jgascoine011 Posted December 9, 2015 Share Posted December 9, 2015 Hey guys Never played 30k before and its been a while since i even played 40k but I really do love the look of the mechanicum forces. So i came up with the following, Any help would be nice. So the 3k list HQ Magos Domius - cyber familiar - machinator array - Irad cleanser Troops 5 Thallax - destructor 5 Thallax - destructor 5 Thallax - destructor 5 Castellax - enhanced targeting array Fast Attack 3 Vortex Maniples 3 Vortex Maniples Avenger Fighter - 2 auto cannons - battle servitor Heavy Support Krios Venarator - pulsar fusil Krios Venarator - pulsar fusil Siege Automa - paragon of metal Lord of War Knight Atrapos - occular augmetics At 4k i add the following: HQ Archmagos Prime - Malagra - cyber familiar - machinator array - abeyant - gravitation gun Elites Tech Priest Auxilla + 1 Tech Priest + 4 Servo Automa - Lacyraemarta - Triaros Armoured Conveyor Troops 20 Tech Thralls - rites of pure thought - revenant alchemistry - carapace armour - heavy chainblades - Triaros Armoured Conveyor 20 Tech Thralls - rites of pure thought - revenant alchemistry - carapace armour - heavy chainblades - Triaros Armoured Conveyor Tactics Domius joins the Castellax unit. Archmagos joins the Tech Priests Thallax are used to take out on light tank / transport. If there my opponent has any large S10 blast weapons then the thallax will deep strike in. Venarators are used to take out heavier tanks Again, they will focus any S10 or D weapon blast templated my opponent has. Castellax & Siege Automa are on anti-infantry duty If there is any D weapon then they are deployed in reserve. The Avenger is in the list of 1 reason - Rule of cool But yes, he can help take out any light tanks, infantry or if he gets lucky a flyer Vortex Maniples will be used as a distraction. Run them forward, screening the Castellax and just let them get shot at. Again... any large blasts or D-weapons means outflanking for these guys (unless there is some hard cover in the middle of the field) Knight Atrapos God this guy looks cool He has pretty awsome rules and can be a pain to kill...however i am afraid of D weapons just murdering this guy. If he makes it to the enemy lines however he will just cause carnage. Tech Thralls & Tech Priests. Pretty simple tactics for these guys. The Archmagos joins the tech priests. All 3 units then go into the armoured conveyor. Point all 3 transports at enemy lines. Go forward. The archmagos is a beast in combat, but he needs a transport and a unit to get shot at (hence 8 servo automa). After they all get out of the transports its stand around and wait for a turn getting shot at and then charge. 40 T4 4+ and 5+ FNP should be pretty hard to remove Any thoughts Link to comment https://bolterandchainsword.com/topic/316943-3k-4k-mechanicum-list/ Share on other sites More sharing options...
Slips Posted December 9, 2015 Share Posted December 9, 2015 Immediate thing that jumps out as me is to bump the Thallax to 6 for 2 Special Weapons. Link to comment https://bolterandchainsword.com/topic/316943-3k-4k-mechanicum-list/#findComment-4247286 Share on other sites More sharing options...
Caillum Posted December 9, 2015 Share Posted December 9, 2015 Well, given you're almost meeting the prerequisites, I see no reason why you shouldn't be running the Legio Cybernetica Battle Group. https://1d4chan.org/wiki/Warhammer_40,000/Tactics/Mechanicum:_Taghmata_(30k)#Legio_Cybernetica_Unit_Analysis 1d4chan is a good source for tactics summaries. Legio Cyberntica gain the benefits listed in that link, but you will need another unit of 2-5 Castellax. Maybe drop a Thallax unit completely, bump the other 2 up to 6 each as Slipstreams suggested, and give them 2 photon thrusters each. Then add in 2 Darkfire Castellax. Beyond that, consider making your HQ an Archmagos and giving him all the same gear, plus an Abeyant and the Cortica Primus relic. He can join the big Castellax unit still, and will do fine in combat with 5 Monstrous Creatures helping him. :) Link to comment https://bolterandchainsword.com/topic/316943-3k-4k-mechanicum-list/#findComment-4247356 Share on other sites More sharing options...
jgascoine011 Posted December 10, 2015 Author Share Posted December 10, 2015 Thanks for your feedback I was really tempted to put in multi-melta's and the only reason i decided not to was because it just seemed easier. Also i wanted to be a bit fluffy / not cheesy and only use lightning guns. In a competitive environment then i would probably add atleast 1 multi-melta to each squad. Having the squad at 6 guys also seems a bit clunky and awkward to use. I think later on when i know how the mechanicum play then i might try out Legio Cybernetica but right now i just want to get a feed for how they play. If I was going down that route though i would probably do something like this: Drop the thallax units down to 4 men squads and give them a multi-melta each. Drop a vortex maniple and combine the two units to form 1 big unit. Add in a 2 man castillax unit and make the domius a archmagos with proper gear Probably have to drop the avenger to find the points Link to comment https://bolterandchainsword.com/topic/316943-3k-4k-mechanicum-list/#findComment-4248179 Share on other sites More sharing options...
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