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G-Potato's Solar Auxilia Listbuiding - Legion support ideas!


God-Potato of Mankind

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Howdy folks,

 

I am going to build an Auxilia force! Huzzah me. Once my Salamanders are done anyway. Most people I talk to are frothing over Admech, so I decided to go with the humble humans. 

 

Plus there's the benefit of knowing roughly what wargear and units do, as opposed to reading a Taghmata list which might as well be in Mandarin for me. 

 

The main ideas behind my choices are:

 

HQ - Does... HQ stuff. 

 

Tercios - Flexible, workhouse style part of the army. Lots of lasfire with choom support, along with tanky Dracosians to shuttle them around/into cover. 

 

Elites - RAPIERS! Rapiers! Raaaaapiers! I wasn't sure, but I know I love the models and they're pretty good. Quad mortars to support the tercios and anti-meq. Laser destroyers to plink at armour, maybe to be swapped with grav cannons for anti-Spartan work.

 

Heavy Support - Basilisks. Fire support all the things. 

 

Not sure if this will work, maybe I am light on anti-armour with just the 3 LDAs?

 

Thoughts?

 

List:

 

+++ Prometheus Tercio (2000pts) +++
 
++ Solar Auxilia (Age of Darkness) (2000pts) ++
 
+ HQ (230pts) +
 
Auxilia Tactical Command Section (110pts) [5x Additional Veteran Auxilia (25pts), 2x Volkite Charger (10pts)]
 
Legate Commander (120pts) [Artificer Armour (20pts), Charnabal sabre (5pts), Digital Lasers (5pts), Lord Marshal (35pts), Psi-jammer (5pts), Volkite Serpenta (5pts)]
 
+ Troops (1120pts) +
 
Auxilia Infantry Tercio (550pts)
····Auxilia Lasrifle Section (115pts)
········Sergeant (15pts) [Troop Master (15pts)]
····Auxilia Lasrifle Section (115pts)
········Sergeant (15pts) [Troop Master (15pts)]
····Dracosan Armoured Transport (195pts) [Armoured Ceramite (20pts), Auxiliary Drive (10pts), Dozer Blade (5pts), Extra Armour, Flare Shield (25pts)]
····Veletaris Storm Section (125pts) [Nuncio-vox (10pts)]
 
Auxilia Infantry Tercio (570pts)
····Auxilia Lasrifle Section (125pts)
········Sergeant (25pts) [Hand Flamer (10pts), Troop Master (15pts)]
····Auxilia Lasrifle Section (125pts)
········Sergeant (25pts) [Hand Flamer (10pts), Troop Master (15pts)]
····Dracosan Armoured Transport (195pts) [Armoured Ceramite (20pts), Auxiliary Drive (10pts), Dozer Blade (5pts), Extra Armour, Flare Shield (25pts)]
····Veletaris Storm Section (125pts) [Nuncio-vox (10pts)]
 
+ Elites (330pts) +
 
Auxilia Rapier Battery (180pts)
····Rapier Team (60pts) [Quad Mortar (25pts)]
····Rapier Team (60pts) [Quad Mortar (25pts)]
····Rapier Team (60pts) [Quad Mortar (25pts)]
 
Auxilia Rapier Battery (150pts)
····Rapier Team (50pts) [Laser Destroyer Array (15pts)]
····Rapier Team (50pts) [Laser Destroyer Array (15pts)]
····Rapier Team (50pts) [Laser Destroyer Array (15pts)]
 
+ Heavy Support (320pts) +
 
Auxilia Artillery Tank Battery (320pts) [Auxilia Basilisk (160pts), Auxilia Basilisk (160pts)]
 
 

Might I suggest swapping the las rapiers for a Vanquisher instead? I've played with las rapiers...and they're ok for what they do. However, you don't have much in the way of taking down a Spartan.

