HenricusTyranicus Posted August 23, 2015 Share Posted August 23, 2015 Greetings! One thing I have been considering lately is attaching Cypher to a 50 man guard blob. He grants them ATSKNF, Leadership 10, Infiltrate, Outflank, and Shrouded. The Idea of 50 guardsmen suddenly showing up in my opponents backfield with shrouded seems quite amusing. Depending on the army you were facing, you could chuck in another independent character to make them tougher. Say, an Inquisitor with a psyoculum for Eldar, or a Lord Commissar to issue orders. On the other hand, it's undoubtedly an expensive unit, which is often not good with guard. What do you guys think? Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/ Share on other sites More sharing options...
wulfgar hammerfist Posted August 23, 2015 Share Posted August 23, 2015 It's a lot of points. I assume you would make it a power blob with power weapons and meltabombs. Add in a priest for fearless and you're looking at almost 600 points for a single unit once you add in Cypher. I think it would surprise some players but it can be avoided since it's slow and still made up of squishy T3 bodies. Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/#findComment-4153795 Share on other sites More sharing options...
librisrouge Posted August 23, 2015 Share Posted August 23, 2015 He's a beast and probably fun as hell. I only wish he could infiltrate the blob but outflank is good enough I guess. Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/#findComment-4153821 Share on other sites More sharing options...
HenricusTyranicus Posted August 23, 2015 Author Share Posted August 23, 2015 It's a lot of points. I assume you would make it a power blob with power weapons and meltabombs. Add in a priest for fearless and you're looking at almost 600 points for a single unit once you add in Cypher. I think it would surprise some players but it can be avoided since it's slow and still made up of squishy T3 bodies. Nah, I'm thinking just Cypher, 5 meltaguns, and maybe an independent character or two. It's benefit will be sudden surprise shooting/ My enemy avoids the edges, bunch in the middle, and takes extra casualties from the loads of large blasts coming its way. He's a beast and probably fun as hell. I only wish he could infiltrate the blob but outflank is good enough I guess. He can infiltrate the blob....why couldn't he? Now that you mention it, moving the whole blob into some ruins on an objective would be pure awesome. Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/#findComment-4153829 Share on other sites More sharing options...
WarriorFish Posted August 23, 2015 Share Posted August 23, 2015 Expensive, I'd take fewer troops with him as it'd also make them less cumbersome - 30 sounds better. The Lord Commissar won't be giving orders out though unless you get luck on the Warlord traits? Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/#findComment-4153942 Share on other sites More sharing options...
HenricusTyranicus Posted August 23, 2015 Author Share Posted August 23, 2015 Expensive, I'd take fewer troops with him as it'd also make them less cumbersome - 30 sounds better. The Lord Commissar won't be giving orders out though unless you get luck on the Warlord traits? That might be better. Lord Commissar has voice of command, doesn't he? Let me check..... EDIT: No he doesn't. Hm. That puts a different spin on things. Maybe one could deepstrike a command squad nearby, but that's honestly a bit unpractical. Hm....weakens the strength of the build, but even without orders they could be nasty. Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/#findComment-4153997 Share on other sites More sharing options...
Kenderleech Posted August 23, 2015 Share Posted August 23, 2015 You could be That Guy, and put them behind an aegis line, with a sanguinary priest to also give the blob FNP and 2+ cover. Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/#findComment-4154083 Share on other sites More sharing options...
HenricusTyranicus Posted August 24, 2015 Author Share Posted August 24, 2015 You could be That Guy, and put them behind an aegis line, with a sanguinary priest to also give the blob FNP and 2+ cover. FNP is too easily negated on a t3 model. One Leman Russ Eradicator would destroy the whole squad except Cypher himself in mere moments. Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/#findComment-4154171 Share on other sites More sharing options...
bozo69pd Posted August 24, 2015 Share Posted August 24, 2015 Isn't cypher also battle brother to CSM? Like he can attach to vanilla CSM marines too? Would bringing Belakor then casting invisibility on Cypher be legal? Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/#findComment-4154186 Share on other sites More sharing options...
Kenderleech Posted August 24, 2015 Share Posted August 24, 2015 You could be That Guy, and put them behind an aegis line, with a sanguinary priest to also give the blob FNP and 2+ cover. FNP is too easily negated on a t3 model. One Leman Russ Eradicator would destroy the whole squad except Cypher himself in mere moments. not if its a 30-50 man blob, spaced out. then you kill... 7? 10? Something like that? Also, who takes eradicators? All i ever see are pask punishers, beast hunter shell vanquishers, executioners and battle tanks. Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/#findComment-4154199 Share on other sites More sharing options...
