dtse Posted September 13, 2015 Share Posted September 13, 2015 Hey guys. Let's say you got a Ravenwing army with many units of black Knights. How many grenade launchers would u want or take? Oh and question two. Size of bike units. In an all bike army. I understand principle of having lots of small units but specifically for bike army is that useful? Or dangerous? Link to comment https://bolterandchainsword.com/topic/313622-how-many-grenade-launchers/ Share on other sites More sharing options...
twopounder Posted September 13, 2015 Share Posted September 13, 2015 Since the massive nerf to rad grenades, I'd say 1 for every 4 knights is enough. You can put in the max amount if you think you will really need the extra 24" firepower, but it's only 6" more than the plasma talon. Link to comment https://bolterandchainsword.com/topic/313622-how-many-grenade-launchers/#findComment-4170714 Share on other sites More sharing options...
SnakeChisler Posted September 13, 2015 Share Posted September 13, 2015 6 in the command squad With the Ravenwing Strike force having 10 slots I've started taking 4 in the normal squads and having the attack bike as a separate unit 3 seems a bit light as I've started with grav guns and they get a high bit of target priority The other thing is it helps daisy chain the units back to the shroud The way of getting to the shroud 6" without having blobs of bikes is to string the bikes out like spokes on a wheel but it depends on who has 1st turn and if you get the alpha strike etc.. also the Ravenwing Strike force buffs come into play and I play the shroud in the support squad so the tactics are slightly different Taken as a formation for the Lions blade then full squad and combat them into 2 lots of 3 with AB & Speeder, having seen what BS5 does for the support formation hitting on 2's its a real sweet buff. Link to comment https://bolterandchainsword.com/topic/313622-how-many-grenade-launchers/#findComment-4170742 Share on other sites More sharing options...
dtse Posted September 13, 2015 Author Share Posted September 13, 2015 So I got a weird army. It's all black Knights. I was using a 6 man command squad and 4-5 units of 3 black Knights each with one grenade in each group. But I'm nervous with groups of 3. Link to comment https://bolterandchainsword.com/topic/313622-how-many-grenade-launchers/#findComment-4170765 Share on other sites More sharing options...
Jazzhands Posted September 13, 2015 Share Posted September 13, 2015 Don't think I've used grenade launcher since rad got nerfed. Stasis is still ok but when jinking I'd rather have twin linked plasma. Msu armies have the advantage of being able to target lots of enemies. Twenty rapid fire plasma shots may be fun but if you can hit several units it can be more flexible Link to comment https://bolterandchainsword.com/topic/313622-how-many-grenade-launchers/#findComment-4170822 Share on other sites More sharing options...
RayJ Posted September 14, 2015 Share Posted September 14, 2015 I've gone back to my bikes and pulled off the grenades and magnetizes those bikes. Typically i run 1 GL for the command squad, and don't run them in other squads now. Link to comment https://bolterandchainsword.com/topic/313622-how-many-grenade-launchers/#findComment-4171317 Share on other sites More sharing options...
Hidicul Posted September 14, 2015 Share Posted September 14, 2015 The only grenade I ever used was rad, so I've pulled them off and only use the talons now. I just move my knights up the board behind a squad of bikes, once they get close enough they go off on their own. Link to comment https://bolterandchainsword.com/topic/313622-how-many-grenade-launchers/#findComment-4171447 Share on other sites More sharing options...
RayJ Posted September 14, 2015 Share Posted September 14, 2015 Previously, the 1-2 combo of hitting with both grenades was fun. Stasis can put in some work vs the right armies. Especially other marines Link to comment https://bolterandchainsword.com/topic/313622-how-many-grenade-launchers/#findComment-4171627 Share on other sites More sharing options...
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