. It's expensive and not optimised, etc.

I'm pretty sure that a specialist weapon can grant a bonus attack to a non specialist weapon. So a power sword and power fist weilder could either strike with the fist at base attack or strike with the sword at +1 attack.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.