Sete Posted August 6, 2015 Share Posted August 6, 2015 Hello! I have a game coming up in a couple of weeks vs nid. (750) Unfortunately my model count is limited, and I will be using D-99 rules. I have an 3 five man units with mortar grenade launcher and flamer. I know I will be facing a hordy list, and will also have SM allies to go for the MC. Its my first game as guard, so any tips would be welcome! Link to comment https://bolterandchainsword.com/topic/312016-advice-needed/ Share on other sites More sharing options...
WarriorFish Posted August 6, 2015 Share Posted August 6, 2015 Could you give us more info on your list? That would help out a lot. Flamers are great against hordes but you need to get close enough to use them for them to be effective, so don't scrimp on the longer range weaponry. Plasma is good for taking down MCs, but Marine grav is good too if you have it. Link to comment https://bolterandchainsword.com/topic/312016-advice-needed/#findComment-4139255 Share on other sites More sharing options...
Jolemai Posted August 6, 2015 Share Posted August 6, 2015 D-99 rules? Link to comment https://bolterandchainsword.com/topic/312016-advice-needed/#findComment-4139261 Share on other sites More sharing options...
Ulrik_Ironfist Posted August 6, 2015 Share Posted August 6, 2015 D-99 rules? Elysian Detachment D-99. The big thing they get is Preferred Enemy Tyranids. They also get to boost the BS of their Valkyries, but they lose a lot of things that would really help them out. Here's a rundown of their rules. Link to comment https://bolterandchainsword.com/topic/312016-advice-needed/#findComment-4139271 Share on other sites More sharing options...
M@verik115 Posted August 6, 2015 Share Posted August 6, 2015 How many leman russ do you have? I would go 1 X Command squad, 2 X veteran squads with autocannons and spend the rest on a leman russ or 2 or 3. Link to comment https://bolterandchainsword.com/topic/312016-advice-needed/#findComment-4139287 Share on other sites More sharing options...
Sete Posted August 6, 2015 Author Share Posted August 6, 2015 Ill post my list after work. I have a chimera but D-99 only uses flyer and tauros. Its suposed to be a fun game. And I know he is only bringing one MC. Link to comment https://bolterandchainsword.com/topic/312016-advice-needed/#findComment-4139371 Share on other sites More sharing options...
librisrouge Posted August 6, 2015 Share Posted August 6, 2015 Considering you're using a very niche army like the D-99, a model list would help this a lot. For example, a Vulture is near mandatory in that army. BS4 on that baby is just sick and tears nids apart. Do you have the men for their special weapon squads? What do you own in the realm of Valkyries? How do your marine allies look? Without these, all I can give is that Vulture advice. Link to comment https://bolterandchainsword.com/topic/312016-advice-needed/#findComment-4139407 Share on other sites More sharing options...
Sete Posted August 6, 2015 Author Share Posted August 6, 2015 + HQ +D-99 Command Squad ····D-99 Captain[bolt Pistol, Close Combat Weapon, Refractor Field····D-99 Veteran w/ Flamer····2x D-99 Veteran w/ Lasgun ····D-99 Veteran w/ Meltagun + Troops +D-99 Veteran Squad x5 with mortarD-99 Veteran Squad x5 with flamerD-99 Veteran Squad x5 with grenade Launcher [Preferred Enemy]····Rules: Red Scorpions+ HQ + Commander Carab Culln [Master-crafted Storm Bolter, Tears of the Scorpion] + Elites +Terminator Squad with Assault Cannon, 5x Terminator+ Troops +Tactical Squad [Plasma Gun, 5x Space Marines Sargent with Storm bolter chainsword····Rhino [storm Bolter]For a total of 752 points. Thing is i don't have flyers, and only 5 more IG models xD. I could replace the termies with more PA troops but i rather have their deepstrike and staying power. My plan is to have termies hunt the big bugs and have one unit with the flamer deepstriking behind enemy lines. The tacs will be distraction fooder so the mortar and GL pepper them with bombs. But it feels lacking. Could a regular IG list work better?Got a chimera and a bunker aswell. and a stromraven xD Link to comment https://bolterandchainsword.com/topic/312016-advice-needed/#findComment-4139457 Share on other sites More sharing options...
librisrouge Posted August 6, 2015 Share Posted August 6, 2015 Swap the command squad's melta for the veteran squad's flamer. Concentrates that firepower nicely without sacrificing AT. Use the remaining points to add a single body to the mortar veteran squad, to help insure you can survive turn 1 until reinforcements show up (I think you can afford one guy). Consider dropping Culn if he doesn't work for you this game. He is kinda expensive for a 750 army but worth it if he can come to grips with the enemy. Don't be afraid to deploy the terminators and him instead of deep striking them. Those storm bolters and assault cannon can do work for the extra turns, especially against nids. Link to comment https://bolterandchainsword.com/topic/312016-advice-needed/#findComment-4139474 Share on other sites More sharing options...
Sete Posted August 6, 2015 Author Share Posted August 6, 2015 Swap the command squad's melta for the veteran squad's flamer. Concentrates that firepower nicely without sacrificing AT. Use the remaining points to add a single body to the mortar veteran squad, to help insure you can survive turn 1 until reinforcements show up (I think you can afford one guy). Consider dropping Culn if he doesn't work for you this game. He is kinda expensive for a 750 army but worth it if he can come to grips with the enemy. Don't be afraid to deploy the terminators and him instead of deep striking them. Those storm bolters and assault cannon can do work for the extra turns, especially against nids. Sound advice. Culn gives some good rules for his price. its the captain version. Against all odds rule will be useful vs a hordy army. Good point on deploying termies. Link to comment https://bolterandchainsword.com/topic/312016-advice-needed/#findComment-4139506 Share on other sites More sharing options...
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