Adra'Melek Posted August 10, 2015 Share Posted August 10, 2015 Yeah. I had one for ages but didn't get the apothecary until recently. Only got 2 level III guys and I got those ages ago. Nothing but II for ages (finished Burnt Bridges on Veteran). Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4142725 Share on other sites More sharing options...
Stercus Posted August 10, 2015 Share Posted August 10, 2015 I've picked up a lvl 3 space wolf tactical guy, but can't bring myself to put him in the squad because his dogface helmet is just so ugly. Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4142731 Share on other sites More sharing options...
Flint13 Posted August 10, 2015 Share Posted August 10, 2015 I've picked up a lvl 3 space wolf tactical guy, but can't bring myself to put him in the squad because his dogface helmet is just so ugly. I feel you Stercus. The last two card packs I've gone through have each had a Rank 4 Astartes... http://imagizer.imageshack.us/v2/800x600q90/911/8C49tE.jpg I think the game is irritated with my attempt to craft an all Ultra close combat squad :D Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4142819 Share on other sites More sharing options...
Stercus Posted August 10, 2015 Share Posted August 10, 2015 Three wolves in a row? That's some kind of wonky random number generator surely? Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4142827 Share on other sites More sharing options...
Scribe Posted August 10, 2015 Share Posted August 10, 2015 Forget 3 wolves, but all those IV's?!? Something, is afoot. :p My III BA Tactical is just ripping things now, with the passive 40% crit and the BA specific Bolter. Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4142854 Share on other sites More sharing options...
Flint13 Posted August 10, 2015 Share Posted August 10, 2015 Three wolves in a row? That's some kind of wonky random number generator surely? To be fair, a few folks online and in the review section on the App store both are starting to bring forward complaints that the loot generation is very far from actually "random." The one that stood out to me was a gent from the App store who ran the 2.1 mission 50 times and only got maybe 6 different items from Rank 1-3. Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4142858 Share on other sites More sharing options...
Toothbrush of Terra Posted August 10, 2015 Share Posted August 10, 2015 The Bro Fist Pistol http://lh3.googleusercontent.com/-iDLSELi6oWg/VceE1hDO8uI/AAAAAAAAAHQ/uCp3xQ6JQ8g/s2048-no/IMG_0950.PNG This is the only piece of Lv 4 gear I have, so I thought I'd share a fun little fact about it: Murder has 40% extra shots for within half range, but the pistol itself only has a range of 3 and turns out the game rounds fractional ranges down, so you only get 40% extra shots if you're right next to the target. Of course, that's not a problem, except for the fact that every character that can take a pistol will also have a melee weapon and opt to use that at close quarters So literally the only way to get the bonus shots is if you overwatch an enemy spawn at point blank range. 'Tis a silly gun. Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4142922 Share on other sites More sharing options...
Stercus Posted August 10, 2015 Share Posted August 10, 2015 As long as the game remains fun, I'm not too worried about a bad randomiser. I do remember in warhammer quest though, when I was encountering "random" wandering gangs of top tier beasties five or six turns in a row and getting ripped apart by sheer attrition that was what finally made me put the game away. Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4142923 Share on other sites More sharing options...
Flint13 Posted August 10, 2015 Share Posted August 10, 2015 The Bro Fist Pistol **SNIP** This is the only piece of Lv 4 gear I have, so I thought I'd share a fun little fact about it: Murder has 40% extra shots for within half range, but the pistol itself only has a range of 3 and turns out the game rounds fractional ranges down, so you only get 40% extra shots if you're right next to the target. Of course, that's not a problem, except for the fact that every character that can take a pistol will also have a melee weapon and opt to use that at close quarters So literally the only way to get the bonus shots is if you overwatch an enemy spawn at point blank range. 'Tis a silly gun. It also seems to be the only piece of wargear (or marine for that matter) that has a Chapter specific perk without the prerequisite of the wielder being from that chapter. I'd give it to a Space Wolf... for the GLORY OF RUSS AND MACRAGGE! Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4143002 Share on other sites More sharing options...
Scribe Posted August 10, 2015 Share Posted August 10, 2015 Its interesting to see some of the mechanics at work, I think there's a fair number of bugs in there. :p Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4143022 Share on other sites More sharing options...
