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Alpha Legion - Armoured Spearhead - 2.500 Pts.


Unknown Legionnaire

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The Challenge:  Building an Alpha Legion list that utilises the Armoured Spearhead RoW.


 


 


LEGION:                     Alpha Legion


RITE OF WAR:            Armoured Spearhead


MUTABLE TACTICS:   Scout or Counter-Assault, depending on enemy.


 


 


HQ


 


1.) Autilon Skorr  -  Rite of War: Armoured Spearhead 


                                  Selects Warlord Trait from Strategic Traits, depending on mission being played.


 


 


Troops


 


1.) Legion Tactical Squad  -  10 incl. 9 w. Bolt Pistol & CCW, plus Sergeant w. Power Fist, Power Dagger & Artificer Armour


+  Legion Vexilla


+ Dedicated Transport:


Land Raider Phobos w. Armoured Ceramite 


 


 


2.) Legion Tactical Squad  -  10 incl. 9 w. Bolt Pistol & CCW, plus Sergeant w. Power Fist, Power Dagger & Artificer Armour


Legion Vexilla


+ Dedicated Transport:


Land Raider Phobos w. Armoured Ceramite 


 


 


3.) Legion Tactical Squad - 10 incl. 9 w. Bolt Pistol & CCW, plus Sergeant w. Power Fist, Power Dagger & Artificer Armour


Legion Vexilla


+ Dedicated Transport:


Land Raider Phobos w. Armoured Ceramite 


 


 


4.) Legion Tactical Support Squad  -  5 incl. 4 w. Plasma Gun, plus Sergeant w. Power Fist, Power Dagger & Artificer Armour


+ Dedicated Transport:


Land Raider Proteus w. Armoured Ceramite & Explorator Augury Web 


 


 


Elites


 


1.) Legion Apothecarion Detachment


 


a.) Apothecary  -  Augury Scanner 


 


 


 


 


Fast Attack


 


1.) Legion Javelin Attack Speeder  -  Cyclone Missile Launcher & 2x Hunter Killer Missile


 


 


 


Heavy Support


 


-


 


 


Lord of War


 


1.) Legion Typhon Heavy Siege Tank  -  Sponson-mounted Heavy Bolters, Armoured Ceramite & Pintle-mounted Combi-Plasma


 


 


______________________________________


 


-  2.500 Pts. on the spot.


-  Skorr and  the Apothecary ride with the Tac Support in their Proteus.


-  4 scoring units.


-  4 Land Raiders.


-  Cheap but effective LoW.


-  Minimal HQ.


-  All tanks besides the LoW could potentially be scouted or infiltrated, depending on Mutable Tacs and / or Warlord Trait.


-  Ability to modify opponents reserve rolls by -1 (-2 if Skorr selects the corresponding WL Trait -> only slightly worse than the -3 possible w. CotH)


-  Potential to pin opponents with the right WL Trait, which goes well with army wide Tank Shock, -1 to LD from RoW and 'Crushing Weight' ??  (Worth it ?)


 


Constructive feedback welcome !  


 


 


 


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