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New Cadian Relics leaks.


Truesight

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Depends on their cost and if they are restricted to independent characters or if commissars can take them. No melee upgrade on a Guardsman is worth more than 10-15 points, which is why the re-costing of the powerfist to 25 points was such a load of bull:cuss. It's kind of annoying, Tau get a discount for being terrible in melee, plus a bunch of free rules to counteract their terribleness. IG are not actually any better, but somehow keep getting treated like Space Marines in their rules, cost and organization chart (see Platoon Command Squad).

Depends on their cost and if they are restricted to independent characters or if commissars can take them. No melee upgrade on a Guardsman is worth more than 10-15 points, which is why the re-costing of the powerfist to 25 points was such a load of bull:cuss. It's kind of annoying, Tau get a discount for being terrible in melee, plus a bunch of free rules to counteract their terribleness. IG are not actually any better, but somehow keep getting treated like Space Marines in their rules, cost and organization chart (see Platoon Command Squad).

Agree, except for one thing...guardsmen and fire warriors are equally terrible, but guardsmen cost half as much as fire warriors.  Per model, equal, per point, guard is half as craptastic.

Tau get a discount for being terrible in melee, plus a bunch of free rules to counteract their terribleness. IG are not actually any better, but somehow keep getting treated like Space Marines in their rules, cost and organization chart (see Platoon Command Squad).

Not true. Tau also get stupidity when it comes to melee, just not as much. The Shas'ui upgrade - it's 10 points for +1 Ld and +1 Attack. +1 Attack, on an army that actively discourages it's troops from training in melee, an army of WS and Int 2 guys. An army with no melee upgrades. It's an even worse upgrade than the 10pt Guard Veteran Sergeant - at least they can take melee weapons and have a WS and I that means not everyone is hitting them on 3's and attacking first (note that doesn't mean it's a good upgrade on Guard, it's still awful tongue.png). They may not suffer from the stupid costing of melee upgrades like Guard, but that's only because they don't have any melee upgrades in the first place (sans one Onager Gauntlet per army). You can bet if they had access to the standard Imperial stable of melee weapons they'd be paying 25pts for a power fist, 15pts for a power weapon etc.

Lets face it, every army in the game suffers from this*. GW's standard +1 Ld and +1 attack on squad leader upgrades is outdated and idiotic. Some armies, like Marines, suffer from it less due to their inherent stats and abilities. But even then how often do you see competitive Marine players take Veteran Sergeants? The same deal is true of the stupid costing of weapon upgrades, but that's not a melee problem nor just a Guard problem. A power fist isn't worth 25pts on a Guard character. It's also not worth 25pts on a Marine Veteran Sergeant. It wouldn't be worth 25pts on a Shas'ui if they could take them. Same deal for guns - plasma pistols aren't worth the same on a BS3 Guard character as they are on a BS4 Marine.

This isn't some anti-Guard conspiracy, it's GW's bad games design legacy shining through decades after it should have died (to be fair, it did briefly die for 4th edition, but then raised it's ugly head again in 5th).

*Except for Eldar, because Phil Kelly's special snowflake rainbow elves get characters that are actually worth it. A ton of stat upgrades for the same price that we get Vet Sarges, Shas'ui's etc and weaponry that fits their chosen role and is reasonably (or unreasonably for the items that are too cheap) priced.

Fire warriors have proper guns and proper armour, and a bunch of formations to make them better, and shooty indestructible moving cover they take with them.

 

Ah, I see the disconnect.  I read your entire previous post through the lens of melee.  I'm not sure the "discount for sucking in melee" claim is accurate, but in any event, it's impossible to support or oppose on the basis of anything other than opinion, so it's probably not worth arguing about.  I do think that if fire warriors were "discounted," as you say, you'd see people throw down 72 of them instead of 6-12.  Personally, I like them and often go with 3x12, but that's almost un-heard-of.

 

On your broader point, I don't think you can make a valid comparison between a brand new tau codex (with formations and new units) and an old IG codex (before formations were a thing), and any IG formations that get buttoned onto a campaign book aren't really a reasonable substitute.  Wait till IG gets its next book (possibly in 3-4 months?) and then compare.  

Against Tau fairly often I assume... tongue.png I think that's a key thing to remember here in that this isn't a normal release but rather specific to a campaign against the blue space fish for good or ill. As mentioned elsewhere this isn't our new codex where we can surely expect tastier fruit to pick.

Wow, GW literally crapped a hole through the bed with this one. How often do they expect to see IG in challenges or even fights they could win?

I win melee all the time...against other guardsmen and against bovine space commies.  Tau are more allergic to fisticuffs than we are, so they're aware of the threat and try to avoid it...but IG opponents expect my ten carapace vets to jump out and shoot at their CCS...they're stunned the first time I charge them instead...let's see, ten men in carapace armor with the charge bonus against a colonel (better statline and a 5++, but typically no power weapon) and four gimps in flak armor...it's a bloodbath!

Well after seeing some of the Mont'ka formations getting relentless, massive Pysker buffs, and such I think seeing 200 guard with invisibility, prescience, forewarning, iron arm, endurance, warp speed, and force weapons equipped with some of these CC relics and then planting the flag while in combat could be viable somewhere. Not really something I'd be excited about in a maelstrom mission but oh boy imagine The Relic!

Ah. I believe we might play at different point levels Immersturm. After a thousand points of Guardsmen with 'several psyker units' on top I'm looking at 1500 chickenscrawled on my table. And I've been playing a lot of 1500 point games lately, which doesn't leave a lot of room for the Voice of the Emperor to scream vengance across the battlefield

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