undeadsoldier Posted September 5, 2015 Share Posted September 5, 2015 So since my last list got no replies is thought I'd take another shot. I have a massive sons army that I feel like is just not that great lol. Since the ruling that squads do not have to disembark pods I thought a pod list would be fluffy and fun. I also have a kharybdis and 3 dread claws if those might work better. Here is the list: +++ SoH drop pod (2500pts) +++ ++ Legiones Astartes: Crusade Army List (Age of Darkness) ++ + HQ + Legion Praetor [Artificer Armour, Pair of Lightning Claws, Refractor Field] ····Legion Command Squad [Legion Drop Pod, 4x Legion Space Marine Chosen, Melta Bombs, 3x Power Weapon] ····Master of the Legion [Orbital Assault] + Troops + Legion Tactical Squad [Legion Drop Pod, 9x Legion Tactical Space Marines] Legion Tactical Squad [Legion Drop Pod, 9x Legion Tactical Space Marines] Legion Tactical Support Squad [Legion Drop Pod, 4x Legion Space Marines, Plasma Guns] Legion Tactical Support Squad [Legion Drop Pod, 4x Legion Space Marines, Plasma Guns] + Elites + Contemptor Dreadnought Talon ····Legion Contemptor Dreadnought [Dreadnought Close Combat Weapon with inbuilt twin-linked Bolter, 2x Graviton Gun, Legion Dreadnought Drop Pod] Legion Destroyer Squad [4x Legion Destroyer Space Marine, Legion Drop Pod, Melta Bombs] Legion Destroyer Squad [4x Legion Destroyer Space Marine, Legion Drop Pod, Melta Bombs] + Fast Attack + Deathstorm Drop Pod Deathstorm Drop Pod Legion Storm Eagle Assault Gunship [Twin-linked Multi-melta, Two Twin-linked Las cannons + Heavy Support + Legion Fire Raptor Gunship [Reaper Autocannon battery] + Legion + Legion Astartes [XVI: Sons of Horus] I went with a lot of melts bombs so I can drop down, whether a turn in a pod, then assault tanks thanks to opened top. Tacs are a tax and will drop on objectives later and play a bit defensively. Plasmas shoot marines first if not mechanized and later if lots of tanks. Dread will put some hp on a tank then charge the remanents. Flyers will come on and hopefully mess up a tank or harass infantry. I didn't take armored ceramite because I assume most air or just 30k in general will have melta. Not sure if the death storms are that great, but they are cheap and can put some hurt on marines with frags. Command squad was just thrown in for a body guard for the praetor. Will try and assault softer targets. Ran out points to need him up but he can still lay some hurt down. Thoughts? Thanks Link to comment https://bolterandchainsword.com/topic/313289-soh-drop-pod-assault-viable/ Share on other sites More sharing options...
Caillum Posted September 5, 2015 Share Posted September 5, 2015 From a theme and effectiveness standpoint, Orbital Assault is pretty solid for Sons of Horus. However, you seem have focussed on quantity rather than quality. MSU is not a Legion strength (unless you're running Terminators). This goes double for Sons of Horus with their "Merciless Fighters" rule. Most units have a price premium at initial purchase, with additional models being cheaper. Basically, you are often better served by maxing out squads, or taking choices that don't have this disadvantage (like Rapiers). The firepower available in 30k will obliterate units twice as fast as 40k, so resilience and firepower of your own are the key. Your Praetor should probably be tooled up with an Iron Halo & Paragon Blade as a minimum. Command Squads and Deathstorms aren't bad, but they're not brilliant either. Despite Destroyers being pricey, I like them, though I'd definitely combine them into one unit. Dreadclaws are spectacular for combat units, so I'd try to get them in the list. Likewise, dual Graviton Dreadnoughts are brilliant. I checked out your other thread, but could you list your model collection so we can help flesh out a more competitive list? Link to comment https://bolterandchainsword.com/topic/313289-soh-drop-pod-assault-viable/#findComment-4164359 Share on other sites More sharing options...
undeadsoldier Posted September 5, 2015 Author Share Posted September 5, 2015 Alright let's see: Horus Abaddon Praetor Master of signals Consul with two pistols Really could convert up any of the ha choices. Apothecaries 4 contemptors with magnets so tons of arm options Ten termies with fists 5 justaraein 20+ reavers 20 destroyers 40 bolter marines 20 plasma gun marines, 3 more combis for sarges 10 of the siege marines with shields 2 Spartans Proteus 3 predators magnetized 3 sicarans Vindicator 10 heavy culverin Fire raptor Storm eagle 3 dreadclaw Kharybdis I think that is about it. So quite a big collection, but I just feel like it is so damn hard to build a good 30k list. I'm always just like hmm that's all I have on the table lol Link to comment https://bolterandchainsword.com/topic/313289-soh-drop-pod-assault-viable/#findComment-4164701 Share on other sites More sharing options...
