Chronotonic Posted November 9, 2015 Share Posted November 9, 2015 i have 15 assault marines left from my Blood Angel days, and I have thought of using them in my HH army. Now should I use them as a troop choice as legion assault marines 15 man squad with jump packs Or should I use them as 15 man squad of legion destroyer squad with jump packs Comes to the same price but I gain counter attack with the destroyer squad where my assault marines are troop choices I can put together any combo as needed Just which way should they go Link to comment https://bolterandchainsword.com/topic/315808-torn-between-two-units/ Share on other sites More sharing options...
Slips Posted November 9, 2015 Share Posted November 9, 2015 1) Destroyers are max 10 men so you'd have 2 Squads. You'd need 2 Bolt Pistols per Destroyer and a missile launcher because thats their main attraction: Rad Missiles. Only the Sarge can take fancy gear outside of the Missile Toting Marines and those are 1 in 5. They aren't an assault unit contrary to any beliefs. They're mainly a Bodyguard for Moritats and/or short range shooty units with Counter-Assault capability. Phosphex Bombs. 2) Assault marines are the ones who pack a CC Punch. They have 1 in 5 Access to Power Weapons +1 with the Sarge and have cheaper ablative bodies. Can Score and are a Troops choice. Can Take Combat Shields for a 6++ vs shooting or a 5++ in CC. Can quickly get bloated:20 men, 5 Power Weapons, Melta Bombs, Combat Shields, Artificer Armor on the Sarge costs 625 Points. Both have Squad Wide Melta Bombs. Both need Characters to truly shine. Link to comment https://bolterandchainsword.com/topic/315808-torn-between-two-units/#findComment-4219914 Share on other sites More sharing options...
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