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2k Taghmata


Frater Cornelius

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Wow, really not used to running such small armies. Usually the model count goes beyond 40 models, closer to 60. This isn't even half of that :D

+++ New Roster (2000pts) +++

++ Mechanicum: Taghmata Omnissiah (Age of Darkness) (2000pts) ++

+ HQ (345pts) +

Magos Prime (345pts) [Abeyant, Archmagos Prime, Cortex Controller, Cyber-familiar, 3x Cyber-occularis, Djinn-skein, Machinator Array, Myrmidax, Phased Plasma-fusil, Phased Plasma-fusil]

+ Troops (865pts) +

Castellax Class Battle-Automata Maniple (105pts) [Castellax]

Castellax Class Battle-Automata Maniple (105pts) [Castellax]

Castellax Class Battle-Automata Maniple (105pts) [Castellax]

Thallax Cohort (275pts) [2x Phased-Plasma Fusil, 6x Thallax]

Thallax Cohort (275pts) [2x Phased-Plasma Fusil, 6x Thallax]

+ Heavy Support (790pts) +

Myrmidon Destructors (500pts) [4x Graviton Imploder, 4x Myrmidon Destructor, Triaros Armoured Conveyor]

Myrmidon Lord [Graviton Imploder]

Thanatar Class Siege-automata Maniple (290pts) [Enhanced Targeting Array, Paragon of Metal, Thanatar]

When not faced with overwhelming Deep Strike, I will drop the Cyber Occularis and add Enhanced Targeting System on the Castellax.

One thing I am a bit worried about is the cost of that Magos. 300pts for a 3W model seems a bit..risky.

Thoughts on the list?

Cheers msn-wink.gif

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Did not notice that extra wound. That is certainly a good thing. Thanks for pointing that out ;)

 

I have wondered two things.

1) I feel like I am a bit light on counters to AV13 and higher, specifically Knights. Do you think making the Thallax into Tank Hunters would solve that issue?

 

2) Would Volkite Culvs make sense on Destroyers? It would mean absolute murder against infantry, but makes me weaker against T7 and higher.

 

Thoughts?

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Did not notice that extra wound. That is certainly a good thing. Thanks for pointing that out msn-wink.gif

I have wondered two things.

1) I feel like I am a bit light on counters to AV13 and higher, specifically Knights. Do you think making the Thallax into Tank Hunters would solve that issue?

2) Would Volkite Culvs make sense on Destroyers? It would mean absolute murder against infantry, but makes me weaker against T7 and higher.

Thoughts?

1) I probably wouldn't. You could run Secutors in the Triaros instead of Destructors. Run them with Graviton for the haywire (because for some reason the Imploders don't have it...), delete vehicles when you deploy them.

2) Answered your own question :P It's your call.

That's a lot of points in your Archmagos at 2k. Another thought, you could almost run this as Cybernetica if you found the points for one more Castellax and ran them as 2 units of 2 each.

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I'd split one thallax into two tank hunting units.

 

This would cost me an additional 70pts. An alternative would be to just play two units of 3 Thallax and take 20 Thralls to block and tarpit the enemy. This would open up a whole lot of extra points at the cost of firepower.

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It's 55 points by my count? You could drop one Myrmidon (4 is probably plenty) and have points left over.

 

You can also shave a lot of points off your main dude, he's pretty crazy expensive. I mean you spent 70 points just on the Skein and cyber-occularis. And frankly he's not even adding all that much with a pair of plasma fusils. You could take a Magos Dominus with the relic cortex and a bunch of survival gear, and get 2 more castellax in there for roughly the same cost. Run one unit of three with him as your hammer unit, and two singles for support.

 

Or bring something like this: Archmagos Prime, Ordinator, Cyber-familiar, Cortex Controller, 2 power fists, Photon Thruster, Abeyant. With Lance, Armourbane, and AP2, the photon thruster actually becomes quite lethal against vehicles. Overkill! This guy is 245 points before you add any support gear like the Skein. His main problem is his T5.

 

I use roughly the same guy, except I take Lachrimallus, graviton imploder, chainfist and rad grenades, and stick him with the Myrmidons. He can tank some wounds for them, gives them move through cover, and they give him preferred enemy everything. This may be a good choice if you decide to go for the Adsecularis unit (I run two 10-strong units with just rite of pure thought. 50-point fearless scoring units that come back on a 5+ if destroyed, what's not to love).

 

One of these days I want to try a Malaghra with master-crafted paragon blade/fist, array, rad grenades, and furnace for the ultimate screw you character. Put him in a Triaros with a bunch of Scyllax, and go shred stuff.

 

Oh, and I almost forgot, my Castellax never leave home without a pair of flamers, especially now that they can always fire both and the mauler.

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You have the firepower to kill marines dead but I'd say you are a bit light on busting heavier armor.

Maybe give the Thallax melta gun and bombs for that duty?

While I love the Thanatar model I'm not sure he is worth his points.

The Thanatar is hell against cover-based armies like Bikes, both of the Scar and Raven variant, Nids and Eldar.

@ Terminus - I agree on the cost of the Magos. I will re-evaluate this entry. I also agree that 4 Myrmidons get the job done quite nicely. While they might not finish a Wraithknight in cover in one go... actually, with the amount of cover reducing going around here they may very well do it. Nevermind, 4 guys it is.

I will try MSU Thallax, but I will start at lower points with two sets of 3 guys, moving onward to 3 sets of 3 guys with MM and Tank Hunter. Or two sets and a 20 man Thall blob to tarpit annoying things.

Either way, reducing the amount of Troops to specialized combat squads, saving on the Magos and Myrmidons should allow me to bring some goodies that help with AT.

On that note, how about a Knight? biggrin.png

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I will use Skitarii as Thralls. Far cheaper and better looking. As for the IK, I have one Cerastus variant in production, fully magnetized. I have the freedom to try it out, but I agree that the Atrapos is great. It has become my premier choice and an auto-include as LoW when going up to 2.5k.
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