Kilofix Posted August 10, 2015 Share Posted August 10, 2015 Heh, I only use Murder for the Bro Buff on my Assault Marine. I basically don't attack with him at all, I just run him up, pop Hunker Down and wait for Counter Attack. Here he is super buffed and about to engage the Hive Tyrant on Vet. I managed to kill him in one turn (along with some ranged help). http://lh3.googleusercontent.com/-Wr_4KV5ZpKo/VcjqUbdfGAI/AAAAAAAAAIE/0Vea6nUVwOU/s2048-no/IMG_0956.PNG Now starting the last Campaign set. Already having some trouble with the Horde on Mission 2. http://lh3.googleusercontent.com/-Wg_Aj8111HI/VcjqVX6JgBI/AAAAAAAAAIM/NPyQmSMWFwg/s2048-no/IMG_0959.PNG Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4143036 Share on other sites More sharing options...
Flint13 Posted August 10, 2015 Share Posted August 10, 2015 Damn son, you're about to run out of space for buffs :D How was the campaign on veteran compared to your first run through? Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4143044 Share on other sites More sharing options...
Kilofix Posted August 10, 2015 Share Posted August 10, 2015 On Vet, when my strategy of using my Counter Attack - Assault Marine works ; it can be easy. Like on the last stage, I killed the Hive Guard, Broodlord, Carnifex and Hive Tyrant with my AM in one turn each respectively. But sometimes I misjudge the timing and end up getting swarmed by too many Nids on consecutive turns, before my Hunker Down has recharged and when I'm out of Immunity Purity Seals. Or sometimes, I misjudge the distances and a big Nid goes after a different squad member rather than my tanking AM. I lost my whole squad on VII-II Cleanse and Purge because my AM got tied up by a Hive Tyrant, then two Tyranid Warriors, while a Hive Guard one shotted my Devastator. I had thought Guard would shoot at my AM because my AM was closer, but he actually decided to shoot my Dev because he had a clear angle to my Dev even though my Dev was further away. Silly mistake. Or, sometimes the big Nids have random abilities that are just impossible. Like I once got a Hive Tyrant that had both Onslaught which gave him 8 AP and also Catalyst which made him immune to Crit. I couldn't damage him enough and I ran out of Hunker Down and Immunity before he killed my AM, then the rest of my squad because he was so fast moving and I couldn't Grav him. Luckily, when I restarted, he had a different set of abilities and I managed to take him down. I think the main thing is - even if you don't rely on Counter Attack, it's still important to have at least one Marine with Hunker Down or an equivalent ability to stand up front and Tank. I'm finding that is even more important on Heroic difficulty. Edit - That's why I like the Ultramarines III Champion Assault better then the Ultramarines IV Honor Guard Assault. The III Champion has Hunker Down (90% Damage Mitigation for 1 Turn), as well as passive Brawler (30% Melee Damage Mitigation) and Resilient (15% Damage Mitigation). He makes an excellent Tank. Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4143286 Share on other sites More sharing options...
Kilofix Posted August 11, 2015 Share Posted August 11, 2015 Ok Heroic Difficulty is really hard. Even the Gaunts have 400hp and have random Abilities. This Gaunt has Onslaught: http://lh3.googleusercontent.com/-0Rh6cOdndiQ/VclyK4piw0I/AAAAAAAAAIk/ozAOgoRryPY/s2048-no/IMG_0964.PNG This Gaunt has Paroxysm: http://lh3.googleusercontent.com/-yP9jz1p7ZUI/VclyNIzQMlI/AAAAAAAAAIs/WPXCdiODcck/s2048-no/IMG_0965.PNG I nearly got overrun in that Act 2-1 Mission before escaping. You can't see because of BLOS but the upper right and upper left corners are completely full of Gaunts: http://lh3.googleusercontent.com/-O22WlsF6Xq8/VclyOI_Q17I/AAAAAAAAAI0/JKd4_RC1VWY/s2048-no/IMG_0966.PNG Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4143379 Share on other sites More sharing options...
Adra'Melek Posted August 11, 2015 Share Posted August 11, 2015 That's good, right? I ripped through nearly the entire game without losing a single marine (only against the carnifex) on normal. Veteran is more challenging and I'm really needing to think on how to finish the levels (and losing the odd marine). I may need to farm some experience. Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4143446 Share on other sites More sharing options...
Kilofix Posted August 11, 2015 Share Posted August 11, 2015 Anyone know if the listed weapon damage is PER Volley Count or if it is the TOTAL of all Volleys Counts? Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4143601 Share on other sites More sharing options...