 

The quad guns are pretty good from what I've heard, but they'll mainly be tasked with AV13 threats with a lot of firepower. If possible, try to split it into two teams of two guns so that if you destroy one target, you're not wasting shots and it provides more flexibility :)

 

As for the command squad....what do you intend to do with them and the Lord Marshal? The squad seems to be a bit schizophrenic as the Strategos will want to hang back, and you put the Marshal and two volkite a in there, which are much shorter ranged.

 

I'd find a way to slap him in a squad of Veletaris (either household retinue or volkites) with a grav generator and have them hop out of a Dracosan. That way they can be an awesome counter attack force, and the Lord Marshal can supplant their prowess.

I've been using the Solar Auxilia myself, and a decked out Lord Marshal is actually quite the T3 beatstick, and fully geared will not cost much more than your current incarnation. In a Veletaris section with a grav generator is a way of making that unit damned impossible to charge, and if by fluke it happens the Lord Marshal will cut down a fair number of even the toughest astartes. I strongly recommend choosing Eternal Warrior as his warlord trait in this role; Power fists are popular weapons for challenging characters, and S6 in close combat is far from uncommon in general. 

As for a few other points: Troop masters are only one per tercio, and you can already re-roll terrain tests with all Solar Auxilia vehicles so you don't really need dozer blades (and they'd be awkward to model on Dracosans), and the laser destroyers are decent, but you've got a lack of solutions for AV14, so grav will work better (alas, no official model exists yet for the Auxilia) and will give you more general purpose templates to throw at people. 

Otherwise, you're in a decent place, though perhaps a bit men heavy; Auxiliaries are much better than Guardsmen, but they'll still die en masse versus Legionnaires, and will never be your main killing power. 

Seems like a sound suggestion.

The Vanquisher will probably offer more flexibility as well. Glad to hear the quad mortars are as good as I thought smile.png

Re-worked the HQ so the Command Section will hang back with the Strategos, so gave them grenade launchers. Tempest shells sound nice.

I'll stick the Lord Marshal with his household retinue, so I can thrust a Dracosian somewhere to dismount some delicious choom!

EDIT: Didn't see the other reply! Thanks as well.
With the Troop Master thing, I can rid myself of 1 per Tercio so that's 30 points freed up. I put it into a Relic? Can I take them in normal AoD matches?
List:
+++ Prometheus Tercio (1995pts) +++
++ Solar Auxilia (Age of Darkness) (1995pts) ++
+ HQ (285pts) +
Auxilia Tactical Command Section (110pts) [5x Additional Veteran Auxilia (25pts), 2x Grenade Launcher (10pts)]
Legate Commander (175pts) [Artificer Armour (20pts), Charnabal sabre (5pts), Cyber-familiar (10pts), Digital Lasers (5pts), Grav-wave generator (10pts), Lord Marshal (35pts), Psi-jammer (5pts), Volkite Serpenta (5pts), Warp Shunt Field (35pts)]
+ Troops (690pts) +
Auxilia Infantry Tercio (285pts) [Aegis Defence Line (50pts)]
····Auxilia Lasrifle Section (110pts)
········Sergeant (10pts) [Hand Flamer (10pts)]
····Auxilia Lasrifle Section (125pts)
········Sergeant (25pts) [Hand Flamer (10pts), Troop Master (15pts)]
Auxilia Infantry Tercio (405pts) [Auxilia Lasrifle Section (100pts)]
····Auxilia Lasrifle Section (115pts)
········Sergeant (15pts) [Troop Master (15pts)]
····Dracosan Armoured Transport (190pts) [Armoured Ceramite (20pts), Auxiliary Drive (10pts), Extra Armour, Flare Shield (25pts)]
+ Elites (495pts) +
Auxilia Rapier Battery (180pts)
····Rapier Team (60pts) [Quad Mortar (25pts)]
····Rapier Team (60pts) [Quad Mortar (25pts)]
····Rapier Team (60pts) [Quad Mortar (25pts)]
Household Retinue Squad (315pts) [Nuncio-vox (10pts)]
····Dracosan Armoured Transport (190pts) [Armoured Ceramite (20pts), Auxiliary Drive (10pts), Extra Armour, Flare Shield (25pts)]
+ Fast Attack (205pts) +
Auxilia Leman Russ Strike Squadron (205pts)
····Auxilia Leman Russ Vanquisher (205pts) [Armoured Ceramite (20pts), Extra armour (10pts)]
+ Heavy Support (320pts) +
Auxilia Artillery Tank Battery (320pts) [Auxilia Basilisk (160pts), Auxilia Basilisk (160pts)]

I worked in your suggestions, thank you.

