Jump to content

combat buffs


SnakeChisler

Recommended Posts

so here's the thing been salavating over my codex and looking at syneregy

 

So Ravenwing Knights take the Banner of + 1 attack you have Zek with his +1 bubble you have the Psychic power of Rage we then have Fear and a possibility of it being rolled on 3 d6 we then have the -1 to ws initiative grenade

 

So your Deathwing Knights could be hitting with 26 attacks on the charge hitting on 3's before anyone is allowed to swing back oh an prescion strike + hammer of wrath to boot

Link to comment
https://bolterandchainsword.com/topic/310545-combat-buffs/
Share on other sites

The Chapter Banner (+1 attack) can only be taken by a Greenwing cmd squad, and only affects the unit carrying it.

 

The rest of it sounds tasty, although you would need a lucky psychic phase to get all those powers off.

 

If you really wanted to go all out, throw in a dark shroud to prevent overwatch against the DWK as well!

Link to comment
https://bolterandchainsword.com/topic/310545-combat-buffs/#findComment-4111359
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.