Flint13 Posted August 11, 2015 Share Posted August 11, 2015 I'm thinking total of all volley counts. If you watch the damage indicators (easiest to see on flamer weapons) it only does maybe 5-8 damage per hit. Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4143629 Share on other sites More sharing options...
Kilofix Posted August 11, 2015 Share Posted August 11, 2015 I'm thinking total of all volley counts. If you watch the damage indicators (easiest to see on flamer weapons) it only does maybe 5-8 damage per hit. Ahh, makes sense. Otherwise the Bolters would be way too powerful. Thanks. Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4143748 Share on other sites More sharing options...
Kilofix Posted August 11, 2015 Share Posted August 11, 2015 Heh, found a bug. The IV Wolf Tactical has a skill that has a 2% chance of applying -1AP on a Nid for every shot. But it can stack. And if it stacks, it becomes permanent. I gave him an IV Flamer that has an 8 Volley Count and he applies that de buff pretty frequently. Here's a Hive Guard with -6AP. He can't move, lol. http://lh3.googleusercontent.com/-fEfgBzwM5vs/Vco1_LYWWiI/AAAAAAAAAJQ/EQo-nkS6T8U/s2048-no/IMG_0970.PNG Also, while I'm still relying on my Power Fist Ultra Assault III to take out big Nids, I'm finding that the BA Assault with the following is much better at tanking hordes of little Nids. As long as he's killing, he can't die. http://lh3.googleusercontent.com/-GOZ0WMcsu8o/VcpAbDLemWI/AAAAAAAAAJg/nAqV0Y9VaOU/s2048-no/IMG_0971.PNG http://lh3.googleusercontent.com/-_BPRc76jGaA/VcpAb_agc5I/AAAAAAAAAJo/_D79pv7V0nI/s2048-no/IMG_0973.PNG Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4143897 Share on other sites More sharing options...
Scribe Posted August 11, 2015 Share Posted August 11, 2015 Yeah, I run my Sanguinary Guard at the little guys and he just cuts them down, I got through a mission with him once as the only survivor as they would surround him, and he would keep regenerating enough to just keep moving towards the exit point. I got the Ultra IV Purity Seal, +5% passive health healing is pretty solid I would think. Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4143909 Share on other sites More sharing options...
Kilofix Posted August 11, 2015 Share Posted August 11, 2015 On Heroic, this regular Tyranid Warrior just wiped out my whole squad. 4K Hp and +500% Damage and +40% Crit. Boo.... http://lh3.googleusercontent.com/-P3pj0mu_M-w/Vcpp2SzBmyI/AAAAAAAAAJ8/mDCJV76Zvvg/s2048-no/IMG_0976.PNG Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4144043 Share on other sites More sharing options...
Flint13 Posted August 11, 2015 Share Posted August 11, 2015 Wait, after four game turns it gets +500% damage? Haha, what turn did you find it on, Kilo? Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4144079 Share on other sites More sharing options...
Scribe Posted August 11, 2015 Share Posted August 11, 2015 Looks like the 'get to the base' mission. Sick! Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4144130 Share on other sites More sharing options...
Kilofix Posted August 11, 2015 Share Posted August 11, 2015 Wait, after four game turns it gets +500% damage? Haha, what turn did you find it on, Kilo? I was going really slow because I didn't think I had a time limit on this mission and even the Pyrovors are 2.5K and hurt. It must have been Turn 6 or something when that one Warrior popped out from behind the corner and one shotted my IV Tac Wolf, then one shotted my Ultra Assault in a single turn. Then my Dev did barely like 300 damage to it before dying, leaving just my Grav Tac and Apoth in the pic above. I got wiped shortly after. There's actually another Warrior hiding behind the crates on the right with some sort of grenades. He would pop out, shoot then go back into hiding. @Scribe - yeah it's the get to the base mission Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4144153 Share on other sites More sharing options...
Kilofix Posted August 12, 2015 Share Posted August 12, 2015 Nearly got jammed up again: http://lh3.googleusercontent.com/-ISs-_Mz5AmQ/VcqkCe33JiI/AAAAAAAAAKU/u_QobfBTjlo/s2048-no/IMG_0977.PNG This time I used all my Grenades, and my bugged AP stealing Flamer Tac, and managed to pull through. http://lh3.googleusercontent.com/-eyFNobbveak/VcqkD9dxkEI/AAAAAAAAAKc/QMp5LADKtB8/s2048-no/IMG_0979.PNG Link to comment https://bolterandchainsword.com/topic/311192-deathwatch-is-out-for-ios/page/6/#findComment-4144217 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.