TheAvengingKnee Posted November 13, 2015 Share Posted November 13, 2015 Are the the dark Talons really worth taking? I have a list I want to run with a couple as support for some Imperial Knights, the dark talons seem like they can make back their points so fast with a decent round of shooting. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/page/2/#findComment-4224225 Share on other sites More sharing options...
Hidicul Posted November 16, 2015 Share Posted November 16, 2015 I fielded mine for the first time last weekend against nids. It first shot was a direct hit with double ones placing the vortex right in the middle of his army. Even without the vortex though, your still firing a strength 10 ap 2 blast weapon. Honestly I think the Dark Talon is the better of our fliers except against other fliers. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/page/2/#findComment-4226674 Share on other sites More sharing options...
TheAvengingKnee Posted November 16, 2015 Share Posted November 16, 2015 One of my normal opponents plays CSM and almost always uses helldrakes, seems like they would get brought down really fast, against other people they seem like they would be better. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/page/2/#findComment-4226707 Share on other sites More sharing options...
Hidicul Posted November 16, 2015 Share Posted November 16, 2015 Does he use the slammer or the cannon? If he is ushering the cannon then yes, if he uses the flanker then he would have to rely on the vector strikes which are easy to prevent with a flier. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/page/2/#findComment-4226779 Share on other sites More sharing options...
TheAvengingKnee Posted November 17, 2015 Share Posted November 17, 2015 How do you prevent them with a flyer and get in range to shoot the main gun? he just uses the flamer on the 2 he normally fields. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/page/2/#findComment-4227368 Share on other sites More sharing options...
GreyCrow Posted November 17, 2015 Share Posted November 17, 2015 Why does the nephilim jetfighter not have hover mode? And which one of the two flyers would you recommend over all? cheers A.) Because it doesn't have it. It started its fluff life as an air superiority fighter (F-22) (really it is an A-10 in the rules but nobody told the fluff writers) B.) Because the Dark Talon has it and is supposed to fill the Vtol close air support roll (Harrier) C.) Why would you voluntarily give up two shots a turn and the "need 6s to be hit" by changing from a zooming flyer to a skimmer? They are both really ground attack craft with Strafing run but for my money, Dark Talon. Flying Vindicator with chance of D Weapon... Always Dark Talon. Actually, just a clarification, in Hover mode you still get Skyfire. The Flier is treated as a Fast Skimmer but it still has the Skyfire rule as for it being a flier should you choose to fire with Skyfire this turn. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/page/2/#findComment-4227378 Share on other sites More sharing options...
Brother dean Posted November 17, 2015 Share Posted November 17, 2015 Why does the nephilim jetfighter not have hover mode? And which one of the two flyers would you recommend over all? cheers A.) Because it doesn't have it. It started its fluff life as an air superiority fighter (F-22) (really it is an A-10 in the rules but nobody told the fluff writers) B.) Because the Dark Talon has it and is supposed to fill the Vtol close air support roll (Harrier) C.) Why would you voluntarily give up two shots a turn and the "need 6s to be hit" by changing from a zooming flyer to a skimmer? They are both really ground attack craft with Strafing run but for my money, Dark Talon. Flying Vindicator with chance of D Weapon... Always Dark Talon. Actually, just a clarification, in Hover mode you still get Skyfire. The Flier is treated as a Fast Skimmer but it still has the Skyfire rule as for it being a flier should you choose to fire with Skyfire this turn. I will have to look for that and I think that you are wrong on that point. Fliers get Skyfire as part of being a flyer... Skimmers dont. But that wasnt what I meant. When it switches to a Fast Skimmer it can be hit with normal BS and it is just AV11. Part of the magic that keeps flyers alive is Snapshots. It is a tactical gamble to just throw that away. A gamble that depends on a great many things like field position, terrain and opponent fire arcs. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/page/2/#findComment-4227403 Share on other sites More sharing options...
