Crazy Jay Posted July 3, 2015 Share Posted July 3, 2015 I see this weapon on our summery page but I didn't see anyone who could take it. What am i missing? Link to comment https://bolterandchainsword.com/topic/310565-eviscerator/ Share on other sites More sharing options...
Interrogator Stobz Posted July 3, 2015 Share Posted July 3, 2015 Assault Marines ;) Link to comment https://bolterandchainsword.com/topic/310565-eviscerator/#findComment-4111618 Share on other sites More sharing options...
Syphid Posted July 3, 2015 Share Posted July 3, 2015 Should you put the eviscerator on the sgt, or on a marine? Link to comment https://bolterandchainsword.com/topic/310565-eviscerator/#findComment-4111632 Share on other sites More sharing options...
Interrogator Stobz Posted July 3, 2015 Share Posted July 3, 2015 No, give them melta bombs and flamers and save your points for other units. ;) Link to comment https://bolterandchainsword.com/topic/310565-eviscerator/#findComment-4111636 Share on other sites More sharing options...
dalleron Posted July 3, 2015 Share Posted July 3, 2015 Go find a Sisters of Battle player and give them their weapon back. That's what you should do with it. Link to comment https://bolterandchainsword.com/topic/310565-eviscerator/#findComment-4111653 Share on other sites More sharing options...
palin2222 Posted July 3, 2015 Share Posted July 3, 2015 Well... you can put the melta bomb on the Sgt and put the eviscerator on a regular marine... so you get more than 1 chance to damage the vehicle. Link to comment https://bolterandchainsword.com/topic/310565-eviscerator/#findComment-4111708 Share on other sites More sharing options...
Tygwyn Posted July 3, 2015 Share Posted July 3, 2015 Or give the Sgt a combi-melta and melta bombs? I know it is only one shot, but is 40% the cost. Link to comment https://bolterandchainsword.com/topic/310565-eviscerator/#findComment-4111885 Share on other sites More sharing options...
Chaplain Lucifer Posted July 3, 2015 Share Posted July 3, 2015 IMHo, eviscerators are a "don't". Why? Points cost. In a Sgt gets more attacks but he can get singled out. In a regular marine it's only one attack. Eviscerators are good for tankbusting, but do you want your marines to assault a tank and then be hanging out waiting for the enemy to shoot them? That's why I'm not thrilled about eviscerators. Link to comment https://bolterandchainsword.com/topic/310565-eviscerator/#findComment-4111896 Share on other sites More sharing options...
palin2222 Posted July 3, 2015 Share Posted July 3, 2015 IMHo, eviscerators are a "don't". Why? Points cost. In a Sgt gets more attacks but he can get singled out. In a regular marine it's only one attack. Eviscerators are good for tankbusting, but do you want your marines to assault a tank and then be hanging out waiting for the enemy to shoot them? That's why I'm not thrilled about eviscerators. Yes, they are prohibitively expensive. Don't forget that it's a 2 handed weapon as well, plus you also need to trade your chainsword AND bolt pistol to get it. So if you want more attacks you must buy the Vet Upgrade for your Sgt. For all intents and purposes its a chainfist, for slightly cheaper than it would normally cost you to get one. My unit will have one however... because it looks awesome. Link to comment https://bolterandchainsword.com/topic/310565-eviscerator/#findComment-4111914 Share on other sites More sharing options...
Crazy Jay Posted July 3, 2015 Author Share Posted July 3, 2015 Cool this has been some good info. It was just bugging me because I didn't know who could take it. I almost had to ask about hellfire rounds for the HB. Link to comment https://bolterandchainsword.com/topic/310565-eviscerator/#findComment-4111925 Share on other sites More sharing options...
Lucien Eilam Posted July 3, 2015 Share Posted July 3, 2015 It's only 1 attack, but it's 1 hidden attack that turns an Assault Squad into a credible threat to many more units than they would otherwise be. Tanks aren't really the point. Plenty of squads will take a few phases to get through 10 Marines, and not many characters will be happy having multiple S8/AP2 hits allocated to them while they do it. Two is probably too expensive, but one Eviscerator makes the squad much more interesting. Link to comment https://bolterandchainsword.com/topic/310565-eviscerator/#findComment-4111951 Share on other sites More sharing options...
Chaplain Lucifer Posted July 3, 2015 Share Posted July 3, 2015 Sorry, but one attack is not a credible threat, even hidden. The guy has WS4, odds are he will miss 50% of the time. Hidden in 5 guys is like one round of combat until there's only a couple of marines left... Link to comment https://bolterandchainsword.com/topic/310565-eviscerator/#findComment-4111991 Share on other sites More sharing options...
deadangel101 Posted July 3, 2015 Share Posted July 3, 2015 Don't forget that with two eviscerators in the squad, on the charge you have 4 attacks. Including a vet sgt with power fist or thunder hammer means you have 7 str 8, AP 2 attacks at initiative 1. That's some hitting power that an assault squad was never capable of in the past, and enough to give most units they would assault some pause. There are other units that perhaps do it with more efficient use of points, but that's all relative. For example, if you're using the Lion's Blade, you HAVE to take an assault squad. Now you have a few more ways you can use one. Link to comment https://bolterandchainsword.com/topic/310565-eviscerator/#findComment-4112143 Share on other sites More sharing options...
Guest Posted July 4, 2015 Share Posted July 4, 2015 From my pov they are cool as I dont play. ;) One of my squads will have two. Link to comment https://bolterandchainsword.com/topic/310565-eviscerator/#findComment-4112649 Share on other sites More sharing options...
march10k Posted July 4, 2015 Share Posted July 4, 2015 Go find a Sisters of Battle player and give them their weapon back. That's what you should do with it. Link to comment https://bolterandchainsword.com/topic/310565-eviscerator/#findComment-4112673 Share on other sites More sharing options...
Solrac Posted July 4, 2015 Share Posted July 4, 2015 With my double demi company list and the fact that you would have to take 2 squads of Assault Marines, one squad is gonna be the traditional double flamer/ combi flamer/ drop pod but I've always wanted an Assault squad unit as a counter attack unit that would get into the thick of it and cause damage when it needs to. The Assault squad would be a full 10 man unit, 2 flamers, 2 eviscerators, vet sarg with power sword all with jump packs joined by the chaplain and tooled up company master wih jump packs. I know a unit of vets have better options and killing power but at least this way I have somewhere to put my 2 hqs that are required plus im also making use of the mandatory assault squad. Not very points efficient but love the look of it and always wanted to do it. With the Chaplains Zealot I think their killing power in CC would be pretty decent so long as they get the charge off. Link to comment https://bolterandchainsword.com/topic/310565-eviscerator/#findComment-4112681 Share on other sites More sharing options...
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