Got a more well equipped Lord Marshal. I got 2/4 Lasrifle sections with Blast Chargers, so fight them pesky Mechnicums (my friend has one).

Worked in the lascannon on the Vanquisher, swapped out the Veletaris section for Household retinue with shroud bombs and Dracosian. Now the Lord Marshal gets to wreck face in style and comfort smile.png

Thoughts?

+++ Prometheus Tercio (2000pts) +++
++ Solar Auxilia (Age of Darkness) (2000pts) ++
+ HQ (335pts) +
Auxilia Tactical Command Section (110pts) [5x Additional Veteran Auxilia (25pts), 2x Grenade Launcher (10pts)]
Auxilia Tank Commander (55pts)
Legate Commander (170pts) [Archaeotech pistol (20pts), Artificer Armour (20pts), Cyber-familiar (10pts), Digital Lasers (5pts), Grav-wave generator (10pts), Lord Marshal (35pts), Paragon Blade (25pts)]
+ Troops (730pts) +
Auxilia Infantry Tercio (260pts)
····Auxilia Lasrifle Section (135pts) [blast-chargers (25pts)]
········Sergeant (10pts) [Hand Flamer (10pts)]
····Auxilia Lasrifle Section (125pts)
········Sergeant (25pts) [Hand Flamer (10pts), Troop Master (15pts)]
Auxilia Infantry Tercio (470pts)
····Auxilia Lasrifle Section (125pts) [blast-chargers (25pts)]
····Auxilia Lasrifle Section (115pts)
········Sergeant (15pts) [Troop Master (15pts)]
····Dracosan Armoured Transport (230pts) [Armoured Ceramite (20pts), Auxiliary Drive (10pts), Demolisher Cannon (30pts), Extra Armour, Flare Shield (25pts), Pintle-mounted Multi-laser or heavy flamer (10pts)]
+ Elites (560pts) +
Auxilia Rapier Battery (180pts)
····Rapier Team (60pts) [Quad Mortar (25pts)]
····Rapier Team (60pts) [Quad Mortar (25pts)]
····Rapier Team (60pts) [Quad Mortar (25pts)]
Household Retinue Squad (380pts) [Nuncio-vox (10pts), Shroud Bombs (25pts)]
····Dracosan Armoured Transport (230pts) [Armoured Ceramite (20pts), Auxiliary Drive (10pts), Demolisher Cannon (30pts), Extra Armour, Flare Shield (25pts), Pintle-mounted Multi-laser or heavy flamer (10pts)]
+ Fast Attack (215pts) +
Auxilia Leman Russ Strike Squadron (215pts)
····Auxilia Leman Russ Vanquisher (215pts) [Armoured Ceramite (20pts), Extra armour (10pts), Lascannon (10pts)]
+ Heavy Support (160pts) +
Auxilia Artillery Tank Battery (160pts) [Auxilia Basilisk (160pts)]
  • 1 month later...

G'day guys. I've recently acquired ALL the Solar Auxilia units to make up two thematic lists.

 

I dub them, the Choomlord. 

 

The basis of the army is a Stormlord loaded with 40 Veletarii, supported by a Malcador Infernus. This juggernaut can outchoom anything on the table, reducing my foes to ash in a single turn. My Auxilia has been learning from their Salamander battle-brothers.

