Ironwithout Posted September 16, 2015 Share Posted September 16, 2015 OK so I'm about to spend the money on these so I wanted to know everyone's opinions on my final list. Praetor Jetbike Iron Halo Paragon Blade Command squad x5 Jetbikes Combat shields 1 power fist 2 power axes 2 power swords Tactical squad Sargent Artificer Armour Rhino Heavy bolter Tactical squad Sargent Artificer Armour Rhino Heavy bolter Jetbikes X6 4 heavy bolters 2 volkite Sargent Power axe While unit has Melta bombs Jetbikes X6 4 heavy bolters 2 volkite Sargent Power axe While unit has Melta bombs Javelin attack speeder x2 Cyclone Missile launcher Fire Raptor Gunship Autocannons. I'm going to be spending a lot of time kitbashing and greenstuffing this army so I want to make it as good as possible. 20 heavy bolters 4 volkite culverts 2 twin linked cyclone missile launchers Not including the Raptor. Would really apreciate some thoughts. Cheers Link to comment https://bolterandchainsword.com/topic/313758-2000-white-scars-final-draft/ Share on other sites More sharing options...
Caustic63 Posted September 16, 2015 Share Posted September 16, 2015 Since the White Scars don't have any Legion rules yet, you get to pick either Furious Charge or Stubborn as their bonus rule (in the red book). Which one are you going to use for this list? I know the following arrangement makes sense for the remaining legions, but its up to you. Dark Angels = Stubborn Thousand Sons = Stubborn Space Wolves = Furious Charge Blood Angels = Furious Charge White Scars = Furious Charge Link to comment https://bolterandchainsword.com/topic/313758-2000-white-scars-final-draft/#findComment-4173458 Share on other sites More sharing options...
Ironwithout Posted September 16, 2015 Author Share Posted September 16, 2015 Yea furious charge to be honest. As you say seems the most logical. If that's your only questions I'm assuming you like the list Link to comment https://bolterandchainsword.com/topic/313758-2000-white-scars-final-draft/#findComment-4173482 Share on other sites More sharing options...
Caillum Posted September 16, 2015 Share Posted September 16, 2015 Definitely get a pair of Hunter Killer Missiles on the 2 Javelins! 5 points each is such good value! Link to comment https://bolterandchainsword.com/topic/313758-2000-white-scars-final-draft/#findComment-4173714 Share on other sites More sharing options...
Caustic63 Posted September 18, 2015 Share Posted September 18, 2015 Yea furious charge to be honest. As you say seems the most logical. If that's your only questions I'm assuming you like the list Now that you've decided on your Legion Tactic I'll review your list. Furious Charge favours an aggressive list. OK so I'm about to spend the money on these so I wanted to know everyone's opinions on my final list. Praetor Jetbike Iron Halo Paragon Blade Command squad x5 Jetbikes Combat shields 1 power fist 2 power axes 2 power swords Tactical squad Sargent Artificer Armour Rhino Heavy bolter Tactical squad Sargent Artificer Armour Rhino Heavy bolter Jetbikes X6 4 heavy bolters 2 volkite Sargent Power axe While unit has Melta bombs Jetbikes X6 4 heavy bolters 2 volkite Sargent Power axe While unit has Melta bombs Javelin attack speeder x2 Cyclone Missile launcher Fire Raptor Gunship Autocannons. I'm going to be spending a lot of time kitbashing and greenstuffing this army so I want to make it as good as possible. 20 heavy bolters 4 volkite culverts 2 twin linked cyclone missile launchers Not including the Raptor. Would really apreciate some thoughts. Cheers Considering you are going to be fighting mostly other Legions as your foes, this list is fast but is also very 'Torrent-y' relying on flooding your opponent with shots and hoping he fails his armour saves. When you tack on the high availability of Feel No Pain, I think you may find that this approach - while it can work - is going to seem pretty weak if his dice are hot and he removes hardly any models. What about Plasma Outriders? What is your solution to coming up against a Spartan-star list? Jetbikes with Meltabombs that attempt to reach melee are going to get charged and eliminated by enemy Terminators (Legion special ones or simply normal ones). Maybe you should consider a Sicarian/Venator to increase your long range anti-armour capabilities while not disrupting the 'fast list' theme. Personally, I also think that Tacticals in Rhinos are weak for a number of reasons (no Specials to top hatch, no Fury of the Legion, no Apothecaries, easy First Blood Rhino) and your Praetor and Command Squad on Jetbikes is a bit too expensive to be a cost effective combat unit. Have you considered running this list with Assault Marines as an Angel's Wraith ROW army? Link to comment https://bolterandchainsword.com/topic/313758-2000-white-scars-final-draft/#findComment-4175223 Share on other sites More sharing options...
