Noxnoctis22 Posted December 2, 2015 Share Posted December 2, 2015 After about 6 months away from the game (once again) I'm looking to come back to 40k but I wanna shake things up a bit. I was thinking on coming back and giving BA a try. I've been playing RG on and off for the past few years but want to explore more on the 40k universe. So I came here for some words of wisdom. I'm trying to see what I could do with my current RG army to turn it into a BA army. I know I'd need to add a few core BA things, unique characters and units that only BA have, I just don't know what those are at the moment. I'm getting a hold of a codex soon so I can start reading up on BA but I was hoping I could get a jump start here. This is the list of units/models I currently have for my RG army. How much of this could be used in a BA army? What would be the first few things I should pick up to make the army more BA'ish? HQ Shrike Chaplain w/Jump Pack Librarian w/ Jump Pack or Backpack Chapter Master/Captain w/Power Sword & Bolter TROOPS Tactical Squad 8x Space Marines w/Bolters 1x Space Marine w/Plasma Gun 1x Space Marine w/Melta Gun 1x Space Marine Sgt. w/Power Fist & Bolt Pistol 1x Space Marine Sgt. w/Combi-plasma Tactical Squad 8x Space Marines w/Bolters 1x Space Marine w/Plasma Gun 1x Space Marine w/Melta Gun 1x Space Marine Sgt. w/Power Fist & Bolt Pistol 1x Space Marine Sgt. w/Combi-plasma Scout Squad 8x Space Marine Scouts w/CCW & Bolt Pistols 1x Space Marine Scout w/Chainsword & Bolt Pistol 1x Space Marine Scout w/Power Axe & Bolt Pistol Scout Squad 5x Space Marine Scouts w/Sniper Rifles 1x Space Marine Scout w/Missle Launcher Sgt. Telion Rhino Rhino ELITES Dreadnought w/Multi-melta & Power Fist Vanguard Veteran Squad 2x Vanguard Veterans w/Lightining Claws 2x Vanguard Veterans w/Lightining Claw & Power Fist 2x Vanguard Veterans w/Thunder Hammer & Lightining Claw 2x Vanguard Veterans w/Thunder Hammer & Storm Shield 2x Vanguard Veterans w/Relic Blade & Bolt Pistol FAST ATTACK Assault Squad 8x Space Marines w/Chainsword & Bolt Pistols 2x Space Marines w/Flamers 1x Space Marine w/Chainsword & Plasma Pistol 1x Space Marine Sgt. w/Power Fist & Bolt Pistol 1x Space Marine Sgt. w/Power Sword & Bolt Pistol Assault Squad 8x Space Marines w/Chainsword & Bolt Pistols 2x Space Marines w/Flamers 1x Space Marine w/Chainsword & Plasma Pistol 1x Space Marine Sgt. w/Power Fist & Bolt Pistol 1x Space Marine Sgt. w/Power Sword & Bolt Pistol HEAVY SUPPORT Devastator Squad 5x Space Marines w/Bolters 3x Space Marines w/Missle Launchers 2x Space Marines w/Plasma Cannons 2x Space Marines w/Lascannons Stormraven EXTRA 1x Space Marine w/Power Sword & Plasma Pistol, Jump Pack 1x Space Marine w/Power Sword & Bolt Pistol, Jump Pack 1x Space Marine w/Power Axe & Plasma Pistol, Jump Pack 1x Space Marine w/Power Axe & Bolt Pistol, Jump Pack 1x Space Marine w/Power Fist & Combat Shield, Jump Pack Link to comment https://bolterandchainsword.com/topic/316699-looking-to-ditch-rg-for-ba/ Share on other sites More sharing options...
Frater Cornelius Posted December 2, 2015 Share Posted December 2, 2015 Well, technically the change is rather minimal. Vanguard Vets are rarely played next to Sanguinary Guard and Death Company, but re-purposing them should not be much of a stretch. Same goes for turning regular Dreads into Furiosos and DC Dreads. Other than that, they are actually fairly similar. Fast and alpha strike-y. One thing you may want to consider is that your tanks are no longer useless. Having a Fast Predator makes all the difference in the world ;) Link to comment https://bolterandchainsword.com/topic/316699-looking-to-ditch-rg-for-ba/#findComment-4241682 Share on other sites More sharing options...
SonOfThunder Posted December 2, 2015 Share Posted December 2, 2015 If I were you I'd get the kauyon book instead of the BA dex and get some games in with the new RG toys, then try BA. I think this is really bad timing to quit RG, with all the love they got! Link to comment https://bolterandchainsword.com/topic/316699-looking-to-ditch-rg-for-ba/#findComment-4241803 Share on other sites More sharing options...
