Jump to content

Ok, a real 30k Legion List - Ultramarines - 2500 points


Ishagu

Recommended Posts

A few days ago I wrote up a 2k list, it was pretty rubbish in truth - as some pointed out. It was based around existing 40k models I own as it would have been easy and cheap to put together.
I've decided not to be lazy, so I'm posting this new ammended and expanded list. I'll be purchasing a few models to complete it over the next few months (I don't own a Storm Eagle, Ultramarine Cataphractii or the Suzerains).

---

HQ:

-Legion Praetor, Artifacer Armour, Iron Halo, Paragon Blade, Archeotech Pistol

Troops:

-10 Man Legion Tactical Squad, Sgt with Combi Plasma, Rhino
-10 Man Legion Tactical Squad, Sgt with Combi Plasma, Rhino
-5 Legion Cataphractii Terminators, 5 Volkite Chargers, 4 Power Fists, Landraider Phobos
-10 Invictarii Suzerains

Fast Attack:

-Legion Storm Eagle, Multi-Melta, TL-Lascannons

Heavy Support:

-Legion Sicaran, Lascannon Sponsons
-Vindicator Tank Destroyer, Combi Bolter
-Vindicator Tank Destroyer, Combi Bolter

Lord of War:

-Primarch Roboute Guilliman

 

 

---


The Primarch can either start on the table and walk with a unit, or in the flyer, or enter the Landraider on turn 1 depending on the list or deployment I'm facing.
I feel this list is more well rounded, I wanted to have a cc army backed up by high strength, long range weapons hence the tanks...

I'm actually quite excited about putting this army together, and am anticipating the release of the Suzerains. In the meantime I know what FW goodies I need to add :-D

I hope the more experienced Heresy players think this is ok. It's not as competitive as the 40k lists I make but it will look great when it's all put together!

I, like yourself, have been bitten by the Tempest bug and I am also looking at making a HH era Ultra force.

 

Now I already play Blood Angels in 30K, and Ive written a 30K XIII legion list too (I'll post it later as I have a few rules Q's regarding it)

 

The Preator is a standard build. Though apart from a bit of combat prowess, I dont see the reasoning for him.

The tact squads are fine,  if your Rhino charging objectives I see no need for the combi plas Sarg, I would go melta just to try pop an enemy transport.

The terminators have rather expesive guns, guns they cant shoot whilst in the Phobos. I would foot slog them (so they can shoot) and put the Suzies in the Phobos.

Storm eagle, love it.

Sicaran, I would go Heavy bolters. If the LC are shooting at tanks the bolter and cannons are not being used to their full potential. But its more of a preference thing or if points are tight. Your call

Vindis, love em!

Guilliman. What are you augmenting with his rules?

 

Those are my thoughts. Hope they are helpful

I was thinking of augmenting the Vindis with Tank Hunter if my opponent was running armour. Re-rolling the two ordinance dice for every shot will practically guarantee two or three pens per tank. I also though about Tank Hunter and Interceptor on the Sicaran...

They are all useful... I'd probably give interceptor to the Termies if they were foot-slogging but their guns are short range...
Ok, I'll be honest - I'm only putting Volkites on them because getting a full set of combi-plasmas/meltas for Cataphractii will cost me a stupid amount as FW don't sell the individual weapons! Also Volkites are very 30k.

I love that Guilliman makes all my infantry choices troops, and the objective secured Landraider is a bonus.
The Praetor is the way he is because... I own the model lol. If there was some 30k multi part hq kits I'd be all over them - I don't proxy anything. At the same time, the Paragaon Blade and Archeotech pistol typifies 30k and really sets it apart from the regular GW equipment.

So looking from your last thread, you don't want large slow moving blobs of tactical squads. Instead might I reccomend veteran squads using pride of the legion. You already have the models techinaccly using the tactical models. They benefit much more from rhinos and are pretty fluffy for a Ultramarine army. Another thing I would reccomend is using a dreadclaw instead of a storm eagle, its cheaper(both money and point wise) and it can guarntee you a turn 2 charge if you play it smartly. The other thing I would say is to change the praetor to maybe a chaplain or a different consul that beenfits you better. I like the list however and I have to admit, that the 30k ultramarines have a class that 40k ultramarines lack. 

Yeah, they really do! Everything about the army feels like it has prestige.

 

I really like the look of veterans, and I like the two special weapons per squad (something I'm jealous that chaos marines can do). Their cost is high though, and I feel it would be a waste not to give them the weapon upgrades...

 

The Dreadclaw is a great idea, and it does help the goal of my list. I'll really consider it. The Storm Eagle provides me with AA and the ability to re-deploy a unit... Also I'm a bit cautious with dropping a solitary unit behind enemy lines as they get focused on. I'll probably get a Dreadclaw regardless!

Thank you all.

 

I got some very good feedback on the general Age of Darkness board.

I've compiled this amended list which I feel is more effective and well rounded.

 

---

 

HQ:
-Legion Praetor, Artifacer Armour, Paragon Blade, Archeotech Pistol

Troops:
-10 Man Legion Tactical Squad, Sgt with Combi Plasma, Rhino
-10 Man Legion Tactical Squad, Sgt with Combi Plasma, Rhino
-5 Legion Cataphractii Terminators, 5 Volkite Chargers, 3 Power Fists, 1 Chain Fist
-5 Invictarus Suzerains, Landraider Phobos

 

Elites:

-Legion Rapier Weapons Battery, 3 Quad Mortars

 

Fast Attack:

-Legion Storm Eagle, Multi-Melta, TL-Lascannons

Heavy Support:
-Legion Sicaran, Lascannon Sponsons
-Vindicator Tank Destroyer, Combi Bolter
-Vindicator Tank Destroyer, Combi Bolter

Lord of War:
-Primarch Roboute Guillima

 

---

 

 

So, Iv'e basically decided I want the army to be advancing forward, but the supporting ranged firepower has to be potent enough to distract my opponent from the obvious threat of the Primarch in the Raider and the Storm Eagle that will be coming in from reserve. At the same time I need to be able to deal enough damage in the event that my Landraider is disabled and the assault stalled. The Primarch will joint the Suzerains, the Praetor will join the Terminators in the Storm Eagle.

