marvmoogy Posted June 4, 2015 Share Posted June 4, 2015 Hi guys, I'm planning on adding a GK element to my space-marine-slash-imperial-motley-crew-mega-force (space wolves, blood angels, dark angels, knights etc) with a splattering of Grey Knights. This WILL* be a small force, staring with 10 GK's in power armour, a termie libby and a dreadnight. The question I have is about weapons load out of the GKPAs. I'm going to get them with magnetic back packs so I can run them as either a strike squad or an interceptor squad. Re: current meta, is there a weapons load out that would suit both squads? I also want to be able to run them as either 2 5-man squads or 1 10-man squad. *of course it won't be....who am I trying to kid...? my space wolves started this way! Link to comment https://bolterandchainsword.com/topic/308749-gk-10-man-strike-squador-interceptors/ Share on other sites More sharing options...
jeffersonian000 Posted June 4, 2015 Share Posted June 4, 2015 The Incinerator is the only special worth taking on PAGK, be they Strikes or Interceptors. Always take 1 hammer per 5 models, resist the urge to put that hammer on the Justicar. Other than that, Swords are free. SJ Link to comment https://bolterandchainsword.com/topic/308749-gk-10-man-strike-squador-interceptors/#findComment-4071756 Share on other sites More sharing options...
Zembar Posted June 4, 2015 Share Posted June 4, 2015 I would be remiss not to mention that you should get some termies too. Not necessarily because they're better(which they are), but because they look awesome and are way more grey knighty than PAGK :D Link to comment https://bolterandchainsword.com/topic/308749-gk-10-man-strike-squador-interceptors/#findComment-4071776 Share on other sites More sharing options...
marvmoogy Posted June 4, 2015 Author Share Posted June 4, 2015 Is it not worth upgrading to falcions or a stave? I've not looked at GKs since the 5th Link to comment https://bolterandchainsword.com/topic/308749-gk-10-man-strike-squador-interceptors/#findComment-4071828 Share on other sites More sharing options...
Prot Posted June 4, 2015 Share Posted June 4, 2015 Both squads are really similar. There is one thing I do that hasn't been mentioned: I put twin Falchions on the Justicar. I've experimented, and it's definitely something I'll continue to do. As far as which squad to use for what? I'd recommend doing what I did... magnetize the backpacks so you can change at will. Link to comment https://bolterandchainsword.com/topic/308749-gk-10-man-strike-squador-interceptors/#findComment-4071831 Share on other sites More sharing options...
jeffersonian000 Posted June 4, 2015 Share Posted June 4, 2015 Falchions math out as better than Halberds in most match ups. However, PAGK die like regular Marines at over twice the cost, so keeping them cheap is better than any marginal improvement via wargear. Personally, I like taking Melta Bombs on my PA Judticars, but that's just me. Link to comment https://bolterandchainsword.com/topic/308749-gk-10-man-strike-squador-interceptors/#findComment-4071861 Share on other sites More sharing options...
marvmoogy Posted June 4, 2015 Author Share Posted June 4, 2015 Thanks for the replies guys - it is appreciated. Hmmm decisions decisions... it'll be a while until it happens, but happens it will... Link to comment https://bolterandchainsword.com/topic/308749-gk-10-man-strike-squador-interceptors/#findComment-4071944 Share on other sites More sharing options...
Reclusiarch Darius Posted June 5, 2015 Share Posted June 5, 2015 I'd run Interceptors with falchions, and a hammer on the Justicar. Incinerator is optional, I find it useful but some matchups it'll be irrelevant. 5-man squads would be the way to go. You do pay the Justicar tax, but it's worth getting 2A on your hammer instead of 1A. Your usual targets won't have strong squad leaders. Interceptors excel at picking on weaker backfield units that like to shoot, not stab. Interceptors also make great tank hunters, as they're fast enough to catch most vehicles and between the hammer and krak grenades, you'll destroy most vehicles easily. Link to comment https://bolterandchainsword.com/topic/308749-gk-10-man-strike-squador-interceptors/#findComment-4072473 Share on other sites More sharing options...
Captain Coolpants Posted June 5, 2015 Share Posted June 5, 2015 If I run either, I alllllways give them falchions, they kinda need it, only 1 attack each is pretty lame, so I always shell out the extra points for them. And always with incinerators. Link to comment https://bolterandchainsword.com/topic/308749-gk-10-man-strike-squador-interceptors/#findComment-4072539 Share on other sites More sharing options...
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