Jump to content

Did all the Wulfen at Prospero have to be put down?


b1soul

Recommended Posts

They can be directed to some form/extend by Wolfpriests and eventually die in combat (most cases) being used as Vanguard, unlike the crazed Blood Angels who need to be put down by some Chaplain like dude...with wings.

 

One of the Ragnar Novels has it in more detail. 

atleast Bran Redmaw can change his form back after battle - i imagine most 13th company Wulfen can that too ^^ after all, they HAD a grand company for them, so i guess they just used them as a special element within the Legion

 

also: the Wulfen curse =|= the Wulfen-thing-that-may-happen-after-you-got-your-geneseed afaik^^

They can be directed to some form/extend by Wolfpriests and eventually die in combat (most cases) being used as Vanguard, unlike the crazed Blood Angels who need to be put down by some Chaplain like dude...with wings.

 

One of the Ragnar Novels has it in more detail.

Actually they are pretty much the same when it comes to control. Death Company get put down as a sort of Mercy Kill (red thirst alone gets you into the tower of Amero).

 

From what I understand, aren't there wulfen fighting chaos in the eye of terror? So there is at least a degree of control.

They just shook a box of doggie treats at the landing zone - every Wulfen in a 25 mile radius would hear that.

 

For the unruly ones, the custodes had to bring out the archeotech vacuum cleaners to scare them into submission. Truly this was heroic task that left many Custodes with an additional name to add to their rolls.

There's actually a difference between 'Wulfen' and Marines with 'the Mark of the Wulfen'. Wulfen are monsters you get when a recruit does not master the Canis Helix. Marines with the Mark master the curse, but the beast in creates within them runs closer to the surface that a regular Wolf. This can result in a lesser form of the curse manifesting during extremis dependant on the will of the Marine in question, tending to correlate with said Marine becoming more dangerous, possibly dangerous to allies, but not not to other Wolves as a general rule (they recognise the pack). Whether they can recover their senses, again, will come down to circumstance, availability of Wolf Priests and the individuals willpower.

 

As for Prospero, there's no reason to assume any of the 13th needed to be put down. Remember, the 13th was a Great Company who all carried the Mark of the Wulfen. They weren't suicide troops like the Death Company, just a particularly brutal line formation. We've seen that, even in the throes of the Curse, Wulfen Marines can be controlled and directed. No need foe euthanasia.

 

Besides, if the WEs didn't put down the Rampagers and Red Butchers, why would the Wolves put down the Wulfen?

Always layers of unnecessary complexity with the freaking wolves. They have psykers who aren't psykers, mutated marines who aren't mutated, and wolves that aren't wolves. Swish swoosh, Such mystery, so secret, much suspicion.

 

So many legions have their flaws but at least they are clarified. Red thirst, Genetic mutation, cybernetic implants. Hidden but clearly defined. Only the freaking wolves get this weird "more mysterious than everyone else" treatment.

I know I don't mean to come off as a wolf hater, I actually love the legion (they were my first 40k army ever) and I like a lot of the expanded stuff, such as the use of Vlka Fenryka as their name and all the culture they have.

 

I just hate the way their flaws are always painted in a positive light while everyone else is "shades of gray" because of their genetic, psychological, or personal flaws. The wolves should be the same as everyone else, but no instead BL acts like a radical inquisitor, "oh no these mutations are being used for the good of the Imperium! So they aren't a flaw anymore!"

I know I don't mean to come off as a wolf hater, I actually love the legion (they were my first 40k army ever) and I like a lot of the expanded stuff, such as the use of Vlka Fenryka as their name and all the culture they have.

 

I just hate the way their flaws are always painted in a positive light while everyone else is "shades of gray" because of their genetic, psychological, or personal flaws. The wolves should be the same as everyone else, but no instead BL acts like a radical inquisitor, "oh no these mutations are being used for the good of the Imperium! So they aren't a flaw anymore!"

i don't think the wulfen-"mutation" wasn't planned from the big E - after all, the VIth Legion was founded as part of the threefold, with a specific task in mind (mostly exactly what they did later - be the big E's executioners), and he used parts of the canis DNS for the gene-seed if i remember it right from Deliverence Lost

 

the space wolves are special snowflakes 'cause the Emperor made them special from the start - not thanks to some rnd flaw^^

They just shook a box of doggie treats at the landing zone - every Wulfen in a 25 mile radius would hear that.

