Jump to content

Recommended Posts

Howdy Guys and Girls :)

 

I want to do a Questoris Knights army soon, I ordered the following stuff so far:

 

- Questoris Knight Errant

- Questoris Knight Megaera

- Cerastus Knight Atrapos

 

what else should i get for a good working Knights army? any ideas/tips?^^

Oh didn't realize the atropos was out. It has a freaking lightsaber!

 

Gonna have to disagree about it being as bad as the mageara. It might not be the most efficient knight, but its very useable, and fun to boot. Its a knight with a lightsaber and a black hole gun for omnissiah's sake.

 

Seriously though, I'd get a case next Atia. As far as models Id go with a paladin. You could use more basic knights. Its a shame wardens aren't allowed yet.

The Atropos isn't bad. While its main gun isn't some world ending, 'woe to mine enemies', make them suffer ray, it is still fairly good. In addition, it has a ranged D weapon (albeit only 8") and a seventh hull point. Combined with Ionic Flare Shield and sacred autosimulacria, and you have the toughest knight. The gun is also good against infantry and vehicles in equal measure (armorbane helps a ton) and the chance of a vortex is great. I want one so much.

 

The magaera, on the other mechanical claw, is the same points for less firepower, lower initiative, less attacks, worse guns, etc., etc., etc. sigh.

 

On the OP:

Get a Cerastus Castigator and make him an arbalaster. So amazingly great. Since you seem to be going for mechanicum knights, a styx is also great (and another excellent candidate for abalaster.)

Edited by librisrouge

The new Knight is... i don´t know. The light sabre is cool but the other weapon.... I like the look of the Magaera, but it´s main weapon is too weak. Maybe if you run in in a group of three or in combination with a Styrix.

 

That´s my list.

 

+++ House Taranis (2500pts) +++
 
++ Questoris Knight Crusade Army (Age of Darkness) (2500pts) ++
 
+ HQ (455pts) +
 
Seneschal (455pts)
Questoris Knight Paladin
-2x Bio-corrosive rounds for its heavy stubbers, Occular Augmetics, Rapid-fire battlecannon
 
+ Troops (790pts) +
 
Scion Martial (405pts)
Questoris Knight Paladin
-2x Bio-corrosive rounds for its heavy stubbers, Occular Augmetics, Rapid-fire battlecannon
 
Scion Martial (385pts)
-Questoris Knight Errant
-Bio-corrosive rounds for its heavy stubbers, Occular Augmetics
 
+ Elites (415pts) +
 
Preceptor (415pts)
-Cerastus Knight-Castigator
-Occular Augmetics
 
+ Fast Attack (410pts) +
 
Scion Uhlan (410pts)
-Cerastus Knight-Lancer
-Occular Augmetics
 
+ Heavy Support (430pts) +
 
Scion Arbalester (430pts)
-Questoris Knight Styrix
 
The idea is to make good use of the special rules of my knights. The Preceptor will work close together with the Arbalester. The Styrix will be my AA-Knight. With his great range, high strength, skyfire and interceptor (from the Preceptor) he should guarantee me air superior. Cause both knights use weapons that have no templates they both profit from the Preceptors overwatch. Additionally the Scion Uhlan will profit from the Preceptor´s special rule regarding the reserve dice throw.
The Uhlan will flank and be my CC Tank Hunter.
The Seneschal and both Scion Martial will whip up whatever crosses their way and secure Mission objects.
That´s the plan. Actual i found nobody who´s willing to face this list.
 
Maybe this gives you an idea for your own list and your next purchase.

My typical list is, at 2k:

Seneschal Lancer

Martial Paladin x2

Martial Errant

Arbalaster Castigator

 

I works really well because five knights is tough at 2k for enemies to overcome. Plus, the Castigator just swats flyers out of the sky, even without interceptor.

 

Looking at the new knights gun, I like it for a few things. First, AP2. So often the Errant gets espoused because it offers ranged AP2 to a knight army. Now he has some competition. Plus, he gets the benefits of melta (2d6 pen) at all ranged so he does not have to get close unless he wants to. Since he can hang back, the defensive upgrades are more worthwhile, especially Ionic Flare Shield. Don't forget the chance of dropping a vortex either. Finally, concussive is great for some Gargantuan Creature Busting. If you can wound a Wraithknight with that gun on the way in, it is now I1 and you'll kill it before it even goes.

 

As far as the whole knight goes, I like that it should always have occular augmetics, if only for that short ranged D shot. Makes it really count.

The styrix is a great knight but it does not get much play because it is the only knight not allowed in 40k. I proxied it once and I'd love to have on in my standard list. Grav plus that volkite weapon is a great weapon pairing for any situation and the rad cleanser means it tears hordes apart if it gets to bring all of its weapons to bear at once.

