1000 Sons Posted December 8, 2015 Share Posted December 8, 2015 The barbaran Thurible lowers toughness within 6'', but doesn't effect the toughness value of instant kill. Rad grenades lower toughness and DO effect the instant kill level of toughness. So if I get within 6" of an enemy and lower a marine to toughness 3 with the thurible, then charge them and lower them again with the rad grenade to toughness 2, is the marines toughness 2 and will be instant killed by strength 4 since the rad grenade was the last modification and brought it to 2 and counts towards instant kill levels ? Or are they toughness 2 for wounding, and still toughness 3 for the purpose of instant kill ? Link to comment https://bolterandchainsword.com/topic/316915-barbaran-thurible-and-rad-grenades/ Share on other sites More sharing options...
Memento Of Prospero Posted December 8, 2015 Share Posted December 8, 2015 They are T2 for the purpose of wounding, T3 for the purpose of instant death Link to comment https://bolterandchainsword.com/topic/316915-barbaran-thurible-and-rad-grenades/#findComment-4246787 Share on other sites More sharing options...
Hesh Kadesh Posted December 8, 2015 Share Posted December 8, 2015 The Barbaran Thurible doesn't affect Instant Kill threshold; even if you used the argument that a Rad Grenade brought it down to T2 after the Thurible brought it to T3, then it stands to reason that you count as T4 for the purposes of Instant Kill threshold, lowered to T3 for the purposes of a Rad Grenade. Link to comment https://bolterandchainsword.com/topic/316915-barbaran-thurible-and-rad-grenades/#findComment-4246998 Share on other sites More sharing options...
Charlo Posted December 14, 2015 Share Posted December 14, 2015 Fun fact though, if you somehow get a Mechanicum unit with the - 1T rad rule, as well as these, near a T3 unit, they're instantly wiped out, as they become T0. You can do this on bigger things with Rad missiles over multiple turns and then charging with the aforementioned stuff, but obviously that's a lot of planning and power. Link to comment https://bolterandchainsword.com/topic/316915-barbaran-thurible-and-rad-grenades/#findComment-4251771 Share on other sites More sharing options...
1ncarnadine Posted December 14, 2015 Share Posted December 14, 2015 Fun fact though, if you somehow get a Mechanicum unit with the - 1T rad rule, as well as these, near a T3 unit, they're instantly wiped out, as they become T0. You can do this on bigger things with Rad missiles over multiple turns and then charging with the aforementioned stuff, but obviously that's a lot of planning and power. I'm not sure Rad Missiles actually stack? Coming off the discussion in the RG tactics thread about special rules being unstackable unless specified, and comparing it to the Drakaina explanation in the AL tactics thread... The Rad-phage rule reads "A model which loses one or more wounds to an attack with this special rule.." = -1T for the game. "An attack" kind of implies from that attack, but it's only on weapons that can cause 1 wound/model. Any opinions? Link to comment https://bolterandchainsword.com/topic/316915-barbaran-thurible-and-rad-grenades/#findComment-4252190 Share on other sites More sharing options...
Slips Posted December 14, 2015 Share Posted December 14, 2015 The question on Rad Phage stacking came up a while back and the consensus, iirc, was that it didn't stack Link to comment https://bolterandchainsword.com/topic/316915-barbaran-thurible-and-rad-grenades/#findComment-4252243 Share on other sites More sharing options...
Shaolin_Monkey Posted December 17, 2015 Share Posted December 17, 2015 I see no reason why it wouldn't stack. However rad phage does specify only the model wounded drops toughnes. Not the entire unit. Link to comment https://bolterandchainsword.com/topic/316915-barbaran-thurible-and-rad-grenades/#findComment-4254603 Share on other sites More sharing options...
LtDan Posted January 21, 2016 Share Posted January 21, 2016 Where are the rules for the Barbaran Thurible?? Only have the red books ? Thanks Link to comment https://bolterandchainsword.com/topic/316915-barbaran-thurible-and-rad-grenades/#findComment-4281255 Share on other sites More sharing options...
Hesh Kadesh Posted January 21, 2016 Share Posted January 21, 2016 Horus Heresy Conquest, Book IV Link to comment https://bolterandchainsword.com/topic/316915-barbaran-thurible-and-rad-grenades/#findComment-4281264 Share on other sites More sharing options...
Terminus Posted January 24, 2016 Share Posted January 24, 2016 A Mechanicum Magos can have both rad grenades and a rad furnace for a -2T to things he's engaged with. Link to comment https://bolterandchainsword.com/topic/316915-barbaran-thurible-and-rad-grenades/#findComment-4282942 Share on other sites More sharing options...
LtDan Posted January 24, 2016 Share Posted January 24, 2016 Thanks hesh Link to comment https://bolterandchainsword.com/topic/316915-barbaran-thurible-and-rad-grenades/#findComment-4283493 Share on other sites More sharing options...
Emperors Teeth Posted January 26, 2016 Share Posted January 26, 2016 A Mechanicum Magos can have both rad grenades and a rad furnace for a -2T to things he's engaged with. Good lord, so they can. Big rules-writer meanies removed any Rad upgrades from units that have Patris Cybernetica, though :(. Link to comment https://bolterandchainsword.com/topic/316915-barbaran-thurible-and-rad-grenades/#findComment-4284890 Share on other sites More sharing options...
Terminus Posted January 26, 2016 Share Posted January 26, 2016 Well yeah, Castellax insta-splatting T5 models with their base fists would be pretty crazy! The Archmagos Dominus is not a worthwhile buy, in my opinion. Not only are his special options very cut back, he has NO options to upgrade his melee weapons. At best, you're stuck with a master-crafted power axe. Just take the Dominus as a naked 75-point Magos or maybe give him a conversion beamer if he's hanging out with Dark Lance castellax. I wouldn't even go that far, though, since he doesn't have relentless. Ironically, the Archmagos Dominus is the first character who could legally take the Mechanicum relic introduced in book 4, since he is both an independent character AND has cybertheurgy, but relics have been clarified as campaign-only. Whomp whomp. Leave his ass at home. To make things a bit more interesting, an Archmagos Reductor can stack rad grenades and a rad furnace, and is +1S over the regular Archmagos, so we're talking S6 paragon blade and S10 power-fist with -2 toughness, so he can insta-kill T7 things like Castellax on a regular fist swing. Although unlike the regular Archmagos, he can't take a Machinator Array and Rad furnace at the same time, so you have to consider whether you rather have T6 and two extra S6(7) AP2 attacks (plus the array's guns), or push the toughness debuff. The Array probably wins out. Link to comment https://bolterandchainsword.com/topic/316915-barbaran-thurible-and-rad-grenades/#findComment-4285185 Share on other sites More sharing options...
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