HenricusTyranicus Posted August 24, 2015 Author Share Posted August 24, 2015 Isn't cypher also battle brother to CSM? Like he can attach to vanilla CSM marines too? Would bringing Belakor then casting invisibility on Cypher be legal? *Whistle of awe at that cheesiness and expense for one guard unit I don't think it'd be legal though, since a character is considered part of the unit that they join, and the unit is not a friendly unit to chaos. You could be That Guy, and put them behind an aegis line, with a sanguinary priest to also give the blob FNP and 2+ cover. FNP is too easily negated on a t3 model. One Leman Russ Eradicator would destroy the whole squad except Cypher himself in mere moments. not if its a 30-50 man blob, spaced out. then you kill... 7? 10? Something like that? Also, who takes eradicators? All i ever see are pask punishers, beast hunter shell vanquishers, executioners and battle tanks. Guilty as charged, actually. My main opponents are other guard, and I find it to be the best tank to deal with them. Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/#findComment-4154203 Share on other sites More sharing options...
Seahawk Posted August 28, 2015 Share Posted August 28, 2015 Only fools don't bring at least one eradicator! I play against nurgle and any of many xenos and IG, and the thing is a keynote speaker for their deaths. A standard battle tank...now there's something I never use! :lol: Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/#findComment-4157903 Share on other sites More sharing options...
HenricusTyranicus Posted August 28, 2015 Author Share Posted August 28, 2015 Only fools don't bring at least one eradicator! I play against nurgle and any of many xenos and IG, and the thing is a keynote speaker for their deaths. A standard battle tank...now there's something I never use! Bingo, same here. A Battle tank is better against marines, but massively under preforms against guard. Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/#findComment-4158152 Share on other sites More sharing options...
WarriorFish Posted August 29, 2015 Share Posted August 29, 2015 There's nothing like facing a Marine player and seeing the look on their face to remind you that, yes, the standard Russ is still good Thanks to the ordnance and blast marker rules they can do a good job stopping/opening metal boxes too While there may be a Russ for almost every occasion sometimes you want the jack of all trades approach Though I've always liked them (mostly so I can take my old kits) they're making a come back in my lists as my group is starting to get a little Marine heavy. I won't be retiring the Eradicator just yet, those pesky Eldars have turned up again and it collects their tears quickly and efficiently Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/#findComment-4158557 Share on other sites More sharing options...
librisrouge Posted August 31, 2015 Share Posted August 31, 2015 He's a beast and probably fun as hell. I only wish he could infiltrate the blob but outflank is good enough I guess. He can infiltrate the blob....why couldn't he? Now that you mention it, moving the whole blob into some ruins on an objective would be pure awesome. Not to bog this down in a rules debate but, iirc, he cannot join a squad before deployment thus he cannot confer his infiltrate rule to them. The only character that I know about that got around this was Shrike because of the specific language that attaches him to a jump infantry unit. Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/#findComment-4160069 Share on other sites More sharing options...
HenricusTyranicus Posted August 31, 2015 Author Share Posted August 31, 2015 He's a beast and probably fun as hell. I only wish he could infiltrate the blob but outflank is good enough I guess. He can infiltrate the blob....why couldn't he? Now that you mention it, moving the whole blob into some ruins on an objective would be pure awesome. Not to bog this down in a rules debate but, iirc, he cannot join a squad before deployment thus he cannot confer his infiltrate rule to them. The only character that I know about that got around this was Shrike because of the specific language that attaches him to a jump infantry unit. How could he confer Outflank then? Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/#findComment-4160291 Share on other sites More sharing options...
librisrouge Posted August 31, 2015 Share Posted August 31, 2015 Yeah, because Independent Characters can join units in reserves. Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/#findComment-4160295 Share on other sites More sharing options...
greycat Posted September 7, 2015 Share Posted September 7, 2015 I always take an eradicator. It's a cheap effective tank and gets rid of all those cover saves nicely. Good bye every 4+ unit in cover. Plus they are super cheap. Link to comment https://bolterandchainsword.com/topic/312755-cypher-guard-blob/#findComment-4165583 Share on other sites More sharing options...
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