The Atrapos is bad because it loses a hull point every time it uses its Str 8, 36" range gun. An Errant has a Str 9, 36" range gun and doesn't lose a hull point everytime it shoots. The Magaera is bad because its underpowered for its cost.

 

SJ

He loses a HP every time you throw a 1. A littlebit like "Gets Hot". Other knights do the job better. The Styrix got 5 shots with S8 DS2. The Template of the Atrapos didn´t make it for me. As Long as your Opponent is not a complete noob, he will deploy his squads in loose formation. That means you will get 3 maybe 4 models under the template. Not enougth to earn his points. Same for the Magaera.

The Atrapos balances a Gets Hot! analogue against an extra Hull Point, an It Will Not Die! analogue and an equal possibility of leveling a Vortex pie plate.  That's more than a fair shake.

Edited by CommodusXIII

The Atrapos is bad because it loses a hull point every time it uses its Str 8, 36" range gun. An Errant has a Str 9, 36" range gun and doesn't lose a hull point everytime it shoots. The Magaera is bad because its underpowered for its cost.

 

SJ

You actually got that wrong, only on a roll of "one" he loses a hullpoint, one in six chance ^^ and ALSO it is a one in six chance the weapon becomes a vortex explosion, I mean, thats pretty amazing.

 

This knight is the thoughest around, dont forget that ;)

I'd consider the Atrapos to being a Strong Candidate for Seneschal though the +50pts makes him an EVEN BIGGER TARGET.

 

But, +1BS/WS/Invuln seems like a pretty good trade-off to me. You also get to re-roll Warlord Trait in the hopes of getting IWND meaning that it has 2 Separate Regeneration Chances due to Blessed Autosimulacra and It Will Not Die! essentially stacking.

 

BS5 means his Graviton Singularity is also that much more Accurate and the +1 To Invuln means that, outside of CC, hes got a 3++ That reduces the Strength of shots coming his way by -1/-2.

 

BS5 Twin-Linked Shooting when Targeting another Super-Heavy or GMC means that single D shot is MUCH less likely to miss and concussing it with the Graviton Singularity on the way in can be all you need to wreck face.

 

Also, hes finally a reason to Upgrade a Knight with Occular Augmentics to re-roll a 1 on the D Chart with Shooting under 12", which his Lascutter is.

 

+++

 

For the Rest of the List, I'd personally take an Acheron as a Perceptor for an Intercepting Hellstorm Ap3 Flamer and a Styrix for Arbalestor for S8 Tank Hunter & Skyfire which can also gain interceptor when within 6" of the Perceptor.

 

For Scion Martial, I'd take either a Paladin, Errant or Castigator since they're the cheapest options.

 

An Uhlan Lancer is also a decent Choice due to Hit & Run.

 

Otherwise, I'm just taking more Acheron's and Styrix' in Perceptor and Arbalestor Roles

 

+++

 

I can't actually recommend the Magera, I'm not too fond of it when its Brother-Chassis has the Holy CHOOOM

Edited by Slipstreams

Well, no Internet on my pc sucks a bit :/

 

Thanks for all the replies^^

 

As i plan on a big force, i went with the rule of cool for the first three - i'm also a fluff player and the megaera is Vyronii's High King in lore, means i need to make him work somehow :|

 

Looks like a Paladin is next, after that a Warden once FW has updated their list with book VI^^

It isn't that the Magaera is bad per se, it is that it has some real flaws compared to other knights. It is the toughest second toughest knight, now that the Atrapos has that title, and having three guns is kinda cool. Plus, no knight is outright bad. Simply being a super heavy walker puts a model in one of the best unit classes in the game. With its toughness bonuses, plus the benefits of Seneschal, you're looking at a warlord that is fairly hard to kill compared to most armies, so you're probably not going to give up StW very often Attia.

I like the Maegera quite a bit, and have one in the queue behind my Lancer project. If everyone only ever took the absolute best units, 40K/30K would be very bland. Edited by CommodusXIII
  • 2 weeks later...

Just want to say thanks you all again^^

 

My dream list will probably look like that (lance names are just for fluff, not formations keep that in mind, i also include upcoming FW stuff from the next book):

 

  • High King - Questoris Knight Megaera (yeah i know, but fluff wants it :p)
  • Seneshall - looks like FW will allow some custom wargear for your seneshalls, so i'll wait and look what cool stuff we get

 

  • Paladin Lance - 3 Questoris Knight Paladins
  • Errant Lance - 3 Questoris Knight Errants
  • Cerastus Lance - 1 Cerastus Knight Atrapos, 1 Cerastus Knight Archerus, 1 Cerastus Knight Lancer
  • Tripartite Lance - 1 Questoris Knight Warden, 1 Questoris Knight Crusader, 1 Questoris Knight Gallant

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.