Fulminata Posted September 22, 2015 Share Posted September 22, 2015 Can a Dark Talon start a game in hover mode, on the table round 1 then go back to aircraft mode? Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/ Share on other sites More sharing options...
Crazy Jay Posted September 22, 2015 Share Posted September 22, 2015 Only if you start it on a sky shield landing pad Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4178350 Share on other sites More sharing options...
Fulminata Posted September 22, 2015 Author Share Posted September 22, 2015 Thank you for the clarification. Don't have the rules in front of my, but I am working on a 1500 point pure Ravenwing list and want to bring in my new Dark Talon. I was just on the rules forum and looked at one about pure Ravenwing deployment about if there is an flyer in the list, does it drive wverything in reserve. 'Deployed as normal' indicates I would deploy as normal if I placed everything on the table and the flyer would be able to come in starting second round. Don't really want to duplicate that argument here. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4178364 Share on other sites More sharing options...
Brother dean Posted September 22, 2015 Share Posted September 22, 2015 Yeah, dont start that... BGB, Vehicle section, Fliers, First line: "Fliers must start in Reserves." (paraphrased the rest: Only if you have a rule that specifically mentions that a flyer can start on the table IE: Skyshield's rule...) Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4178434 Share on other sites More sharing options...
dtse Posted September 22, 2015 Share Posted September 22, 2015 Yea. Dark talon dropping a massive vortex turn 1 would be sweet. Alas.... Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4178451 Share on other sites More sharing options...
SnakeChisler Posted September 22, 2015 Share Posted September 22, 2015 I'm taking mine most games and explained how it works with the strike force and everyone so far has agreed if the Strike Force starts on the table it gets bumped into standard reserve as per the BRB. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4178464 Share on other sites More sharing options...
ValourousHeart Posted September 22, 2015 Share Posted September 22, 2015 Yeah that is how my group understands it. And the auto arrive turn 2 only applies if everything starts in reserve. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4178471 Share on other sites More sharing options...
Fulminata Posted September 22, 2015 Author Share Posted September 22, 2015 And that is how I will run it as well. Thanks for all the rules clarifications. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4178515 Share on other sites More sharing options...
Brother dean Posted September 22, 2015 Share Posted September 22, 2015 I like my support squadron with a Dark Shroud to survive the first turn then have a guaranteed 2nd turn arrival for the plane.. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4178715 Share on other sites More sharing options...
Knight Angels Posted November 9, 2015 Share Posted November 9, 2015 Why does the nephilim jetfighter not have hover mode? And which one of the two flyers would you recommend over all? cheers Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4220609 Share on other sites More sharing options...
Brother dean Posted November 9, 2015 Share Posted November 9, 2015 Why does the nephilim jetfighter not have hover mode? And which one of the two flyers would you recommend over all? cheers A.) Because it doesn't have it. It started its fluff life as an air superiority fighter (F-22) (really it is an A-10 in the rules but nobody told the fluff writers) B.) Because the Dark Talon has it and is supposed to fill the Vtol close air support roll (Harrier) C.) Why would you voluntarily give up two shots a turn and the "need 6s to be hit" by changing from a zooming flyer to a skimmer? They are both really ground attack craft with Strafing run but for my money, Dark Talon. Flying Vindicator with chance of D Weapon... Always Dark Talon. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4220641 Share on other sites More sharing options...
TheAvengingKnee Posted November 9, 2015 Share Posted November 9, 2015 I honestly don't really like either of them, they eat a lot of points and they die pretty easy or they jink and there damage goes terrible. If they were cheaper they would make a better alpha strike unit but they are just to many points. The Ravenwing Strike Force is pretty specific they are either all in reserve or all on the board(as you cannot deploy to reserves the flyers) Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4220646 Share on other sites More sharing options...
Brother dean Posted November 9, 2015 Share Posted November 9, 2015 The Ravenwing Strike Force is pretty specific they are either all in reserve or all on the board(as you cannot deploy to reserves the flyers) All in reserves or deploy as normal... Normal for fliers is in reserve... Nowhere in that rule does it say "All on the board". My 2p and your mileage may vary... Edit: But to keep everyone happy I usually run a RW Support Squadron formation on the table turn one and then bring the RW SF on in the 2nd because it is nice knowing when the flier will show up. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4220675 Share on other sites More sharing options...
Knight Angels Posted November 9, 2015 Share Posted November 9, 2015 How many rockets can the nephilim shoot per round? Is one rocket = one weapon? Thanks Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4220681 Share on other sites More sharing options...