 

For the unruly ones, the custodes had to bring out the archeotech vacuum cleaners to scare them into submission. Truly this was heroic task that left many Custodes with an additional name to add to their rolls.

Fool....what have you done? 

1000 wolf players will descend upon you in a nerd rage that hasnt been seen since the days matt ward.....

Always layers of unnecessary complexity with the freaking wolves. They have psykers who aren't psykers, mutated marines who aren't mutated, and wolves that aren't wolves. Swish swoosh, Such mystery, so secret, much suspicion.

 

So many legions have their flaws but at least they are clarified. Red thirst, Genetic mutation, cybernetic implants. Hidden but clearly defined. Only the freaking wolves get this weird "more mysterious than everyone else" treatment.

Yeah........... Honestly I think it's just the fanbase that's doing that.

 

Because everything I've read, is pretty clear cut. The Wulfen are Wulfen. Period. Whether they be recruits or aged veterans.

 

From there, unless it is Chaos-fuelled, you get two types of Wulfen. The Wulfen who are rabid, and the Wulfen who are instinctual. The instinctual Wulfen are those who don't run around killing everything because they recognize their fellow Space Wolves as pack mates and specific individuals as "alphas". The rabid ones, well think "Ol' Yeller, come back Yeller".

 

Most of the 13th Great Company(circa 40K) are the instinctual Wulfen with the Wulfen in the mainstream Chapter usually being rabid with some exceptions.

 

When it comes to the Flaw and the Blood Angels, in 30K they were executed without exceptionbecause their existence was a secret even from the Legion itself. When you get to 40K, their treatment varies from Chapter to Chapter. Some Chapters lock them up in stasis pods until they are deemed necessary for a really intense battle, others kill them right away, some send them to the closest battlefield as a type of penance thing and mercy kill them afterwards, etc etc etc.

 

But on topic, I doubt the Wulfen were killed after Prospero. The 13th Great Company got the idea of keeping them around from somewhere after all, although necessity is the mother of invention, both technological and cultural.

They just shook a box of doggie treats at the landing zone - every Wulfen in a 25 mile radius would hear that.

For the unruly ones, the custodes had to bring out the archeotech vacuum cleaners to scare them into submission. Truly this was heroic task that left many Custodes with an additional name to add to their rolls.

Fool....what have you done?

1000 wolf players will descend upon you in a nerd rage that hasnt been seen since the days matt ward.....

Please. That's beyond water off a duck's back to anyone but the greenest of the green Wolf Players. I don't think I'd left the GW with my first Wolf purchase back in the day before those 'jokes' started tongue.png.

 

Always layers of unnecessary complexity with the freaking wolves. They have psykers who aren't psykers, mutated marines who aren't mutated, and wolves that aren't wolves. Swish swoosh, Such mystery, so secret, much suspicion.

So many legions have their flaws but at least they are clarified. Red thirst, Genetic mutation, cybernetic implants. Hidden but clearly defined. Only the freaking wolves get this weird "more mysterious than everyone else" treatment.

Yeah........... Honestly I think it's just the fanbase that's doing that.

Because everything I've read, is pretty clear cut. The Wulfen are Wulfen. Period. Whether they be recruits or aged veterans.

From there, unless it is Chaos-fuelled, you get two types of Wulfen. The Wulfen who are rabid, and the Wulfen who are instinctual. The instinctual Wulfen are those who don't run around killing everything because they recognize their fellow Space Wolves as pack mates and specific individuals as "alphas". The rabid ones, well think "Ol' Yeller, come back Yeller".

Most of the 13th Great Company(circa 40K) are the instinctual Wulfen with the Wulfen in the mainstream Chapter usually being rabid with some exceptions.

