Morticon Posted June 25, 2015 Share Posted June 25, 2015 Hey guys,So, i took the DA rules out for a spin last night vs. arguably the toughest list on the local tourney circuit in the country (SA) and vs the #2 player in country. List was: Commander- PW, Aus, JP Chaplain - Aus, JP Dreadnought - HF 1x Pod 5x TAC - Flmr 1x TLAC Razor 5x TAC - Flmr 1x TLAC Razor 5x TAC - MG 1x TLPG/LC Razor 5x TAC - MG 1x TLHF Razor 5x TAC - MG, Cmbi-mg 1x POD 5x TAC - MG, Cmbi-mg 1x POD 5x Dev - 2MM, 1GC, cherub1x POD 5x Dev - 2MM, 1GC, cherub1x TLPG/LC Razor 8x ASM -JP, 1Flmr, P.Maul, MB7x ASM - JP,1Flmr, P.Axe,MB 1500 points. (Yup - 1500)Won't give the full batrep -but as expected full BS is incredible. What i noticed is that the benefit lends itself so, so well to plasma guns- on account of the multiple shots they get - maybe more so than melta. As a primarily BA player I found the razors painfully slow and the TLHF useless on account of 6" movement - but i'm a little spoiled there. I struggled to maneuver as i needed, but the back up of assault, and the ability to put wounds down on incoming units is just sick. We played Kill Points (on purpose) since it was my weakest match...but still managed to table him.Long story short- i think this formation is absolutely incredible and phenomenally powerful. At 1850 its going to be absolutely berserk. Amazing stuff for fellow Angels of Death Edit: updated list below. This one was initially illegal on account of not having the aux tax! No matter, new list has been even more successful and deadly! Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/ Share on other sites More sharing options...
Jolemai Posted June 25, 2015 Share Posted June 25, 2015 Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4102718 Share on other sites More sharing options...
Frater Cornelius Posted June 25, 2015 Share Posted June 25, 2015 White Scars do it better though due to the Scout move. I just do not think you are playing to the DA strength by using it. Nevertheless, I tip my hat for a job well done ;) Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4102726 Share on other sites More sharing options...
Morticon Posted July 4, 2015 Author Share Posted July 4, 2015 Played this two more times. Have tabled every opponent i've played so far. It's a bit insane :/ Mad mad powerful. I'm so impressed with the ability to include what feels like a "real" space marine army. Every time I play it i'm more bleak that the BA dont have anything like it. Played this: Chaplain - ausp, JP Captain - Pwr Maul, Ausp. Dread - MM/HF --Pod 5x SCT - SR 5x TAC - MG, Cmbi-MG --Pod 5x TAC - MG, Cmbi-MG --Pod 5x TAC - GG, Cmbi-MG --Razor - TLPG/LC 5x TAC - GG, Cmbi-MG --Razor - TLPG/LC 5x TAC - Flmr --Razor - TLAC 5x TAC - Flmr --Razor - TLAC 7x ASM - Flmr, Vet, Axe, MB , JP 5x ASM - 2Flmr --Pod 5x DEV - 2GC, 1MM, Cherub --Pod 5x DEV - 2MM, 1GC --Razor -TLHB aaand that's 1500. Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4113329 Share on other sites More sharing options...
IndigoJack Posted July 4, 2015 Share Posted July 4, 2015 So, i took the DA rules out for a spin last night vs. arguably the toughest list on the local tourney circuit in the country (SA) and vs the #2 player in country. What was his list? It might help give a frame of reference to understand why yours was so powerful against his. Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4113346 Share on other sites More sharing options...
Morticon Posted July 4, 2015 Author Share Posted July 4, 2015 Zhadsnark - (FW orky biker boss) Warboss- bike, klaw, luckystick, cmbi-skorcha Warboss- bike, klaw, cmbi-skorcha, pole Warboss- bike, klaw, cmbi-skorcha, pole Big Mek - bike, buzzsaw, forcefield Painboy - bike Painboy - bike 4x 10 Grots, runtherd with prod 6x Bikers - Klaw, Pole 5x Bikers - Klaw, Pole 4x Bikers - Klaw, Pole 3x Bikers- Klaw, Pole It won the local regionals before last, and has been playing top 3 in the last few tournaments. The owning player is currently ranked 2nd or 3rd in the country.For those of you not in the know, The orky biker boss makes the bikers troops, and gives the squad that he's in Scout, and skilled rider. Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4113370 Share on other sites More sharing options...
