Guardsman1275 Posted November 19, 2015 Share Posted November 19, 2015 HQ Chaplain Terminator Armour Combi Flamer 120 Troops Tactical Squad Lascannon 90 Tactical Squad Lascannon 90 Elites Death Company Jump Packs 2x hand flamer power weapon 150 Assault Terminators 200 Sanguinary Guard Chapter Banner 190 Death Company Dreadnought Drop Pod 160 Link to comment https://bolterandchainsword.com/topic/316224-blood-angels-1000-points/ Share on other sites More sharing options...
Quixus Posted November 19, 2015 Share Posted November 19, 2015 Hand flamers are not worth it. Maybe chgnge the lascannons to missile launchers to have the points to give at least some of the terminators storm shields and thunder hammers. A power fist on the DC and SG couldn't hurt. That way they cannot be tarpitted. Link to comment https://bolterandchainsword.com/topic/316224-blood-angels-1000-points/#findComment-4229100 Share on other sites More sharing options...
Charlo Posted November 19, 2015 Share Posted November 19, 2015 Hand flamers are not worth it. I whole heartedly disagree :p Or... You could screw the meta, and do what I did.... NINE HAND FLAMERS AND A RELIC BLADE. http://i1380.photobucket.com/albums/ah177/nevscorner/20151115_163759_zpsumqrfkx7.jpg But I think that's a special case, on the DC they won't do much for you, tool them up for more cc! Link to comment https://bolterandchainsword.com/topic/316224-blood-angels-1000-points/#findComment-4229186 Share on other sites More sharing options...
Quixus Posted November 19, 2015 Share Posted November 19, 2015 One or two S3 template do not cause many wounds. The models look awesome though, and nine such templates should indeed be devastating. How cost effective they are on the other hand.... Link to comment https://bolterandchainsword.com/topic/316224-blood-angels-1000-points/#findComment-4229272 Share on other sites More sharing options...
Paikis Posted November 19, 2015 Share Posted November 19, 2015 One or two S3 template do not cause many wounds. The models look awesome though, and nine such templates should indeed be devastating. How cost effective they are on the other hand.... It's only 210 points. Totally not cost effective, but DAMN THE TORPEDOES! Rule of cool wins. Always. Link to comment https://bolterandchainsword.com/topic/316224-blood-angels-1000-points/#findComment-4229277 Share on other sites More sharing options...
Guardsman1275 Posted November 19, 2015 Author Share Posted November 19, 2015 How about something like this: HQ Chaplain Terminator Armour Combi Melta 120 Troops Tactical Squad Lascannon 90 Tactical Squad Lascannon 90 Elites Death Company Jump Packs 2x Inferno Pistol power weapon 160 Assault Terminators 3x Thunder Hammer 3x Storm Shield 215 Sanguinary Guard 165 Death Company Dreadnought Drop Pod 160 I dropped the chapter banner of the SG and upgraded the hand flamers on the DC and gave the Assault Termies 3 thunder hammers Link to comment https://bolterandchainsword.com/topic/316224-blood-angels-1000-points/#findComment-4229350 Share on other sites More sharing options...
Xenith Posted November 19, 2015 Share Posted November 19, 2015 HQ Chaplain Terminator Armour Combi Flamer 120 Troops Tactical Squad Lascannon 90 Tactical Squad Lascannon 90 Elites Death Company Jump Packs 2x hand flamer power weapon 150 Assault Terminators 200 Sanguinary Guard Chapter Banner 190 Death Company Dreadnought Drop Pod 160 This should maybe go into the army list section :) I assume you want a critique, even though you didnt write anything about it! The termies are lacking a transport. With only the 5 + invun, they will get shot to pieces en route to combat. Lascannons on the tacs isnt great as it kills their mobility. I'd go with special weapons. I dont feel the banner is worth it on such a small unit of SG. An additional member would be better. How I would adjust the army: Chaplain Terminator Armour Combi melta 120 Tactical Squad plasma gun 85 Tactical Squad heavy flamer, combi flamer drop pod, deathwind 140 Death Company Jump Packs power weapon 130 5 Assault marines, 2x melta, combi melta, drop pod, deathwind 130 Sanguinary Guard 165 Death Company Dreadnought Drop Pod, deathwind 175 For 945pts Chaplain rides with the assault marines in the pod, lots of melta death. You have 3 pods to bring down the one you want the most. Id use spare points to increase the number of assault marines. You can maybe get a rhino for the tactical marines if you drop a combi melta or deathwind. Link to comment https://bolterandchainsword.com/topic/316224-blood-angels-1000-points/#findComment-4229380 Share on other sites More sharing options...
