DeathCompanyIRL Posted September 13, 2015 Share Posted September 13, 2015 Hi all, my friends and I are going to participate in a Kill team tournament. Could anyone advise what I should take in a blood angels kill team using sternguard? I've heard they are fun to play and I think I have the spare bits to make them. Thanks, Dcirl Link to comment https://bolterandchainsword.com/topic/313616-blood-angels-kill-team-help/ Share on other sites More sharing options...
Lord Commander Scrymgeour Posted September 13, 2015 Share Posted September 13, 2015 My sternguard killteam have been the heroes of many a heroic last stand. Link to comment https://bolterandchainsword.com/topic/313616-blood-angels-kill-team-help/#findComment-4170608 Share on other sites More sharing options...
Xenith Posted September 13, 2015 Share Posted September 13, 2015 what rules are you using? GW official or home brew? SG are good all comers. take a combi melta or two, maybe an actual melta in case someone brings a dread. Link to comment https://bolterandchainsword.com/topic/313616-blood-angels-kill-team-help/#findComment-4170610 Share on other sites More sharing options...
Riot Earp Posted September 13, 2015 Share Posted September 13, 2015 Sternguardsquad with Heavyflamer and Combiplasma worked well for me. Link to comment https://bolterandchainsword.com/topic/313616-blood-angels-kill-team-help/#findComment-4170658 Share on other sites More sharing options...
Red-beard Posted September 13, 2015 Share Posted September 13, 2015 Rhinos are strong in kill team. Toss those sternguard in a transport. Link to comment https://bolterandchainsword.com/topic/313616-blood-angels-kill-team-help/#findComment-4170712 Share on other sites More sharing options...
Father Mapple Posted September 16, 2015 Share Posted September 16, 2015 Kill team needs bodies. I go with normal tactical squad with a heavy weapon and some upgrades, or death company with bolters. Death co means in a normal 200pt game you get lots of 3+armored bodies with FNP, good melee, good bolter range, grenades still, and are more all rounders than sternguard. Special ammo is nice, but at best you get 8 guys. With orks, tyranids, guardsmen, or other hoardish groups, you need the relentless shots from more bodies that are 1/3 more durable and more attacks. Link to comment https://bolterandchainsword.com/topic/313616-blood-angels-kill-team-help/#findComment-4173225 Share on other sites More sharing options...
Fahlnor Posted September 19, 2015 Share Posted September 19, 2015 I love Sternguard for Kill Team conceptually. They do have some tough match-ups, though - hordes can be tough to whittle down, as has been mentioned. But then, they also have access to heavy flamers. So that doesn't need to be a huge problem for you. Death Company gives you at best 10 bodies, but they have no special weapons and no special mobility. They're most powerful in close combat, but they have to get there - and when we're talking about combat, Sternguard are hardly slouches there with 2 attacks each and the Blood Angels chapter tactics. Remember Sternguard can start shooting you from 30" away and they can strip your 3+ save to nothing. They're also more killy against hordes due to the 2+ poison ammo option. Something to remember about the Death Company's relentless shots is that even with all your close combat attacks on top, you're still only killing one model per turn at best. Link to comment https://bolterandchainsword.com/topic/313616-blood-angels-kill-team-help/#findComment-4175580 Share on other sites More sharing options...
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