Morticon Posted July 4, 2015 Author Share Posted July 4, 2015 other list was an IG list. Yarrick Company Command - HF,2MG 4x 10 guys - lascannon, mg 3x 10 Vets - HF, 2MG 3x Chimeras Battle Tank Battle Tank Wyvern Vendetta Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4113374 Share on other sites More sharing options...
mika_angelus Posted July 4, 2015 Share Posted July 4, 2015 Brother Morticon I think your list is illegal. You only got 2 demi company's there. The Battle Company is a benefit of the Lions Blade detachment which you build by adding an auxiliary formation to a core formation. Since you do not have any auxiliary formations here, you only got 2 demi-company formations which do not entitle you to free transports. Unless this : 5x SCT - SR is an auxiliary formation, because for the life of me I cannot decipher that :) Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4113388 Share on other sites More sharing options...
Isual Posted July 4, 2015 Share Posted July 4, 2015 Should be 5x scout with sniper rifle. That is a auxiliary indeed. (1-5 scoutsquads). Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4113421 Share on other sites More sharing options...
mika_angelus Posted July 4, 2015 Share Posted July 4, 2015 Then it would be legal of course. Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4113446 Share on other sites More sharing options...
shabbadoo Posted July 5, 2015 Share Posted July 5, 2015 Morticon is doing things correctly. Look at page 95: specifically what a Lion's Blade Strike Force may/must contain. You do not have to double up on everything to get the Company Support benefit of the Detachment. The Lion's Blade Strike Force must contain Core 1+ and Auxilliary 1+. You may include an additoinal Core beyond the first one, that being a second Battle Demi-Company, and then you must include at least one Auxilliary choice in addition to the Core 1+, in this case one unit of Scouts. Requirements fulfilled; benefits gained. And things will surely be bad for IG or Orks when there are so many Space Marines. In particular, Orks are very bad off under the current core rules, and the rules of this Detachment double up on their inherent weakness. Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4113509 Share on other sites More sharing options...
march10k Posted July 5, 2015 Share Posted July 5, 2015 Awesome...I've got the models to do dual demis now...with five man squads, but I don't have the fleet of razorbacks to support...On the bright side, I'm pretty close to the 102 man dual demi solution...guess I'll finish that and then start painting razorbacks! /edit/ master w/jp, mace chappyw/jp 60 tacticals with 5 plasma guns 10 jumpers, naked 10 assault marines with dual flamers and a free drop pod 10 devs with 4 lascannons 5 devs with 2 plasma cannons free TLHB razors!!! /edit/ 55 point scout tax 1850 Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4113534 Share on other sites More sharing options...
Morticon Posted July 5, 2015 Author Share Posted July 5, 2015 At 1850, i can only imagine how scary this gets. I think it's "limited" somewhat at 1500, just by the gear you take, but its still good. I think people at this points level will drift towards DA over SM on account of the lower auxiliary tax and the pretty hardcore full BS benefit. I must say, too, I think its one of the better balanced dexs. The way theyve designed the Lions Blade doesnt allow for all the goodies to be thrown in. I think that's pretty awesome. Means that you dont get ALL the goodness- fluffy + hella strong,but not too varied, or variation as you see fit. I think that's where they should have gone with all the dexs. Did i mention I'm mad envious?? :P Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4113647 Share on other sites More sharing options...
Jazzhands Posted July 5, 2015 Share Posted July 5, 2015 Damn I'm going to need a lot of razorbacks. Looks awesome. Just about to try lion's blade with a single demi company against my daughter's nids. Will let you know what happens Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4113678 Share on other sites More sharing options...
Wraith776 Posted July 5, 2015 Share Posted July 5, 2015 Just a question, why does everyone always want to take razorbacks, wouldn't drop pods be just as good? Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4113725 Share on other sites More sharing options...
Jazzhands Posted July 5, 2015 Share Posted July 5, 2015 Yes drop pods work as well. Single demi company vs nids and chaos lost 17 marines and tabled them on turn 4. Can't wait to try a double company Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4113964 Share on other sites More sharing options...