When it comes to the Flaw and the Blood Angels, in 30K they were executed without exceptionbecause their existence was a secret even from the Legion itself. When you get to 40K, their treatment varies from Chapter to Chapter. Some Chapters lock them up in stasis pods until they are deemed necessary for a really intense battle, others kill them right away, some send them to the closest battlefield as a type of penance thing and mercy kill them afterwards, etc etc etc.

But on topic, I doubt the Wulfen were killed after Prospero. The 13th Great Company got the idea of keeping them around from somewhere after all, although necessity is the mother of invention, both technological and cultural.

If what you say is true...answer would probably be 1. Rabid wulfen put down, 2. Instinctual wulfen kept

Another thing to think about is that Russ ordered the 13th to hunt down the traitors. I doubt he had his own guys put down. I think any wulfen or any others that manifested the mark from the battle were transferred over to the 13th before he sent them hunting.

In the very old fluff the 13th company were sent into the eye after Prospero to hunt down the remaining 1k sons.  IIRC theye is some sort of portal on Prospero that the Sons fl;ee into and the 13th follow them through.

Originally that's how it went, although originally it was Leman Russ who led the charge. Of course originally it was supposed to be a legendary saga told from the point of view of 40K, like how the defences at Cadia were ordered by the Emperor himself following the very First Black Crusade.

 

So instead it will probably be more like the Heresy ends, and then Leman Russ either orders or leads the 13th Company in the Hunt for Magnus.

  • 2 weeks later...

Russ didn't lead the 13th Great Company anywhere... It was a number of years (7 I believe after the Emperors ascension to the Golden Throne) that Russ was struck by a vision and led his retinue away, leaving Bjorn behind to oversee the Space Wolves.

 

The 13th Company was long gone before then. The issue with Wulfen is trying to seek a definitive answer, because different authors have created different versions of them.

 

Bill King had a wulfen from an aspirant named Kjel, who attacked Ragnar on his trials as he had been driven mindless by the Canis Helix... Initial stages of the implantation require the initiate to consume vast amounts of protein etc to fuel the changes to their body, so they must hunt. The wolf took over Kjel and he tried t hunt Ragnar. Only when his death came did he become more lucid. In other parts of the same book you hear of aspirants who were going mad and dashed their brains against their cell walls.

 

Skip forward a few books and you get the prologue where a warrior unleashed the wulfen and ran from his pack in shame and Ragnar brought him back. The book then goes on to the recovery of the Spear of Russ and how almost the entire chapter turned wulfen due to a spell being cast by Madox who is trying to also bring Magnus back to the material realm. We also meet the 13th company who have gold pinned eyes and are slowly turning wulfen. Also in the book we see a Space Wolf go mad with the wulfen, and I believe he is again brouh back

 

Chris Wraight shows a character giving in to the Wulfen slowly, either Redpelt or Helfist, due to a profound grief for th loss of his pack leader and presumably the desire for revenge.

 

In IA11 we have Bran Redmaw who seems to be able to switch back and forth, but keeps his wulfen state a secret and fights alone should it manifest, is it because he is afraid he will kill is own or be unable to turn back, or is it a fear that outsiders will see him as a wulfen with his men and he will have the chapter censured.

 

I cant remember the fluff in codex eye of terror, but they can be led by a wolf priest and the 2003 Games Day model was a special character  with his own little spiel, as a leader of Wulfen.

 

The Rune Priest in Prospero Burns wasn't "Next Wintered" for going Wulfen, but for unwittingly becoming a traitor and allowing the warp in.

 

There are also probably other wulfen examples I do not know about.

 

So there is no one answer to what a wulfen is or was, as they are no longer in the game. And the 40K Space Wolves kept them a secret because they feared the inquisition would excommunicate the chapter for genetic deviancy if the wulfen came to light. As for 30K who knows until we get something from FW.

 

As to the OP's question. No they weren't all  put down

The Codex Eye of Terror was the 13th Company's introduction(reintroduction? I wasn't involved in 40K at the time) to the game and the Wulfen armies were supposed to be where the 13th Company followed the 13th Black Crusade back into realspace. I can't recall the exact background behind that particular bit.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.