Fulminata Posted November 17, 2015 Author Share Posted November 17, 2015 I try to vector my Dark Talon for a great strike at a target were of Dark Angels are ready to destroy what ever is left. I know aircraft don't last long in these, games, but if destroys its target and everything else, small victory Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/page/2/#findComment-4227418 Share on other sites More sharing options...
Jazzhands Posted November 17, 2015 Share Posted November 17, 2015 Fly it straight over! On in turn two with a rift cannon shot. Off on turn three after jinking. Back on turn four Repeat. If you are playing rw chances are your games will be long as double jink bikes are so hard to kill Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/page/2/#findComment-4227735 Share on other sites More sharing options...
TheAvengingKnee Posted November 17, 2015 Share Posted November 17, 2015 well on turn 2(if he goes 2nd, 3 if first) he can vector strike it pretty easy if the helldrake comes in with 2 odds are good at least 1 will. can't jink the vector strikes from a helldrake so if they come on after I shoot they have a decent chance of shredding it. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/page/2/#findComment-4227775 Share on other sites More sharing options...
Jazzhands Posted November 18, 2015 Share Posted November 18, 2015 Sorry didn't realise we were specifically talking vs hell chickens. I just let my support squadron intercept them. It usually brings them down Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/page/2/#findComment-4228062 Share on other sites More sharing options...
GreyCrow Posted November 18, 2015 Share Posted November 18, 2015 @Brother Dean : But switching down to Hover Mode, as part of the rules, doesn't change the unit type to Fast Skimmer. I've read the rules very carefully in both English and French, and the Flier is still a Flier and still has Skyfire. It's not a Fast Skimmer, it's a Flier in Hover Mode. It's not because it's moving slower that the targeting system stops working :p But it's because it's moving slower that it can be hit much faster. Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/page/2/#findComment-4228074 Share on other sites More sharing options...
SnakeChisler Posted November 18, 2015 Share Posted November 18, 2015 @Brother Dean : But switching down to Hover Mode, as part of the rules, doesn't change the unit type to Fast Skimmer. I've read the rules very carefully in both English and French, and the Flier is still a Flier and still has Skyfire. It's not a Fast Skimmer, it's a Flier in Hover Mode. It's not because it's moving slower that the targeting system stops working But it's because it's moving slower that it can be hit much faster. Wow good spot I assumed it was just turning into a fast skimmer When I read the Hover mode in the BRB it clearly doesn't change from a Flyer its just treat as a fast skimmer for movement purposes Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/page/2/#findComment-4228184 Share on other sites More sharing options...
Brother dean Posted November 18, 2015 Share Posted November 18, 2015 @Brother Dean : But switching down to Hover Mode, as part of the rules, doesn't change the unit type to Fast Skimmer. I've read the rules very carefully in both English and French, and the Flier is still a Flier and still has Skyfire. It's not a Fast Skimmer, it's a Flier in Hover Mode. It's not because it's moving slower that the targeting system stops working But it's because it's moving slower that it can be hit much faster. Wow good spot I assumed it was just turning into a fast skimmer When I read the Hover mode in the BRB it clearly doesn't change from a Flyer its just treat as a fast skimmer for movement purposes The Skyfire rule actually states that a ZOOMING Flier can choose to shoot skyfire or not... When you switch to hover mode you arent ZOOMING anymore therefore you cannot choose to fire skyfire. I also point you to the last line of the "Hover" box; "If a Flyer is Hovering it is treated exactly as a Fast Skimmer. This makes it [the flyer] more manoeuverable but often limits the number of weapons it can fire." So yes, 2 shots just like a fast skimmer. Sorry but I do not think your reading of the rules means what you think it means.... http://i172.photobucket.com/albums/w20/fred40k2002/family/smilies/princess-bride-14.jpg However you DO keep Strafing Run in Hover mode... Link to comment https://bolterandchainsword.com/topic/314012-dark-talon-rules-sanity-check/page/2/#findComment-4228374 Share on other sites More sharing options...
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