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Sisters worth the risk?


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I have been toying with the idea of Sisters for quite a while now. But is it worth the risk starting them? I was going to use their rule-set and build myself the Frateris Templar (the military arm of the Ecclesiarchy pre-Vandire). However, they will change. Either they get Squatted or they get Dark Eldar'd (meaning a good make-over). Either way, things may change and things may be invalidated along the line.

Also, to make it abundantly clear, I will not buy a single Sisters model. Frateris Templars were all male, so obviously this wouldn't work. I have a kitbash of Scions, Marines and some Fantasy Empire models planned out and ready to go. It is quite a bit of work though. This is about whether it is worth putting the effort for an army, that would follow the Sisters' rules as they currently are.

Do you think it is still worth the risk going ahead?

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if you just want to use the rules, but not the models - do it!!! can't wait to see your conversions smile.png

Well, given how bloody long I work on a single model, I would be sad to see them invalidated. In any case, I will poxy my Marines in the next few days to try out some builds and see if I like the stuff I was planning to do.

I'd say go for it; even if 'something' happens that stops/puts you off using Sisters of Battle rules, you'll still have an army of Bolter/Flamer/Melta models equipped with armour straddling the line between Carapace and Power. Those would be a perfect fit for an Inquisition army, a reasonable counts-as for Space Marines or Tempestus and Scions and a manageable reach for Imperial Guard.

I'd say go for it; even if 'something' happens that stops/puts you off using Sisters of Battle rules, you'll still have an army of Bolter/Flamer/Melta models equipped with armour straddling the line between Carapace and Power. Those would be a perfect fit for an Inquisition army, a reasonable counts-as for Space Marines or Tempestus and Scions and a manageable reach for Imperial Guard.

 

I suppose you have a fair point. Given that they are scratch-built dudes that could be SM or IG, it would not be a big loss. There are of cause some of the more unique models though (I am looking at you, Celestine).

You're not limited to having to use Sisters models. The B+C member greatcrusade08 has a Sisters army that uses converted Marine Scout models painted in Ultramarine colours. He hasn't been on site for some time, but aside from being a MASSIVE UM Scout fan (at one point he was known for being the person to ask about using them effective as an entire army), but he loved Sisters too. His Celestine is a jump pack Chaplain (Cassius).

LINK

EDIT:

I forgot to mention that I played against his army. Got my butt whupped hard laugh.png

Interesting. I was planning to use the guns from the Empire Handgunners as Bolters. Either mix Scions with Empire bits (for that Renaissance era look) or Chaos Warrior plate armour with SM limbs (need to see which one works best) for PA units. Priests and Preachers will be made out of Flagellants and Empire Mages. Rhinos will be converted Tauroxes with extra steampunk elements. Celestine will be some hooded saint, a la Diablo 3 Angel style, a mix between a Stormcast Eternal, Pegasus wings and the Night Bringer. You get the idea, basically the Empire. The only thing I lament is not being able to put Karl Franz on the board.

Heh, Inquisitor Crazy-Pants-Off :D does not really do him justice, but it is a start. The only thing I found that would work is Logan Grimnar in Stormrider. Neither Karamazov, nor Grimnar are competitive though. But then again, I would not bring KF to the AoS tournament we are having either, so it remains a flavour option, which suffices.

The usual thing I tell people who ask "Should I start Sisters?" is: if you have to ask if you should, you already know the answer.

 

We who started acknowledged and accepted the "risks". We did it because we really really wanted to start em, and to have a collection of them. Starting Sisters is a massive undertaking, no joke - finding models, working with metal, playing with decent but not over-the-top rules... but it's worth it, at least to me.

Sisters are just a thing of beauty.

I know there will always be the risk of the models being replaced (when if ever nobody knows) but these sisters are still beautiful models and have so much art work around them and such a solid fan base even if they change the armour style and bring out new sisters people are also still going to want the classic ones as well.

 

Its just one of those things where you need to bite the bullet and let your faith guide you.