By optimising a few units and trimming some fat, I've been able to fit 3 Quad Mortars into the list. The rules and fire-power are very impressive, and they can deal with hordes whilst assisting my Tanks and flyer with taking care of armour.

 

Some might say I'm light on bodies, but I don't really feel large numbers of Tacticals are beneficial over more survivable and harder hitting units... Any thoughts?

I think it would better to drop the pistol on the Praetor and try and free up a few more points to give him an Iron Halo. Without the save I fear he's going to get one shotted.

Yes, I did think about it. There are a few things I can adjust to equip him with one so that won't be an issue :-)

 

Also, remember he won't be by himself - and my opponent will likely be more distracted by the Primarch or the backfield shooting. His squad in the Eagle is really for mopping up mid/late game.

 

I think it would better to drop the pistol on the Praetor and try and free up a few more points to give him an Iron Halo. Without the save I fear he's going to get one shotted.

Yes, I did think about it. There are a few things I can adjust to equip him with one so that won't be an issue :-)

 

Also, remember he won't be by himself - and my opponent will likely be more distracted by the Primarch or the backfield shooting. His squad in the Eagle is really for mopping up mid/late game.

 

Still, dont bet on him not getting hit by S8 or Higher at Ap2 as a way of justifying not having to get him an Iron Halo.

 

In either case, the Paragon Blade is a Specialist Weapon so a pistol doesn't add +1A. Theres also the debate on if you want to be shooting and potentially killing models in a squad you foresee charging is a good thing.

Where would you cut 25 points? The Volkites the Terminators have?

 

Or perhaps just equip the Praetor differently? Perhaps a Thunder hammer and dropping the pistol altogether?

 

I want the army to be distinct from the 40k marines so a few of my choices are not entirely driven competitively.

Where would you cut 25 points? The Volkites the Terminators have?

 

Or perhaps just equip the Praetor differently? Perhaps a Thunder hammer and dropping the pistol altogether?

 

I want the army to be distinct from the 40k marines so a few of my choices are not entirely driven competitively.

Honestly, the Archeotech pistol would be the place to start; the thing is usually worth 15-20 Points on its own for an Ap 3 Pistol. Then, maybe cut 1-2 Power Fists. The S8 Is neat to double out FNP and ID peeps but a free Power Axe is decent enough when strapped for points.

 

If you dont want to drop the fists then the MM on the Storm Eagle.

 

Guilliman, awesome as he may be is a very heavy Points Sink; consider at least drafting a list without him in it to see the differences.

  • 4 weeks later...

Horus Heresy is full of big tanks covered with armored ceramite so meltas are pointless. One of the most important role o terminators is using chainfists and you did not buy some.

 

I think 10 suzy are pure overkill, it's better to keep em low (7-8) and add one or 2 termies (Even with cheap axes) and change 2 fists in 2 chainfists.

 

Where I live we play tactical sergents with artificer armour and powerfist. Powerfist negates the Fnp rule that most squads take from Apotecaries.

 

The archeotech pistol it's not, in my opinion, the best choise. Better the paragon\powerfist combo or Paragon\legatine axe or legatine axe\powerfist and digilasers.

 

I neve used volkites on Cataphractii but I think there's a better way to spend those points (And money)

 

But the most important thig is to play what you like so if you like volkite this is the best choise.

 

Use meltabombs where you can and chainfists because Land raiders, spartans and other ceramite enhanced stuff are nasty.

 

For Macragge!

Thanks for the feedback. I've actually amended the list, dropping the Praetor in favour of a useful Forge Lord who will further boost Guilliman and the Suzerains (and keep their transport going), and another Quad Mortar.

 

 

HQ:

-Forge Lord, Servo Arm, Rad Grenades

 

Troops:

-10 Man Legion Tactical Squad, Sgt with Combi Plasma, Rhino

-10 Man Legion Tactical Squad, Sgt with Combi Plasma, Rhino

-5 Legion Cataphractii Terminators, 5 Volkite Chargers, 3 Power Fists, 1 Chain Fist

-5 Invictarus Suzerains, Landraider Phobos

 

Elites:

-Legion Rapier Weapons Battery, 2 Quad Mortars

-Legion Rapier Weapons Battery, 2 Quad Mortars

 

Fast Attack:

-Legion Storm Eagle, Multi-Melta, TL-Lascannons

 

Heavy Support:

-Legion Sicaran, Lascannon Sponsons

-Vindicator Tank Destroyer, Combi Bolter

-Vindicator Tank Destroyer, Combi Bolter

 

Lord of War:

-Primarch Roboute Guilliman

 

 

 

There's no Melta in the list, I can take care of armour with the Vindicators and the Mortars :-)

I've run a few mock battles with Guilliman, he's rock solid. Adding Rad Grenades boosts the squad even more. The Suzerains are great because they count as having defensive Grenades which really nerfs units that actually charge him.

 

Guilliman is one of the most survivable Primarchs which isn't initially apparent...

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.