Servant of Dante Posted October 25, 2015 Share Posted October 25, 2015 PLEASE FEEL FREE TO REPLY And thanks so much to the people who have! So I figured this would be seen by the right people in the BA forum seeing as this is a BA character. I hope this is not out of line with forum rules. I wrote these rules a while ago, based on how I modeled my devastator sergeant. and tweaked a couple things before posting. Note that the points cost is just an estimate, and I would appreciate help with it. Yay! Pictures! This is the model these rules where written for. You will notice a few rules are inspired by existing models. Reaper's Caress is strongly inspired by Tycho's relic Blood Song The special rule Unshakable is similar to Calgar's ability (not sure if it's a special rule or a Warlord Trait). Sergeant Brother Relemin………………90 Points Brother Relemin replaces the Sergeant in one Devastator Squad or Sternguard Veteran Squad and does not take up a force organization slot. An army that includes neither Devastator Squads nor Sternguard Veteran Squads may not include Brother Relemin. Was previously only an upgrade for devastators, but this changed due to Xenith's suggestion. WS BS S T W I A Ld Sw Brother Relemin 4 5 4 4 2 4 2 9 2+ Unit Composition: 1 (Unique) Unit Type: Infantry Wargear: Power sword Close-combat weapon Frag grenades Krak grenades Signum Special Issue Ammunition (only if replacing a Sergeant in a Sternguard Veteran Squad) Artificer armour Used to have Artificer Armour, changed due to evildrcheese's comment, which I agree with And now I changed it back, thanks to Xenith's lovely comment! It should be obvious at this point I don't really care either way. Also, the Special Issue Ammunition was added due to the same comment. Special Rules: And They Shall Know No Fear Furious Charge Unshakable Unshakable: Centuries of leading Devastator marines into combat have honed Brother Relemin’s focus in the heat of battle to levels preternatural even for an Astartes. Whenever Brother Relemin’s unit would take a morale check in the Shooting phase, instead roll a die. On a result of 1 or 2 the morale check is taken as normal. On a 3 or better choose whether to count the morale check as passed or failed. If the morale check is voluntarily failed in this manner and the unit would fall back into contact with or past the table edge reduce the fall back distance by the minimum amount to prevent the unit from contacting the table edge. RELICS OF BAAL Reaper’s Caress: This combi-melta stands as a testament to the exquisite workmanship and skill of the master artificers of Baal. Its design incorporates an adjustable barrel allowing for extended range from the main armament of the weapon. Furthermore, the potency of its meltagun attachment is unmatched. Brother Relemin has borne Reaper’s Caress into battle for over a century. Reaper’s Caress is a combi-weapon with the following profile Range S AP Type Standard 24" 4 5 Rapid Fire Dilated 30" 5 5 Heavy 1 18" 9 1 Assault 1, Melta, Master-Crafted, One Use Only The melta attachment was S7 with Lance. Changed thanks to CaptainHelion's excellent comment Servant-Brother Zarthel: Zarthel was an aspirant to the Blood Angels in the dim past. He showed promise, but did not survive his yearlong sleep in the Hall of Sarcophagi. An industrious Techmarine created this servo skull from Zarthel’s remains. Its ornate gold design includes targeting sensors and short-range vox links. Whenever the unit Servant-Brother Zarthel’s bearer is in declares their target in your Shooting phase, you may roll a die. On a result of 4 or more the bearer of Servant-Brother Zarthel may use their Signum an extra time this Shooting phase, but not more than once on a single model. Note that this allows the model to either use their Signum twice, or fire a weapon and use their Signum once. Link to comment https://bolterandchainsword.com/topic/315279-devestator-sergeant-brother-relemin-homegrown-character/ Share on other sites More sharing options...
CaptainHelion Posted October 25, 2015 Share Posted October 25, 2015 I LOVE Unshakable. That's a neat rule. Not sold of Reaper's Caress, though. The melta shot is a bit much, in my opinion. Having both Melta AND Lance always makes me go :||||, even on official rules. I'd go with the stats of Blood Song's melta, myself. An extra 6" is great, especially for the 3" added to the Melta range. Maybe give it Tank Hunter to reroll penetration results? Or S9. For melta, that's not as huge a jump, and would give it an edge on Penning outside to melta range. Link to comment https://bolterandchainsword.com/topic/315279-devestator-sergeant-brother-relemin-homegrown-character/#findComment-4206174 Share on other sites More sharing options...
evildrcheese Posted October 25, 2015 Share Posted October 25, 2015 Interesting. I'm not sure a Dev Sgt should get arty armour though. A 3+ is fine. D Link to comment https://bolterandchainsword.com/topic/315279-devestator-sergeant-brother-relemin-homegrown-character/#findComment-4206226 Share on other sites More sharing options...
