cypher 89 Posted December 4, 2015 Share Posted December 4, 2015 so ive not got the rule book yet, so want some advice , support squads- are these guys equip with like a special weapon? heavy support squads- so all heavy weapons do all 5 members have to have the same weapon? can the squad be like 10 man or it set at 5? any advice on weapon load outs? sorry about all questions cheers in advance Link to comment https://bolterandchainsword.com/topic/316770-support-squads-and-heavy-support-squad-advice/ Share on other sites More sharing options...
Slips Posted December 4, 2015 Share Posted December 4, 2015 1) TacSupport = Every member has the same special weapon. Same with HSS 2) 5-10 Man. Can take a Rhino as default dedicated. 3) Options are Tac Support: Plasma Guns, Volkite (Charger and Caliver), Flamers, Melta Guns, Rotor Cannons, HSS: Plasma cannons, Autocannons, Volkite Culverin, Missile Launcher, Lascannon, Multimelta Remember that theyre still marines in power armor. The better the weapon and the more they have of it, the more they're likely to get wiped off the map. 4) Always give the Sergeant an Augury Scanner and Artificer Armor. In general usage terms, they're the punch to your Tac Squads Meatshield. Link to comment https://bolterandchainsword.com/topic/316770-support-squads-and-heavy-support-squad-advice/#findComment-4243563 Share on other sites More sharing options...
cypher 89 Posted December 4, 2015 Author Share Posted December 4, 2015 thanks, ok my options then I can make 3 squads of 5 so either 2 hss and 1 ss ( I heavy bolters , 1 missile launcers and any weapons on ss or I go with 2 ss and 1 hss so not sure yet they will support my 2x 20 tactical marines and my 10x vet squad Link to comment https://bolterandchainsword.com/topic/316770-support-squads-and-heavy-support-squad-advice/#findComment-4243589 Share on other sites More sharing options...
Slips Posted December 4, 2015 Share Posted December 4, 2015 Just remember that Ap3 or Lower Blasts are relatively easy to come by in 30k so those Marines might just get vaped in a turn. Ex: WW Scorpius. 115pt for (if stationary) D3+1 S8 Ap3 Barrage Small Blasts. or Typhon Siege Tank 48" S10 Ap1 7" Blast, Ignores Cover or Medusa Battery 36" S10 Ap2 Barrage Large Blast. If you keep that in mind and have a game play to make sure your expensive Tac Marines dont go splat then cool. Link to comment https://bolterandchainsword.com/topic/316770-support-squads-and-heavy-support-squad-advice/#findComment-4243592 Share on other sites More sharing options...
Galron Posted December 4, 2015 Share Posted December 4, 2015 You can make them more survivable by placing them in drop pods or in a fortification, especially if playing IW. Also note the base tactical support squad with just flamers is not only stupidly deadly, but its I think the cheapest unit in the list at 135 with a drop pod. Link to comment https://bolterandchainsword.com/topic/316770-support-squads-and-heavy-support-squad-advice/#findComment-4243619 Share on other sites More sharing options...
cypher 89 Posted December 4, 2015 Author Share Posted December 4, 2015 im thinking 1 hss with missile launchers 1 ss flamers 1 ss meltas or plasmas my army is dark angels so no legion rules yet did they use normal drop pods in heresy era or just the ones from fw? Link to comment https://bolterandchainsword.com/topic/316770-support-squads-and-heavy-support-squad-advice/#findComment-4243625 Share on other sites More sharing options...
Galron Posted December 4, 2015 Share Posted December 4, 2015 They have normal ones. You just have to use the Orbital Assault RoW and everyone has to ride in a pod, flyer, have the Deepstrike rule, or have a jump pack. Link to comment https://bolterandchainsword.com/topic/316770-support-squads-and-heavy-support-squad-advice/#findComment-4243658 Share on other sites More sharing options...
SW1 Posted December 6, 2015 Share Posted December 6, 2015 1) TacSupport = Every member has the same special weapon. Same with HSS 2) 5-10 Man. Can take a Rhino as default dedicated. 3) Options are Tac Support: Plasma Guns, Volkite (Charger and Caliver), Flamers, Melta Guns, Rotor Cannons, HSS: Plasma cannons, Autocannons, Volkite Culverin, Missile Launcher, Lascannon, Multimelta Remember that theyre still marines in power armor. The better the weapon and the more they have of it, the more they're likely to get wiped off the map. 4) Always give the Sergeant an Augury Scanner and Artificer Armor. In general usage terms, they're the punch to your Tac Squads Meatshield. So no heavy bolters? Link to comment https://bolterandchainsword.com/topic/316770-support-squads-and-heavy-support-squad-advice/#findComment-4245183 Share on other sites More sharing options...
