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Imperial Fists 3000 Sigismund / Falchion List


TemujinZero

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So me getting a Falchion off the wife for my birthday might be a thing.  I already had a good idea of where I was going with my Fists, but I always struggle to squeeze in a LoW, never mind a chunky 500+ point LoW.  I think I've arrived at something I'm happy with though.

 

I have one CC squad geared to mulch AP2 and characters and one geared to wipe out AP3, both in Land Raiders.  I also have a reserve squad of Terminators with a teleporter transponder.  This is backed up by plenty of lascannon fire, a full size BS5 Tactical Squad with an Apothecary, 2 Distraction Vindicators, and of course my big nasty D tank.

 

I'm using Pride of the Legion, but that's purely for the ability to take a Land Raider as a dedicated transport for my command squad.  It does make my Terminator Squad troops alongside the Tactical Squad and Templar Brethren, but that's irrelevant since they score anyway.

 

If anything stands out as particularly foolish, I'd really appreciate your comments.

 

The Full List:

 

Sigismund - Pride of the Legion

+

Command Squad - 5 man, Combat Shields, Melta Bombs, 4 Power Axes, 1 Power Fist

+

Land Raider Phobos (DT) - Armoured Ceramite, Multi-melta

 

 

Templar Brethren - 5 man, 1 Combat Shield, Solarite Gauntlet, Melta Bombs

+

Land Raider Phobos (DT) - Armoured Ceramite, Multi-melta

 

 

Tactical Squad - 20 man, Additional CC Weapons, Nuncio Vox, Artificer Armour, Power Fist, Melta Bomb

+

Apothecary - Artificer Armour

 

 

Terminator Squad - 1 Storm Shield and Thunder Hammer, 4 Combi Plasma, 3 Power Fists, 1 Chainfist, Teleporter Transponder

 

 

Vindicator

 

 

Vindicator

 

 

Heavy Support Squad - 6 man, Lascannons, Artificer Armour, Augury Scanner

 

 

Falchion Super Heavy Tank Destroyer - Armoured Ceramite, Legion Crew

 

 

TOTAL:  2998 Points

 

 

Some notes:

 

Sigismund runs with a command squad because he's going to barrel right into the most powerful enemy character and take his head, and powerful enemy characters have a habit of being escorted by units with a 2+ armour save, which Templar Brethren are terrible against.

 

The Templar Brethren are minimum size because I will only run them into majority 3+ save (or worse) units, which they can butcher like a hot knife through butter, making this a nicely efficient unit if they get the right match-up.  A 10 man squad would be spectacular overkill against a 3+ save unit, but would still be crap against a 2+ save unit.

 

I know I have no dedicated anti-air.  My gameplan would be to just weather a fliers shooting if possible, or as a backup to rely on my 8 TL Lascannon shots.

NOOOOOOOOOOOOOOOOO!

 

That's a total bummer.  I'll have to cut out another 268 points for a second terminator squad.  I don't see any way of doing that without ruining the list.  Here goes:

 

Sigismund - Pride of the Legion
+
Command Squad - 5 man, Combat Shields, Melta Bombs, 4 Power Axes, 1 Power Fist
+
Land Raider Phobos (DT) - no upgrades
 
 
Templar Brethren - 5 man, 1 Combat Shield, Solarite Gauntlet, Melta Bombs
+
Land Raider Phobos (DT) - no upgrades
 
 
Tactical Squad - 15 man, Additional CC Weapons, Nuncio Vox, Artificer Armour, Power Fist
 
 
Terminator Squad - 1 Storm Shield and Thunder Hammer, 4 Combi Plasma, 3 Power Fists, 1 Chainfist, Teleporter Transponder
 
 
Terminator Squad - 1 Storm Shield and Thunder Hammer, 4 Combi Melta, 3 Power Fists, 1 Chainfist, Teleporter Transponder
 
 
Vindicator
 
 
Vindicator
 
 
Heavy Support Squad - 5 man, Lascannons, Artificer Armour, Augury Scanner
 
 
Falchion Super Heavy Tank Destroyer - Legion Crew
 
 
TOTAL:  2999 Points
 
Those cuts hurt, but having a second terminator squad is good I suppose.  Still, no armoured ceramite on my super heavy is painful.

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