Servant of Dante Posted December 2, 2015 Share Posted December 2, 2015 After about 6 months away from the game (once again) I'm looking to come back to 40k but I wanna shake things up a bit. I was thinking on coming back and giving BA a try. I've been playing RG on and off for the past few years but want to explore more on the 40k universe. So I came here for some words of wisdom. I'm trying to see what I could do with my current RG army to turn it into a BA army. I know I'd need to add a few core BA things, unique characters and units that only BA have, I just don't know what those are at the moment. I'm getting a hold of a codex soon so I can start reading up on BA but I was hoping I could get a jump start here. This is the list of units/models I currently have for my RG army. How much of this could be used in a BA army? What would be the first few things I should pick up to make the army more BA'ish? HQ Shrike Chaplain w/Jump Pack Librarian w/ Jump Pack or Backpack Chapter Master/Captain w/Power Sword & Bolter (No generic chapter masters in our codex) TROOPS Tactical Squad 8x Space Marines w/Bolters 1x Space Marine w/Plasma Gun 1x Space Marine w/Melta Gun 1x Space Marine Sgt. w/Power Fist & Bolt Pistol 1x Space Marine Sgt. w/Combi-plasma Tactical Squad 8x Space Marines w/Bolters 1x Space Marine w/Plasma Gun 1x Space Marine w/Melta Gun 1x Space Marine Sgt. w/Power Fist & Bolt Pistol 1x Space Marine Sgt. w/Combi-plasma Scout Squad 8x Space Marine Scouts w/CCW & Bolt Pistols 1x Space Marine Scout w/Chainsword & Bolt Pistol 1x Space Marine Scout w/Power Axe & Bolt Pistol Scout Squad 5x Space Marine Scouts w/Sniper Rifles 1x Space Marine Scout w/Missle Launcher Sgt. Telion Rhino Rhino ELITES Dreadnought w/Multi-melta & Power Fist Vanguard Veteran Squad 2x Vanguard Veterans w/Lightining Claws 2x Vanguard Veterans w/Lightining Claw & Power Fist 2x Vanguard Veterans w/Thunder Hammer & Lightining Claw 2x Vanguard Veterans w/Thunder Hammer & Storm Shield 2x Vanguard Veterans w/Relic Blade & Bolt Pistol FAST ATTACK Assault Squad 8x Space Marines w/Chainsword & Bolt Pistols 2x Space Marines w/Flamers 1x Space Marine w/Chainsword & Plasma Pistol 1x Space Marine Sgt. w/Power Fist & Bolt Pistol 1x Space Marine Sgt. w/Power Sword & Bolt Pistol Assault Squad 8x Space Marines w/Chainsword & Bolt Pistols 2x Space Marines w/Flamers 1x Space Marine w/Chainsword & Plasma Pistol 1x Space Marine Sgt. w/Power Fist & Bolt Pistol 1x Space Marine Sgt. w/Power Sword & Bolt Pistol HEAVY SUPPORT Devastator Squad 5x Space Marines w/Bolters 3x Space Marines w/Missle Launchers 2x Space Marines w/Plasma Cannons 2x Space Marines w/Lascannons Stormraven EXTRA 1x Space Marine w/Power Sword & Plasma Pistol, Jump Pack 1x Space Marine w/Power Sword & Bolt Pistol, Jump Pack 1x Space Marine w/Power Axe & Plasma Pistol, Jump Pack 1x Space Marine w/Power Axe & Bolt Pistol, Jump Pack 1x Space Marine w/Power Fist & Combat Shield, Jump Pack I colored the things you can use without conversion (so basicaly anything that isn't a special character). things in red have a note after them about how they can be used. I agree that VV are kinda meh, except if you REALLY need those storm shields or lightning claws with jump packs. Unique BA stuff: Get Death company. Just do. They're versitile, with 2A and rage, can have a transport or jump packs, and be kitted out for cc however you want Sanguinary guard: artificer armour, jump pack, master-crafted (two-handed) power weapon, 2A. I personly think these guys are really cool (but they need a sanguinary priest or a librarian or dante or a combination). Furioso Dreadnought: cool rending assault 2 template thingy, but I'm not writing a tactica. look around, I'm sure smarter people than me have written extensively about them. Baal Predator: Assault cannons are the way to go on these (from what I've heard) Librarian Dreadnought: I feel these are more cool than good, but they aren't bad. I've had some fun rolling on pyromancy. Death company dreadnought: probably not so useful in the new dex. just get a furioso (note that the some kit makes any of the three unique BA dreads). Tycho: kinda meh on the tabletop Mephiston: mastery level 3 psyker, but he has an automatc powe so only rolls for 2. good for cc. The Sanguinor: looks fun but meh. Astorath: Run him with death company. Sanguinary Priest: HQ apothecary+ (+1 WS to unit and FnP) you should have a couple. Corbulo: Sanguinary priest+ I nrealy like this guy for the +1 WS and +1 I to his unit. Lemartes: since he now takes a whole Elites slot and only can join a death company squad, he's not amazing, but I think he's cool. Remember that are rhino and rhino-variant vehicles (razorback, predator, vindicator, ext.) are fast or can be upgraded to fast. Move 12" and drop a demolisher cannon blast on their heads! Also, no vehicle squadrons. Except land speeders. Hope some of this was helpful! FOR SANGUINIUS! FOR THE EMPEROR! Link to comment https://bolterandchainsword.com/topic/316699-looking-to-ditch-rg-for-ba/#findComment-4241836 Share on other sites More sharing options...