To date on Sisters I have spent about £2000 if not a little more, Stern and Inquisitor Hand cost me £78 just for those two but you have to remember as well, the force itself is a history lesson but luckily they were the most beautiful models of that time so they can still stand up against modern sculpts. :)

 

Now for your force, you say you want to go way back and have more of a male templar force.

That said I think its important you avoid chaos warriors and marines, they will be the wrong scale.

Empire pistols will be the right side and have the right look but for the troops I would use both Empire Greatsword Bodies (for the mass) and Scion bodies (For the Elites/ Seraphim, Etc)

This should help keep things cheaper for yourself and do what your looking for and you can get that very german style of baroque armour behind your church forces.

Well, Scions are a perfect middle ground. They are almost the same size as SM (same height, just a tiny bit more narrow). This means that if I make myself an army of Scion Handgunners with tabards and all those fancy hats and helmets, I will have stand-ins for Sisters and Marines, whatever I wish at the time.

 

I think I will ultimately go for it. I play SM anyway and 90% of models are intetchangeable the way I will build them. I will lose close to nothing that way.

My planned 1650 list without SM allies will look like this:

Hidden Content

Jacobus - Warlord

St. Celestine

(both HQs join the Seraphim)

 

10 Sisters - Flamer, HFlamer, Condemnor-Bolter, Vet-Prioris, Simulacrum Rhino, Dozer Blade

10 Sisters - Flamer, HFlamer, Condemnor-Bolter, Vet-Prioris, Simulacrum Rhino, Dozer Blade

5 Sisters - Flamer, HFlamer, Condemnor-Bolter, Immolator, TL-MM, Dozer Blade

 

10 Seraphim - 2 pairs of Hand Flamers, Prioris with Melta Bombs

5 Dominions - 4 Meltas, Combi-Melta, Vet-Prioris, Melta Bombs, Immolator, TL-MM, Dozer Blade

5 Dominions - 4 Meltas, Combi-Melta, Vet-Prioris, Melta Bombs, Immolator, TL-MM, Dozer Blade

 

Exorcist - Dozer Blade, Stormbolter

Exorcist - Dozer Blade, Stormbolter

(yes, I put Stormbolters on them. Weapon Destroyed insurance ;))

 

1650pts

 

I also have a version with Clan Racoon. Yes, it is a bit of a mech spam, but I need at least three Rhinos and two HS tanks for SM, so it is all good. All tank weapon sets will be interchangeable anyway, so I have enough room for DERP ;)

Don't kill me, guys (Sisters for Life over here!) but ... if you want Frateris Templars, wouldn't Imperial Guard be the way to go? At least, a central core of them. Reading the old fluff, it seems as if the FT were a sort of "Ecclessiarchy PDF" rather than the elite force the Sisters are.

No, I just never got the impression the FT were power armored elites like the Sisters, rather they were flak and carapace armed regulars.

 

http://wh40k.lexicanum.com/wiki/Frateris_Templar

http://warhammer40k.wikia.com/wiki/Frateris_Templar

 

Both of those sources say the FT armies each possessed the strength of a Guard regiment. They had ships - but that is Navy, not Adept-grade.

The universe is a big place and the info given about FT is minimal. Besides, maybe the PA rolled around after their merger with the my Knight House and the inception or the Order. Besides, you will notice, that I will not have a single PA model in the army, relying on connection and wealth to get superior equipment and use power armour equivalent. It is not the FT directly, they are part of the origin of this holy order.

Not a fan of the Condemnors - a combi-melta is almost always more effective under most circumstances you'd want to use the stake, and retains usefulness when not facing psyker-heavy armies.

To be fair, I have been conditioned by various Daemon Stars, Daemon Farms, Draigo Stars, Seer Council and Eldar Farseers. Now that I have a tool, I'll be damned if I leave home without the ability to counter psychic units :d

 

Edit: I mean, there is no 7ed FAQ that changes it, right? It is 'on hit', right? Or has it been changed in subsequent versions of the codex? Need clarification on that.

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