 

The 2.5k Lists

 

The list comes in two flavours - Air & Armour support. At 2,5k I can reliably squeeze in either two Lleman Russ Vanquishers or a Voss Pattern Lightning loaded with delicious Kraken Penetrator missiles. The role of these support units is simply to take down any armour that the Choomlord may struggle with due to inherently low AP values. The air list seems preferable, I am unsure. It allows the inclusion of quad mortars as the Lightning is cheaper than the 2 Russes.

 

The 3k List

 

The list currently comes in one delicious flavour - addition of ranged fire support. The tank commanders are removed, replaced by the Tacticool Command Section. This list contains both Vanquishers and the Lightning, with the addition of 3 Quad Launchers and an Enginseer with eight phased plasma fusil servo-automata. I'd love to fit an Aegis line in to sit the fire support behind but I struggle to find the points for it.

 

 

 

HQ

Lord Marshal w/Artificer, Cyber familiar, Digital Lasers, Refractor Field, Grav-Wave & Paragon Blade- 165pts

Auxilia Tacticool Command - 5x Extra Veterans w/ 2 GL 110pts

OR

Lord Marshal w/Artificer, Cyber familiar, Digital Lasers, Refractor Field, Grav-Wave & Paragon Blade- 165pts

Tank Commander - 2x

 

Troops

Infantry Tercio - 2x Veletarii 230pts

Infantry Tercio - 2x Veletarii 230pts

 

Elites

Rapier Batter - 3x Quad Guns - 180pts

Household Retinue - Power Axes & Shroud Bombs, w/Dracosian w/Flare Shield & Armoured Ceramite 370pts

 

Fast Attack

Primaris Lightning - TL AC 4x Kraken Penetrators 230pts

 

OR

 

Elites 

Household Retinue - Power Axes & Shroud Bombs, w/Dracosian w/Flare Shield & Armoured Ceramite 370pts

 

Fast Attack

Lleman Russ Strike Squadron - 2x Vanquishers w/Lascannon & Pintle ML 390pts

 

Heavy Support

Malcador Infernus - Chem ammunition, heavy flamer pintle mount & Armoured Ceramite 320pts

 

Lord of War

Choomlord - Armoured Ceramite & 4 HB/LC sponsons - 615pts

 

 

 

 

As always C&C welcome.

I think I'm sitting pretty for anti-infantry choom and my anti-armour is solid enough.

  • 2 weeks later...

Be careful at 3000 points with lack of D weapons, a Turbo laser Warhound will eat those tanks, consider dropping Vanquishers and adding a Valdor to stop super heavies from being able to shoot back. Looks solid tho

I've not played that much but other than the store manager (who already has Lorgar in his 2k list fml) I don't think it's likely I will encounter Titans. Good point though, so I've worked in a 3k list that is basically:

HQ

Lord Marshal for CC Interdiction/Goomba stomp

Tank Commander for Stormlord (BS4 & IWND lel)

Command Section (Dat bombardment & BS conferrance)

Troops

4x Veletarii ALL with Shroud Bombs and Primes all have melta bombs

Half Veletarii Primes have PFs and Half Veletarii have Nuncio voxes for Quad Mortar support (So the same choom, but with more defence & assault capability with the fists and melta bombs)

Elites

3x Quad Mortars

Household Retinue - Rides with the LM, power axes, shroud bombs & nuncio vox

Dracosian - Flare S & AC, pintle mounted h flamer

Fast Attack

Lightning with TL AC & 4 Kraken Penetrators

Heavy Support

Malcador Infernus with Chem Ammo & Armoured Ceramite (I assume this will do well against TEQs? The S is low but AP2 & Poisoned?)

Malcador Valdor (super heavy murderer)

LoW

Choomlord with all the trimmings

Considerations:

Valdor can badtouch scary supers/LoWs

I think I may drop the Tactical Command for a further Tank Commander, to give the Valdor BS4 and Tank Hunter rules. This would be pretty swish but I then lack the Strategos's dank bombardment and BS upgrade. I guess it's a toss up of the bombardment versus Tank Hunter for the Valdor. Valdor is probably more useful though...