Jarl Kjaran Coldheart Posted December 6, 2015 Share Posted December 6, 2015 I know my RG Support squads are landing and not leaving their Drop Pods until the damn things are destroyed. My mobile bunkers will keep those volkites killing the enemy, and plasma killing my guys, as long as possible. WLK Link to comment https://bolterandchainsword.com/topic/316770-support-squads-and-heavy-support-squad-advice/#findComment-4245189 Share on other sites More sharing options...
Slips Posted December 7, 2015 Share Posted December 7, 2015 Heavy bolters are thing but you dont need more ok-ish anti-infantry from Heavy Support Slot in general Link to comment https://bolterandchainsword.com/topic/316770-support-squads-and-heavy-support-squad-advice/#findComment-4245330 Share on other sites More sharing options...
SW1 Posted December 7, 2015 Share Posted December 7, 2015 Heavy bolters are thing but you dont need more ok-ish anti-infantry from Heavy Support Slot in general Ah ... I've got six from the HH box so was thinking of making a squad of them. Along the same thinking is the rotor cannon thing worth taking? Link to comment https://bolterandchainsword.com/topic/316770-support-squads-and-heavy-support-squad-advice/#findComment-4245474 Share on other sites More sharing options...
grand_master85 Posted December 7, 2015 Share Posted December 7, 2015 The Rotor Cannon really isn't great. Not enough shots to warrant a strength 3 weapon. It's like a worse Heavy Bolter, which isn't great in itself. The only Heavy Bolter marines I own are on my Imperial Fists Veteran Squad with Sniper (which are the only unit I would reallybuy Heavy Bolters for). Shame really, cos the Rotor Cannon looks cool as hell. Link to comment https://bolterandchainsword.com/topic/316770-support-squads-and-heavy-support-squad-advice/#findComment-4245568 Share on other sites More sharing options...
Petitioner's City Posted December 7, 2015 Share Posted December 7, 2015 The Heavy Bolter is the default item of the unit, yah? They can exchange them for Heavy Flamers for free. Link to comment https://bolterandchainsword.com/topic/316770-support-squads-and-heavy-support-squad-advice/#findComment-4245573 Share on other sites More sharing options...
SW1 Posted December 7, 2015 Share Posted December 7, 2015 Looks like I'll have a few in my bits box then. Guess if it wasn't so PA heavy a game they would be more useful. On the plus side they look like the original Deathwatch heavy bolters with suspensor web. So may end up being a rather fluffy if not that practical addition to them instead. Link to comment https://bolterandchainsword.com/topic/316770-support-squads-and-heavy-support-squad-advice/#findComment-4245608 Share on other sites More sharing options...
zedmeister Posted December 7, 2015 Share Posted December 7, 2015 Wouldn't really bother with Melta guns either to be honest (In your Tactical Support Squads). Most heavier vehicles will be plated up with Armoured Ceramite. Rhinos and cheaper machines won't be, but Melta guns would be overkill for those anyway. I'd look at Vokite Calivers or Plasma guns if you can afford the points. Link to comment https://bolterandchainsword.com/topic/316770-support-squads-and-heavy-support-squad-advice/#findComment-4245618 Share on other sites More sharing options...
Galron Posted December 7, 2015 Share Posted December 7, 2015 The only time a Rotor Cannon is good is if you can give it Sniper special rule. I think only one squad has that option currently. Other than that its under par I think. I would rather have volkite either way. Melta is not a bad option, especially if you mostly play against 40k armies. I have been playing 30k armies for years now and have never faced off against another 30k army. Don't forget flamers in a drop pods, for all your deathstar needs. Link to comment https://bolterandchainsword.com/topic/316770-support-squads-and-heavy-support-squad-advice/#findComment-4245671 Share on other sites More sharing options...
Cloud Runner Posted December 7, 2015 Share Posted December 7, 2015 <snip> Shame really, cos the Rotor Cannon looks cool as hell. That's the reason I'm scratch building a small unit - power armour marines with "assault" cannons look cool!! Personally I'm building a volkite squad in a rhino with a power weapon wielding sgt and the same with a flamer squad - jump out, have a blast, then some assault punch left in there too. Link to comment https://bolterandchainsword.com/topic/316770-support-squads-and-heavy-support-squad-advice/#findComment-4245699 Share on other sites More sharing options...
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