Sanguine_Blood Posted September 20, 2015 Share Posted September 20, 2015 Hello. I have 5 sniper scouts, and 5 melee scouts Question: Until the time comes that I get another box of melee scouts, to make 10 man, how should I run what I have...? run them as a unit of 10, with camo cloaks, give 4 snipers and Heavy Bolter to 5 of them, and melee the rest, and then combat squad them (obviously). What should I give to the sergeant? Power Fist? I haven't yet assembled the sergeant yet, so let me know your thoughts. Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/ Share on other sites More sharing options...
Charlo Posted September 20, 2015 Share Posted September 20, 2015 Meltabombs, Combi Melta and Lightning claw is pricey but fun! Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/#findComment-4176898 Share on other sites More sharing options...
Xenith Posted September 21, 2015 Share Posted September 21, 2015 Power fist on a 5 man is expensive, adds 50% to the squad point total, and you need to get the veteran upgrade for it to be worth it. I'd consider 5 men, combi grav, lightening claw. The grav killing a single terminator would be worthwhile! Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/#findComment-4177162 Share on other sites More sharing options...
Charlo Posted September 21, 2015 Share Posted September 21, 2015 Xeniths idea is better, use his :P maybe add Melta bombs too just to be ready. A Melta and lots of S5 attacks on rear armour could do some damage! Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/#findComment-4177188 Share on other sites More sharing options...
evildrcheese Posted September 22, 2015 Share Posted September 22, 2015 I give my CC Scout Sgt just Melta bombs, and nothing else. They're primarily a distraction unit but having teeth to take a vehicle is rarely wasted. D Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/#findComment-4178220 Share on other sites More sharing options...
Brother_Mike Posted September 22, 2015 Share Posted September 22, 2015 I'm painting up a 10 CCW & BP squad now and I gave the veteran sergeant a power fist. I figured the weight of attacks at initiative would make up for the lack of a power sword, so the power fist can deal with enemy vehicles/unit champions Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/#findComment-4178362 Share on other sites More sharing options...
Brother Scruffy Posted October 1, 2015 Share Posted October 1, 2015 As someone with 10 melee Scouts and 10 Sniper Scouts I too would enjoy hearing suggestions on what to give sergeants. I'm also weighing the options of HBs and MLs for either Squad. Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/#findComment-4185071 Share on other sites More sharing options...
Frater Antodeniel Posted October 1, 2015 Share Posted October 1, 2015 I made a dream, That one day, we could field our 5 melee scout in a Land Speeder Storm, so we could make them move faster, shooting at close range, and crush the ennemies weakest troop....but this, is only a dream. ;s Have a nice day =). Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/#findComment-4185281 Share on other sites More sharing options...
evildrcheese Posted October 1, 2015 Share Posted October 1, 2015 Denying BA access to the Land Speeder Storm is border line Heresy if you ask me... D Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/#findComment-4185313 Share on other sites More sharing options...
Brother_Mike Posted October 1, 2015 Share Posted October 1, 2015 As far as loadouts for the sergeants, I'd keep them cheap, compounded by the fact that scout sergeants or veteran sergeants can't take Inferno Pistols or Hand Flamers (why GW why; you make these game design decisions and they just don't make sense within the context of the book). So for a melee sergeant, just give him a camo cloak and a power fist, combi-weapon too if you are so inclined (I don't personally). For the sniper sergeant, I just give him a camo cloak and a sniper rifle. I also tend to avoid taking the veteran sergeant upgrade on the sniper sergeant, I just don't see much return for my investment in games aside from the stray morale check. Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/#findComment-4185320 Share on other sites More sharing options...
Charlo Posted October 1, 2015 Share Posted October 1, 2015 Sergeants can take the pistols can't they? Or is it just scout ones can't? Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/#findComment-4185359 Share on other sites More sharing options...
Paikis Posted October 1, 2015 Share Posted October 1, 2015 Sergeants can take the pistols can't they? Or is it just scout ones can't? Both scout and tactical sergeants have all the same rules. You should be able to dual-pistol the scout sergeant. EDIT: scout sergeant has additional scout rules, but may take the same options as the tacticals. Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/#findComment-4185382 Share on other sites More sharing options...
LutherMax Posted October 1, 2015 Share Posted October 1, 2015 Denying BA access to the Land Speeder Storm is border line Heresy if you ask me... D I actually have one painted, just in case :D Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/#findComment-4185413 Share on other sites More sharing options...
Frater Antodeniel Posted October 1, 2015 Share Posted October 1, 2015 Maybe, we could have the Land Speeder Storm if the proposition of FAQ is accepted by the GW Rulesteam, as it have been transmited to them. That, for sure, would provide very interresting strategics and tactics devlopments in a battle. Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/#findComment-4185417 Share on other sites More sharing options...
Charlo Posted October 1, 2015 Share Posted October 1, 2015 We should have it, but for power armoured units too... ;) Vanilla get a scout transport, DA get the big plasma one and cover save one - I propose we get our own: Blood Wing Land Speeder: 6 man capacity in power armour. Has a heavy flamer or multi Melta. Options for locator beacon. No scout or infiltrate rule. Fast attack choice. Maybe another rule that would be suited to us if I can think of one... Works for me. Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/#findComment-4185516 Share on other sites More sharing options...
Frater Antodeniel Posted October 1, 2015 Share Posted October 1, 2015 Well, as far as i have knowledge, the Blood Angels were pretty well equiped with anti-grav vehicles (Bikes and Land Speeder, even anti-grav chariot...), plus they are know to have some of the finiest techmarines and artificer of the adeptus astartes....but, for unknow and unlogical reasons, the Dark Angels get the Jetbike and the Lands speeders...and the Flyers.....for we don't even have access, yet, to the stormtalon, while again, the Dark Angels go two flyers on their own, logic.... Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/#findComment-4185566 Share on other sites More sharing options...
Brother Scruffy Posted October 1, 2015 Share Posted October 1, 2015 Hmm, I always used to think a powerfist was kinda an expensive choice for a scout sergeant. How would a power sword fare? Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/#findComment-4185620 Share on other sites More sharing options...
Brother_Mike Posted October 1, 2015 Share Posted October 1, 2015 Sergeants can take the pistols can't they? Or is it just scout ones can't? Both scout and tactical sergeants have all the same rules. You should be able to dual-pistol the scout sergeant. EDIT: scout sergeant has additional scout rules, but may take the same options as the tacticals. Scout Sergeants can take pistols, there's just a restriction from them taking hand flamers and inferno pistols specifically (its in the wargear purchasing section of our codex, go check it out). So they can still take grav and plasma pistols Link to comment https://bolterandchainsword.com/topic/313935-my-scouts/#findComment-4185732 Share on other sites More sharing options...
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