Caldria Posted July 5, 2015 Share Posted July 5, 2015 I think it's due to the razorbacks bringing free/cheap firepower as well as the transport capacity (as 5 man units are cheaper than running 6 10 man units)But a mixture of razorbacks and drop pods are best imo. Razorbacks do also get the most from being free - as they're the most costly. Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4113971 Share on other sites More sharing options...
JJD Posted July 5, 2015 Share Posted July 5, 2015 Drop pods can act as objective keepers too as the formation all get objective secured. Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4114012 Share on other sites More sharing options...
shabbadoo Posted July 5, 2015 Share Posted July 5, 2015 At 1850, i can only imagine how scary this gets. I think it's "limited" somewhat at 1500, just by the gear you take, but its still good. It is not much limited. The ten 5-man squads of two Demi-Companies, plus the 5 Scouts, plus the HQs, plus a Command Squad (because it looks cool), plus eleven FREE Razorbacks starts off at 1,025 points. I've only got 475 points left for upgrades. The Scouts and Razorbacks are getting nothing. The Chaplain gets a jump pack and melta-bombs, and the Company Master gets a relic blade and meltabombs. Now I'm down to 425 points to divide up among the eleven power armored squads. That is nearly 40 points of upgrades per squad. Some will get less, others more, but I'm not exactly struggling to get in enough stuff in what is the equivalent of a 2,105 point army. Seems more than a bit wrong to outnumber your opponent points-wise in a regular game by a hair more than 40%. At 1,850 points, you can tool this force up disgustingly well at nearly 75 poinst per power armored squad, or upgrade all of the Razorbacks with lascannon+twin plasma and still have nearly 50 points available per power armored squad for upgrades. In most cases, a wall of AV 11 Razorbacks deployed front-to-rear will effectively screen your entire force in the event you don't go first, thus neutering the effectiveness of everything but Str 5 or higher weapons, and rendering your footsloggers targetable only by Barrage weapons. Your turn, the "Wall of Armor" pivots and advances while laying down fire, your other units being free to have embarked on any surviving Razorbacks or stand/advance and fire at revealed targets as they wish. Could operate very much in Bltizkrieg style, infantry advancing behind armor. Taking 5 Drop Pods opens up other obvious opportunities, and the remaining six Razorbacks would still be able to form a decent "Wall of Armor". Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4114015 Share on other sites More sharing options...
march10k Posted July 5, 2015 Share Posted July 5, 2015 I'm thinking that ~7 marines per tactical squad, one ten man (with both jump packing leaders) and one five man (drop pod and flamers) jump squad, and two ten man devastator squads will work out best at 1850...I can't bring myself to do just five, they're too fragile, but ten is too expensive, no points left for goodies! Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4114063 Share on other sites More sharing options...
Morticon Posted July 5, 2015 Author Share Posted July 5, 2015 Played another game against a formidable Eldar opponent. Almost tabled him too. Only had 4 wraithguard locked in combat at the end of turn 5 (when game ended).Im dropping the Vet upgrade and a Meltabomb to upgrade to the Mace for some smacky-face. Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4114626 Share on other sites More sharing options...
DarkAngeal Posted July 6, 2015 Share Posted July 6, 2015 Morticon; what would you put down as the greatest contributor to your success? The full bs Overwatch, or the free razors? Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4115468 Share on other sites More sharing options...
Brother Turok Posted July 6, 2015 Share Posted July 6, 2015 I'm assuming the razorbacks even though bs4 overwatch is extremely good (in essence a second shooting phase). A free razorback + 20 points gives you a three hull point tllc! A mobile tllc weapons platform for 20 points ouch!!!! Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4115515 Share on other sites More sharing options...
WellSpokenMan Posted July 6, 2015 Share Posted July 6, 2015 Obsec is a big deal too. Your opponents can't just ignore those units, they have to deal with them. I have nowhere near the models to run this and I likely won't before the next codex drops. It does look like fun though. Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4115525 Share on other sites More sharing options...
FerociousBeast Posted July 6, 2015 Share Posted July 6, 2015 I'd like to see someone run the DA Battle Company against the Space Marine Battle Company. Link to comment https://bolterandchainsword.com/topic/310070-dual-battle-company-feedback/#findComment-4115530 Share on other sites More sharing options...
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