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Looking to Start 30k


Griz

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So I've been playing 40k for quite a very long time (almost 20 years lol) and over the past 4ish years I've really delved into the HH (primarily reading and some model purchases).

 

I've finally decided I want to take the dive and try my hand at 30k - I very much appreciate the hobby aspect and despite having been a stalwart loyalist I really want to play/paint a Night Lords 30k army.

 

Now while I understand much of the ruleset is the same, there are some differences from 30k to 40k and I'm not looking for explanations of the specifics but rather what should I expect in terms of point thresholds? Where's a good place to start in terms of army composition? That kind of stuff.

 

Generally, just looking for an idea of a path to follow and I'm sure I can marvel as I travel it for myself lol

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Welcome to 30k! Night Lords are an awesome Legion that's really fun to play, great choice.

 

Different people have different opinions on what points level 30k should be played at. The general consensus is that games should be larger than 40k, averaging at around 2000-2500 points, where the options start to open up & Lords of War become available, although there are those who prefer playing a bit larger at 3000-3500. The Crusade list encourages large units in many places, trying to reflect the large size of the Legions.

 

Force Organisation in 30k works like so: you are forced to adhere to a Force Org chart, athough there are multiple to choose between. The 'default' one is known as the 'Age of Darkness' chart, which is similar to the old 40k system (1 HQ & 2 Troops compulsory) with some minor variations. In addition, you are able to choose 'Rites of War' (only when using the default Age of Darkness chart) that change the way your army plays. Some examples are 'Pride of the Legion', which makes Terminators and Veterans compulsory troops, and 'Orbital Assault', where everything must be able to deep strike or have a transport that can deep strike.

 

So, you can build your army in any way you like. You could have a 'Pride of the Legion' force representing the Night Lords First Company. Or an 'Armoured Spearhead' force representing a specialised Night Lords armour column. Or you could just have a random army made up of whatever you like. The flexibility is awesome.

 

That being said, every Legion gets a set of rules, unique units, characters, Primarch (!!!) and a unique Rite of War. These rules give a series of bonuses (& sometimes drawbacks) that reflect how your chosen Legion works in the fluff. Night Lords have a Rite of War called 'Terror Assault'.

 

It would take a long time to go over every part of the Night Lords rules so if you haven't already, get yourself a copy of the Legiones Astartes: Crusade army list and the Legiones Astartes: Isstvan Campaign Legions books (or all of the big leather story books if you feel like splurging on the glorious and gorgeous main set). These two little books are (relatively) inexpensive and have all the rules for the lists, the force org charts & the Night Lord specific units/rules etc. Once you've gone over your own NL rules you will probably be able to come to a decision how you want to play your army, and this may dictate what kind of points range you'd like to start off at.

 

If you choose to use Terror Assault (which you should, it's awesome!) then 2000 points or so is the mark at where it starts becoming more viable, as you can fit in all the units you need.

 

Hope this helps!

 

EDIT: One last tip!

 

As I said, Legions get bonuses. Sons of Horus and Night Lords, for example, have some advantages in close combat. Salamanders are slow but tough, etc. So while every Legion can more or less do everything, some Legions do some things better than others. Night Lords could take an army with tons of tanks, but for the same points cost a Salamanders or Iron Hands army could do it and do it better, because they get relevant bonuses.

 

Likewise, some Legions are probably easier to play at smaller points levels than others. Play to your Legions strengths, and if you like the fluff this will usually be what you enjoy doing anyway, as the rules really do reflect the lore quite well.

Man, I really appreciate your post Marshal - thanks a lot. That was exactly what I was looking for!

 

I haven't picked up the books yet and its a leap I'm going to have to take - just CAD to GBP is hurtful LOL. But the quality of the FW books are incredible I agree, some friends have copies and I've had a chance to go through them (not Massacre with the NL rules yet though :( lol).

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