Xenith Posted October 25, 2015 Share Posted October 25, 2015 I'd love to see this guy as a sternguard sergeant as opposed to a dev sergeant. His skills and abilities are wasted standing at the back, and he'd still be the first casualty. Link to comment https://bolterandchainsword.com/topic/315279-devestator-sergeant-brother-relemin-homegrown-character/#findComment-4206339 Share on other sites More sharing options...
Nomus Sardauk Posted October 25, 2015 Share Posted October 25, 2015 Honest I don't think the Combi-Melta & Power Sword loadout makes much sense if he's a Dev Sergeant, I mean unless someone manages to seriously outflank you or deep strike behind your lines he's probably never going to be in range to use either, nor would you want him to. I'd suggest turning Reaper's Caress into a tricked out Heavy Bolter or something similar (Autocannon maybe?), that way he can add his firepower to his squad while keeping the foe at a safe distance. Link to comment https://bolterandchainsword.com/topic/315279-devestator-sergeant-brother-relemin-homegrown-character/#findComment-4206350 Share on other sites More sharing options...
Servant of Dante Posted October 25, 2015 Author Share Posted October 25, 2015 Basically the war gear is the way it is Because I decided to model my devastator sergeant with a power sword and a combi-melta that I made from a bolter and an inferno pistol. I had put a bunch of bling on his armor, hence arti armor, though I could remove that I might modify reaper's caress Since these rules are based on an actual model, I can't turn him into a stern guard sergeant unless you're ok with sternguard getting a signum On the matter of his load out, I've always wanted to stick a devastator squad with 4 multi meltas in a rhino and drive them up the field. This character would be a perfect sergeant for that squad but otherwise, the load out is why I almost never use the model, with or without homegrown rules Link to comment https://bolterandchainsword.com/topic/315279-devestator-sergeant-brother-relemin-homegrown-character/#findComment-4206353 Share on other sites More sharing options...
evildrcheese Posted October 25, 2015 Share Posted October 25, 2015 You must post pics of the model. Sanguinius demands it. D Edit. Just noticed you've added pics to the original post. I'll shut the hell shall I? Link to comment https://bolterandchainsword.com/topic/315279-devestator-sergeant-brother-relemin-homegrown-character/#findComment-4206384 Share on other sites More sharing options...
Xenith Posted October 25, 2015 Share Posted October 25, 2015 Since these rules are based on an actual model, I can't turn him into a stern guard sergeant unless you're ok with sternguard getting a signum That's what would make it so cool. Just a small tweak, allowing one SG weapon to fire at BS5. Not game breaking, but totally represents a cool character, and will actually get some use in a game - youll quickly find that points spent on upgrading dev sergeants are wasted. The 90pts you spend on this guy gets you almost another dev sqaud... Link to comment https://bolterandchainsword.com/topic/315279-devestator-sergeant-brother-relemin-homegrown-character/#findComment-4206493 Share on other sites More sharing options...
Servant of Dante Posted October 25, 2015 Author Share Posted October 25, 2015 Do note his servo skull friend gives a 50/50 chance of being able to use the signum twice, or shoot and use his signum. I like that little guy, perched on his wrist like that.I'll make the sternguard thing officialShould the points cost change? Up or down? Also, let me know if you use him, on the off chance that anyone does Link to comment https://bolterandchainsword.com/topic/315279-devestator-sergeant-brother-relemin-homegrown-character/#findComment-4206499 Share on other sites More sharing options...
Xenith Posted October 25, 2015 Share Posted October 25, 2015 I think the point cost is about right, and can honestly say that this is one of the best homebrew characters I have ever seen. Characterful, not overpowered, useful and balanced. Great work! Personally, I'd have kept the artificer armour. It really doesn't add much to the squad (as you'll be wanting to keep him alive), or alternatively allows him to lead from the front of the squad, meainign it comes into play, but at risking his life (heroic, no?) I'd add the caveat: "If replacing a sternguard sergeant, Relemin's combi bolter gains the 'Specialist Ammunition' rule." By that point, you're paying 112pts for him, so why not. 5 Sternguard, 2 lascannons/meltaguns, this guy. Link to comment https://bolterandchainsword.com/topic/315279-devestator-sergeant-brother-relemin-homegrown-character/#findComment-4206686 Share on other sites More sharing options...
Servant of Dante Posted October 25, 2015 Author Share Posted October 25, 2015 Done. I love love your suggestions! (and the complement wasn't bad either ) Thanks! I thought about giving him a rule like Tank Hunter if he was leading a dev squad, but desided against it. Link to comment https://bolterandchainsword.com/topic/315279-devestator-sergeant-brother-relemin-homegrown-character/#findComment-4206707 Share on other sites More sharing options...
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