Ironwithout Posted September 18, 2015 Author Share Posted September 18, 2015 Cheers for the feedback. I love the Jetbike models and the White Scars which is why I wanted to build the list so no assault marines for me. My problem with Plasma on Jetbikes is the minute they Jink they are pointless and a smart opponent will force them to Jink. Spartan... honestly I intend to avoid it. I should be fast enough to pick my fights. I was originally looking at a Sicaran but my concern was that with only one on the battlefield it won't last long. Especially in my meta I used to run 2 and a venator in my Fists and they just don't last. Troops wise I'm stuck. 20 is for me the most effective but doesn't suit the list. Assuming further along the lines outriders become troops I could replace the tacticals for 2 5 man outriders with Melta bombs but the problem is kitting them out with Plasma or anything else is just way too expensive. Command squad I agree with you it's a bit over costed but I'm worried about not having any hard hitting units. I'm not sure what I would put in instead of them. Cheers for the help so far! Link to comment https://bolterandchainsword.com/topic/313758-2000-white-scars-final-draft/#findComment-4175424 Share on other sites More sharing options...
Ironwithout Posted September 18, 2015 Author Share Posted September 18, 2015 Been thinking about your feedback. I know I haven't added any Sicarans but I'm hoping the raptors can offer some decent firepower when they come in. I still maintain a decent amount of bikes and also add a couple of Plasma cannons in. Consul Librarian Mastery level 2 Jetbike Refractor field Tactical squad Sargent Artificer Armour Melta bombs Power axe Rhino Heavy bolter Tactical squad Sargent Artificer Armour Melta bombs Power axe Rhino Heavy bolter Jetbikes X6 4 heavy bolters 2 volkite Sargent Power axe Whole unit has Melta bombs Jetbikes X6 4 heavy bolters 2 volkite Sargent Power axe Whole unit has Melta bombs Jetbikes X6 4 heavy bolters 2 plasma cannons Sargent Power axe Whole unit has Melta bombs Fire Raptor Gunship Autocannons. Fire Raptor Gunship Autocannons. Or option number 2 Consul Librarian Mastery level 2 Jetbike Refractor field Tactical squad Sargent Artificer Armour Melta bombs Power axe Rhino Heavy bolter Tactical squad Sargent Artificer Armour Melta bombs Power axe Rhino Heavy bolter Jetbikes X6 4 heavy bolters 2 Plasma Cannons Sargent Power fist Whole unit has Melta bombs Jetbikes X6 4 heavy bolters 2 plasma cannons Sargent Power fist Whole unit has Melta bombs 2 Javelin attack speeders Cyclone missile launchers. Fire Raptor Gunship Autocannons. Sicaran battle tank Lascannons Sicaran battle tank Lascannons Link to comment https://bolterandchainsword.com/topic/313758-2000-white-scars-final-draft/#findComment-4175441 Share on other sites More sharing options...
lionofjudah Posted September 24, 2015 Share Posted September 24, 2015 Oh my... The second list seems so $$$ to me- tons of dudes on speeders, a solid core of dudes in tracks, 2 fast vehicles spitting out a £#*%ton of lead along with a HH warthog!! Yes! Only thing might be to drop the fists on the bikers and spend those points on another bike- with melta bombs all the way around you should be able to pop any vehicle you need and a flyby face punch at I1 is something you don't want to mess with. HK rockets on the javelins as well for the extra POP possibility?? Link to comment https://bolterandchainsword.com/topic/313758-2000-white-scars-final-draft/#findComment-4180053 Share on other sites More sharing options...
Slips Posted September 24, 2015 Share Posted September 24, 2015 is your local area permitting you to take a Librarian as a Compulsory HQ Selection? Because otherwise, he has the Support Officer Rule and thus can never be a compulsory selection much like the Primus Medicae and Master of Signal. Link to comment https://bolterandchainsword.com/topic/313758-2000-white-scars-final-draft/#findComment-4180066 Share on other sites More sharing options...
Ironwithout Posted September 24, 2015 Author Share Posted September 24, 2015 Evening gents. I am taking list 3 as it's the one that I like the most. I didn't realise about the Librarian so with some tweaking to equipment I now have a Praetor on a Jetbike instead. The models are bought and I have a tracking number so if I'm lucky they will get delivered tomorrow. I have also ordered 20 terminators as we play a lot of Zone mortalis around here. Best get the electric toothbrush out to scrub all that resin! Buzzing right now lol Link to comment https://bolterandchainsword.com/topic/313758-2000-white-scars-final-draft/#findComment-4180280 Share on other sites More sharing options...
lionofjudah Posted September 24, 2015 Share Posted September 24, 2015 Lol... I believe you're wallets buzzing as well Link to comment https://bolterandchainsword.com/topic/313758-2000-white-scars-final-draft/#findComment-4180308 Share on other sites More sharing options...
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