Caillum Posted September 6, 2015 Share Posted September 6, 2015 Man, that's a massive collection! :) Give me a bit and I'll come up with some ideas for you. Link to comment https://bolterandchainsword.com/topic/313289-soh-drop-pod-assault-viable/#findComment-4164767 Share on other sites More sharing options...
Caillum Posted September 6, 2015 Share Posted September 6, 2015 Ok, I tried to keep it close to what you had: Legion Praetor: bolt pistol; paragon blade (master-crafted); melta bombs; digital lasers; iron halo; Orbital Assault 185 Primus Medicae: artificer armour; power weapon; melta bombs; refractor field 125 9 Tactical Space Marines: + 1 Tactical Sergeant (artificer armour; melta bombs) 165 • Drop Pod 9 Tactical Space Marines: + 1 Tactical Sergeant (artificer armour; melta bombs) 165 • Drop Pod 9 Tactical Support Marines: plasma guns; + 1 Tactical Support Sergeant (artificer armour) 335 Contemptor Dreadnought: dreadnought close combat weapon (graviton gun); dreadnought close combat weapon (graviton gun) 205 • Dreadnought Drop Pod Contemptor Dreadnought: dreadnought close combat weapon (graviton gun); dreadnought close combat weapon (graviton gun) 205 • Dreadnought Drop Pod Storm Eagle Assault Gunship: twin-linked multi-melta; 2 twin-linked lascannon 265 14 Reavers: 4× power weapon; 3× meltagun; + 1 Reaver Chieftan (artificer armour; power weapon) 390 Kharybdis Assault Claw 260 2,500 points The Praetor & Primus Medicae join the Reavers in the Kharybdis and the Plasma Support ride in the Storm Eagle. Pick the 2 Contemptors and the Reavers to DPA on the 1st Turn, getting the Contemptors to leave their Pods and hit a high priority tank, continuing to wreak havoc on vehicles in subsequent turns. The Kharybdis can drop in and get to a perfect position for a Turn 2 assault with the Reavers - they should do ok in combat. The Tactical Squads drop in later - they're purely for holding objectives. The Plasma Support exit the Storm Eagle and annihilate whatever you need them to. The Storm Eagle will hopefully take care of anti-air duties. Sons of Horus have a 78% chance of something coming in on the 2nd Turn, so plan for that. A good thing about this list is that if you go second, your opponent has to sit on his hands for the 1st Turn! While I dropped the Destroyers, 2 Deathstorms and Fire Raptor, I put in another graviton Contemptor and a Kharybdis full of Reavers. Hope this helps! Link to comment https://bolterandchainsword.com/topic/313289-soh-drop-pod-assault-viable/#findComment-4165032 Share on other sites More sharing options...
undeadsoldier Posted September 7, 2015 Author Share Posted September 7, 2015 Yea that looks pretty good. I wonder if the contemptors would be able to pop a spartan in one turn. I'll def give this a try I feel like I might get tabled lol but it could work if I play to the mission in the later game. Link to comment https://bolterandchainsword.com/topic/313289-soh-drop-pod-assault-viable/#findComment-4165562 Share on other sites More sharing options...
Massaen Posted September 12, 2015 Share Posted September 12, 2015 Just for the OP - you can't assault out of a drop pod regardless of the fact they are open topped Link to comment https://bolterandchainsword.com/topic/313289-soh-drop-pod-assault-viable/#findComment-4169713 Share on other sites More sharing options...
Caillum Posted September 12, 2015 Share Posted September 12, 2015 Just for the OP - you can't assault out of a drop pod regardless of the fact they are open topped Not quite true. You can't assault out of a Drop Pod on the turn you arrive from Deep Strike. You can stay in the pod in 30k, then assault out of it next turn. :) Link to comment https://bolterandchainsword.com/topic/313289-soh-drop-pod-assault-viable/#findComment-4169718 Share on other sites More sharing options...
Massaen Posted September 12, 2015 Share Posted September 12, 2015 So you can! I never noticed you could stay embarked in 30k! Link to comment https://bolterandchainsword.com/topic/313289-soh-drop-pod-assault-viable/#findComment-4169719 Share on other sites More sharing options...
undeadsoldier Posted September 12, 2015 Author Share Posted September 12, 2015 Yea it doesn't say you have to.. Although could just be an oversite. I did see response from forgeworld that you could stay in though. Which makes drop pods semi viable Link to comment https://bolterandchainsword.com/topic/313289-soh-drop-pod-assault-viable/#findComment-4169735 Share on other sites More sharing options...
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