Jump to content

Jaghatai khan experimental rules


noigrim

Recommended Posts

Springs Tears is massively overpowered against assault armies, and Bikes/Jetbikes can't Run anyway. Rather than giving a run move, just simplify it, and reduce enemy charges by D3, similar to the Grav Repellor or whatever it is the Auxilia have. In regards to the army limitations, a Primarch shouldn't have influence over what units you CAN'T take.

 

What Legion rules do White Scars have? Most legion rules were made more powerful by their Primarch's presence, or have the Primarchs rules slightly different. Master of the Blade, eh, 7 Attacks is pretty good.

I don't like Springs Tears, my Sons of Horus would be at a definite disadvantage. I think it should convey outflank which feels more White Scars.

 

There is no point in him having a pistol since he has the bow, I would drop it.

 

I like the rest though.

 

I really hope you're not taking Dreadnoughts in your White Scars list ;-)

I would make the sword a little more interesting, a 2 handed weapon could probably use something like Brutal Charge (+1 WS and +1 I on the charge), mastercrafted. The bow is very redundant with the legion relic and the fact that he already has an archeotech pistol.

 

Ward save is fantasy. Invulnerable save is 40k, might want to adress that ;)

 

I would change Master of the blade's name to Beauty in Death, or something along those lines. His first captain says that he is not only deadly in melee, but that the way he deals death is beautiful beyond comparison. Word it appropriately : Every roll of a 6 to hit generates an additional attack. These attacks cannot generate further attacks.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.