@ Lunar - What issues? Elaboration would help, considering my squishy mortals have to fight Primarchs sad.png

I believe Lunar means there are certain lists you'll struggle against. Armored lists, Drop pod lists, etc but it should be solid and it never hurts to be prepared for something bigger and badder than what you normally play. Its super embarrassing when someone pulls out a big (usually) Forgeworld model you have no answer to and you have to quietly die as it murders your entire army.

 

Im starting a Solar army and am struggling with the idea of how to kill a primarch. I actually struggle killing them with my Mechanicum and Imperial Fists as well. I fair better with knights and my Titan legio tho in support. Lemme know if you have any ideas.

I believe Lunar means there are certain lists you'll struggle against. Armored lists, Drop pod lists, etc but it should be solid and it never hurts to be prepared for something bigger and badder than what you normally play. Its super embarrassing when someone pulls out a big (usually) Forgeworld model you have no answer to and you have to quietly die as it murders your entire army.

 

Im starting a Solar army and am struggling with the idea of how to kill a primarch. I actually struggle killing them with my Mechanicum and Imperial Fists as well. I fair better with knights and my Titan legio tho in support. Lemme know if you have any ideas.

 

The primary use of the list is the Choomlord. 

It's my answer to the Primarch problem you face. A fully kitted Stormlord with a SA Tank commander and 40 volkite chargers at BS4 is designed to drown a unit in firepower, preferably Lorgar & chums. 

 

If I end up facing armour more frequently I'd drop the Choomlord and Veletarii in favour of a more rounded list. I'd include a few Enginseer for the automata special weapons, lasrifle sections in Aegis lines and more artillery or llemans. It's a shame HQ is limited to 3 per detachment, SA tank commanders are amazing. BS4 Vanquishers & Tank Hunters that can outflank? Should do well enough against enemy army, who are now caught between the lasrifles & artillery fire.

 

Or at least that is the plan.....

 

Or I just buy more Lightnings and load them with Kraken Penetrators.....

Hi guys,

 

Been playing with adding a Legion allied detachment, my Knights are Promethean Lifeguards fluffwise after all!

 

So what I've done is basically dropped the Household Retinue and replaced it with a Legion detachment to supplement m

 

Solar Auxilia Primary Cohort 'Knights of Prometheus'

 

HQ

Lord Marshal - Paragon, Grav-wave, digilasers, cyber fam, artificer armour - No longer sure what a melee character does in my list now

Tank Commander - Pretty much essential to have BS4 on the Choomlord imo

Tacticool Command Section - 2x Haywire Launchers & Dank Bombardment yissyiss

 

Troops

4x Veletarii (stock, choom heavy)

 

Elites

Rapier x3 (Quad Mortars) Thunk thunk thunk *asplode*

 

Fast Attack

Lightning with 4x Krakens 1x TL AC Battle-servitor & Ground tracking auguries (To fire chainfist missiles at the enemy supers)

 

Heavy Support

Malcador Infernus with Chem Ammo & AC

 

LoW

Choomlord with 2 Sponsons & AC (Tank commander goes here for lulz)

 

Legion Allied Detachment 'Retribution'

 

HQ

Librarian w/ML2, Force Weapon & Artificer Armour

Troop

10x Tacticools, Sarge w/meltabombs

 

Heavy Support

9x Pyroclasts, Warden with MC Power Fist, whole squad melta bombs

ridin' 'eavy in a Phobos with AC & Hflamer hullgun for extra burnination

 

I am thinking dropping the Household section to fit in some Legion forces is a good idea, if I fancy playing a mixed battle. A Land Raider filled with Pyros is nasty and requires excessive use of AP2 or D weapons to clear out. If they're focusing that the Infernus is roasting peeps, the Choomlord is delivering choom etc. Riding up with the Choomlord to provide even more brutal firepower...seems like a cunning plan.

 

I think, considering the abundance (even more so with Pyros) of anti-infantry power, I would completely swap the Infernus with a Valdor. Disabling D weapons will greatly aid the Pyroblob!

 

Thoughts, C&C welcome as always!

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