Kriegsmaschine Posted June 2, 2015 Share Posted June 2, 2015 Are inferno pistols worth giving to vet sgts in assault squads and taking a couple in a dc squad? Link to comment https://bolterandchainsword.com/topic/308608-inferno-pistols/ Share on other sites More sharing options...
Morticon Posted June 2, 2015 Share Posted June 2, 2015 I found them almost invaluable in my last tournament. It does depend how you kit the rest of the squad, but the additional S8, Ap1 was so, so good. I had a combo of pistols floating about- 4 in various squads and characters; 2 grav, 2 infernus. I wasn't sold on them before, but think theyre really good if you have the points. Link to comment https://bolterandchainsword.com/topic/308608-inferno-pistols/#findComment-4068035 Share on other sites More sharing options...
Jolemai Posted June 2, 2015 Share Posted June 2, 2015 but think theyre really good if you have the points. An important point, especially in the Death Company. There was a time when it was invaluable to put one in there, but now it's subject to taste. As for your RAS Sergeant (who doesn't need to be a Veteran for upgrades...), it meshes well if you are using meltaguns as your Special Weapon choices, but not if you're using something else. In this instance, why not use two (and a melta bomb)? Link to comment https://bolterandchainsword.com/topic/308608-inferno-pistols/#findComment-4068049 Share on other sites More sharing options...
Kriegsmaschine Posted June 2, 2015 Author Share Posted June 2, 2015 Many thanks. Link to comment https://bolterandchainsword.com/topic/308608-inferno-pistols/#findComment-4068057 Share on other sites More sharing options...
Bukimimaru Posted June 2, 2015 Share Posted June 2, 2015 I put two on an Assault Sgt last night in a squad with 9 marines with 2 meltas. The unit is awersome if you get them close to vehicles, rolling 4 melta shots is enough to pop most armour. Link to comment https://bolterandchainsword.com/topic/308608-inferno-pistols/#findComment-4068135 Share on other sites More sharing options...
Closet Skeleton Posted June 2, 2015 Share Posted June 2, 2015 On jump pack/drop pod troops, yes. On foot Death Company I'd rather just have another bolt gun. Link to comment https://bolterandchainsword.com/topic/308608-inferno-pistols/#findComment-4068207 Share on other sites More sharing options...
Karhedron Posted June 2, 2015 Share Posted June 2, 2015 It depends on what other armour-busting stuff you have in your army but in general I am in favour of them. On RAS sergeants that gives you 4 melta shots in a 5-man squad if you go dual-pistol for gunslinging. I also like a couple in my SG and DC so they can crack transports if necessary and then assault the squishy contents. As above, if you have jump packs or drop pods to get them in range then they are a good choice and allow you to dispense with dedicated anti-tank units when fielded en-masse. Link to comment https://bolterandchainsword.com/topic/308608-inferno-pistols/#findComment-4068251 Share on other sites More sharing options...
Charlo Posted June 2, 2015 Share Posted June 2, 2015 Four S8 AP1 shots will ruin a lot of people's day. Especially when applied where needed with pods! Link to comment https://bolterandchainsword.com/topic/308608-inferno-pistols/#findComment-4068261 Share on other sites More sharing options...
Jolemai Posted June 2, 2015 Share Posted June 2, 2015 Unless they fluff their lines... Link to comment https://bolterandchainsword.com/topic/308608-inferno-pistols/#findComment-4068265 Share on other sites More sharing options...
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