Lostrael Posted November 9, 2015 Share Posted November 9, 2015 Shooting one missile counts as a fired weapon. You can fire up to 4 weapons if the flyer moved at combat or cruising speed. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4220695 Share on other sites More sharing options...
Loar Posted November 10, 2015 Share Posted November 10, 2015 Correct me if Im wrong but I believe you can fire more than 4, its just any after the first 4 would have to be snapshots. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4220963 Share on other sites More sharing options...
Knight Angels Posted November 10, 2015 Share Posted November 10, 2015 So he can normaly not shoot all 6 rockets in one game because of starting in reserve? Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4221005 Share on other sites More sharing options...
Lostrael Posted November 10, 2015 Share Posted November 10, 2015 Correct me if Im wrong but I believe you can fire more than 4, its just any after the first 4 would have to be snapshots. Of cause you are right... Sorry, it has been some time since I used a Nephilim Jetfighter... Still trying to create a vortex with my Dark Talon. It just never happens. So he can normaly not shoot all 6 rockets in one game because of starting in reserve? Nope. You cannot shoot all 6 rockets in the same turn with full ballistic skill. You can try snapshots, but I think that would be a waste. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4221194 Share on other sites More sharing options...
Brother dean Posted November 10, 2015 Share Posted November 10, 2015 So he can normaly not shoot all 6 rockets in one game because of starting in reserve? ? Four weapons a turn. 2nd, Las, HB, Missile, Missile 3rd, Las, HB, Missile, Missile 4th, Las, HB, Missile, Missile 5th, Las, HB roll for 6th.. That totally doesnt take into account that a HB will not scratch most armored targets that the rest of the loadout is equipped to take out and you may choose to fire another missile in its place... Edit, Edit... Well I may have learned something new... Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4221198 Share on other sites More sharing options...
march10k Posted November 10, 2015 Share Posted November 10, 2015 Correct me if Im wrong but I believe you can fire more than 4, its just any after the first 4 would have to be snapshots. Of cause you are right... Sorry, it has been some time since I used a Nephilim Jetfighter... Still trying to create a vortex with my Dark Talon. It just never happens. I still haven't gotten a 6 with my shadowsword, either Why does the nephilim jetfighter not have hover mode? And which one of the two flyers would you recommend over all? cheers A.) Because it doesn't have it. It started its fluff life as an air superiority fighter (F-22) (really it is an A-10 in the rules but nobody told the fluff writers) Nah, the avenger strike fighter is the better A-10, the nephilim's air-ground ability is garbage against tanks, it's more of a flying anti-troop platform. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4221286 Share on other sites More sharing options...
Master Avoghai Posted November 12, 2015 Share Posted November 12, 2015 Correct me if Im wrong but I believe you can fire more than 4, its just any after the first 4 would have to be snapshots. Of cause you are right... Sorry, it has been some time since I used a Nephilim Jetfighter... Still trying to create a vortex with my Dark Talon. It just never happens. Sorry I had to do this :rolleyes: http://i2.photobucket.com/albums/y50/Masteravoghai/Rapports%20de%20bataille/1087CB96-B6A8-446E-A565-C937A323CDC0.jpg :lol: Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4222873 Share on other sites More sharing options...
Knight Angels Posted November 12, 2015 Share Posted November 12, 2015 Nice ^^. Did it made any damage? Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4222889 Share on other sites More sharing options...
Lostrael Posted November 12, 2015 Share Posted November 12, 2015 @ Master Avoghai: I've seen that before and envy you. Next chance will be the big X-mas battle. So fingers crossed may be Santa Logan will get a special gift this year. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4223011 Share on other sites More sharing options...
Master Avoghai Posted November 13, 2015 Share Posted November 13, 2015 Nice ^^. Did it made any damage? 6 + 1d6 HP... (^^) Btw, I was surprise to see that actually you have no way to harm the passengers : the LR loses its HP and then the passengers disembark. No explosion, no roll to wound, no particular roll because it's a Dweapon... It's strange to see that I could have made more damages with a simple melta (LR wrecked and passengers wounded) Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4223839 Share on other sites More sharing options...
Cypher 102 Posted November 13, 2015 Share Posted November 13, 2015 Keep in mind when that after you roll on the Destroyer Weapon chart for vehicles that on a 2+ the vehicle takes a penetrating hit that causes it to lose X hull points instead of 1. So you still get to roll on the penetrating hit table and the weapon is AP 2. And ironically yes a melta is more likely to get an explode result. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/#findComment-4223885 Share on other sites More sharing options...
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