Guardsman1275 Posted November 19, 2015 Author Share Posted November 19, 2015 Blood Angels 1000 Points HQ Chaplain Terminator Armour Combi Melta 120 Troops Tactical Squad Lascannon 90 Tactical Squad Lascannon 90 Elites Death Company Jump Packs 2x Inferno Pistol power weapon 160 Assault Terminators 5x Thunder Hammer 5x Storm Shield 225 Sanguinary Guard Death Masks 180 Heavy Support Vindicator Overcharged Engines Siege Shield 140 995 Sorry I forgot to put it in army lists My tactics for this version of the list are for the tac squads to hold objectives and pretty much stay back and hold objectives. The chaplin will Deep Strike in with the terminators, the sanquinary guard and death company will rush the enemy down. The vindicator deals with mass infantry and TEQ's. Link to comment https://bolterandchainsword.com/topic/316224-blood-angels-1000-points/#findComment-4229426 Share on other sites More sharing options...
The Unseen Posted November 19, 2015 Share Posted November 19, 2015 I disagree on the hand flamer... In niche cases. I run a HF on my vet tactical squad in a Raven. It let's them grab a 3rd template shot, and keep the sarges attacks up since sometimes they need to charge after they've softened up the target. My only comment list wise is sometimes I've found its good to have a few LCs in my assault termie squads if your running the baal strike force. Link to comment https://bolterandchainsword.com/topic/316224-blood-angels-1000-points/#findComment-4229442 Share on other sites More sharing options...
Guardsman1275 Posted November 19, 2015 Author Share Posted November 19, 2015 I thought about it but decided to give them to the Tactical marines since they will just be hanging back anyways while the termies will be deep striking. Link to comment https://bolterandchainsword.com/topic/316224-blood-angels-1000-points/#findComment-4229447 Share on other sites More sharing options...
Guardsman1275 Posted November 19, 2015 Author Share Posted November 19, 2015 If you are taking BA Inferno Pistols are better than HF and cost 5 points more Link to comment https://bolterandchainsword.com/topic/316224-blood-angels-1000-points/#findComment-4229491 Share on other sites More sharing options...
Xenith Posted November 19, 2015 Share Posted November 19, 2015 My tactics for this version of the list are for the tac squads to hold objectives and pretty much stay back and hold objectives. This could be difficult when in most games the objectives are outside your deployment zone :) I'd have one squad to do this, then have another mobile tactical squad to bag other objectives. Or even better, a 5 man sniper scout squad to hang back, while the power armour moves up. Link to comment https://bolterandchainsword.com/topic/316224-blood-angels-1000-points/#findComment-4229503 Share on other sites More sharing options...
Guardsman1275 Posted November 19, 2015 Author Share Posted November 19, 2015 so something like this Scouts Camo Cloaks Sniper RIfles Heavy Bolter Hellfire Shells 83 Tactical Squad Meltagun 80 Link to comment https://bolterandchainsword.com/topic/316224-blood-angels-1000-points/#findComment-4229527 Share on other sites More sharing options...
Xenith Posted November 19, 2015 Share Posted November 19, 2015 Nice. Consider dropping some things to get a these guys a transport. A concern is that you have 1/3 of your army off-board until T2 and a T3 charge at the very earliest. Consider a single 35pt fast attack drop pod for the TH/SS termies. The chaplain can then get a jump pack and run with the death co. Link to comment https://bolterandchainsword.com/topic/316224-blood-angels-1000-points/#findComment-4229533 Share on other sites More sharing options...
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