Noxnoctis22 Posted December 3, 2015 Author Share Posted December 3, 2015 Well I'm not looking for an ultra-competitive or tournament army by any means, just something that's fun to play. I'm just trying to stretch the models I have the best I can, figured trying BA would be something new. Thanks for all the quick tips of the BA unique stuff. What unit/model would be the first to add to my list to make it more BA likes? Link to comment https://bolterandchainsword.com/topic/316699-looking-to-ditch-rg-for-ba/#findComment-4241920 Share on other sites More sharing options...
Noxnoctis22 Posted December 3, 2015 Author Share Posted December 3, 2015 If I were you I'd get the kauyon book instead of the BA dex and get some games in with the new RG toys, then try BA. I think this is really bad timing to quit RG, with all the love they got! Oh I'm planning on playing with my RG toys with the new book but I'd like to try something new too. I can model/hobby up some BA as I'm toying with the new RG rules. Link to comment https://bolterandchainsword.com/topic/316699-looking-to-ditch-rg-for-ba/#findComment-4241924 Share on other sites More sharing options...
Boudan Posted December 3, 2015 Share Posted December 3, 2015 If there should be only one choice for a unit that is quintessentially BA, it is the Death Company. Link to comment https://bolterandchainsword.com/topic/316699-looking-to-ditch-rg-for-ba/#findComment-4242013 Share on other sites More sharing options...
Frater Cornelius Posted December 3, 2015 Share Posted December 3, 2015 The new RG are potentially stronger, but they lack character compared to BA. Since they are just a sub-faction of the UM in terms of rules, they lack unique characters and the ability to play with some unique units. They are just... Marines. Link to comment https://bolterandchainsword.com/topic/316699-looking-to-ditch-rg-for-ba/#findComment-4242042 Share on other sites More sharing options...
appiah4 Posted December 3, 2015 Share Posted December 3, 2015 The new RG are potentially stronger, but they lack character compared to BA. Since they are just a sub-faction of the UM in terms of rules, they lack unique characters and the ability to play with some unique units. They are just... Marines. I dont mean to be a dick but.. and BA aren't? They are both just marines with gimmicky rules and units. Link to comment https://bolterandchainsword.com/topic/316699-looking-to-ditch-rg-for-ba/#findComment-4242047 Share on other sites More sharing options...
Frater Cornelius Posted December 3, 2015 Share Posted December 3, 2015 BA has a distinct HQ section, fast tanks and quite a few distinct units and divergent wargear options. Not quite Space Wolves, but still more unique than C:SM chapters. Link to comment https://bolterandchainsword.com/topic/316699-looking-to-ditch-rg-for-ba/#findComment-4242081 Share on other sites More sharing options...
LutherMax Posted December 3, 2015 Share Posted December 3, 2015 Well I'm not looking for an ultra-competitive or tournament army by any means, just something that's fun to play. I'm just trying to stretch the models I have the best I can, figured trying BA would be something new. Thanks for all the quick tips of the BA unique stuff. What unit/model would be the first to add to my list to make it more BA likes? My recommendation would be: - Death Company with jump packs, chain swords and bolt pistols, plus a fist / power weapon per 5 marines. - Add a Chaplain to above for re-rolls To Hit, or Astorath for re-rolls To Hit and To Wound. - Sanguinary Guard with a fist and banner for +1 attack. - Add Dante for Hit & Run / to tank AP2, and to get AP2 attacks at Initiative. - Also add a Sanguinary Priest with jump pack and Valour's Edge relic blade for Feel No Pain, +1 WS and more AP2 at Initiative goodness. - Librarian Dreadnoughts are unique to us and a tough HQ if Psykers are your thing. - Heavy Flamers are great in tactical squads as they're Assault weapons so don't restrict mobility. - Assault Squads in free drop pods with two melta guns per 5 marines plus a combi-melta or twin Infernus pistols on the sarge. - Combat scouts get Furious Charge and +1 Initiative on the charge in a Baal Strike Force (as do all our units) - Fast Vindicators get a lot of love. Link to comment https://bolterandchainsword.com/topic/316699-looking-to-ditch-rg-for-ba/#findComment-4242110 Share on other sites More sharing options...
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