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New purchase - achilles alpha, venator or dakka leviathan?..


01RTB01

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Here we go!

 

Fulgrim the Illuminator

"Fulminata 5 Phoenix Guard Terminators - ""Phoenix Champion Victrix"""

Apothecary Fabius + artificer armour + power sword

"""The Emperor's Pride"" Spartan Assault Tank + Flare Shield"

 

Lord Commander Eidolon + Jump Pack

Legion champion + artificer armour + power fist + jump pack + refractor field

10 Palatine Blades + 3 Phoenix Power Spears + Melta Bombs + Jump Packs

 

"""Praetor Teleos"" + Cataphractii Armour + Paragon Blade + Volkite Charger + Digi-lasers + Sonic Shrieker"

"""The Ustalik"" 5 Cataphractii Terminators ""Sergeant Brutus"""

1 x Combi-plasma + Chainfist (Vet Sergeant)

3 x Combi-plasma + Power Axe

1x Reaper Autocannon + Power axe

Anvillus pattern Dreadclaw Drop Pod

 

""" Squad Parthica"" 5 Tartaros Terminators ""Sergeant Maximus"""

1 x Combi-bolter + Phoenix Power Spear (Vet Sergeant)

1 x Plasma Blaster + Chainfist

3 x Combi-bolters + Chainfist

 

10 Veteran Tactical Marines + Sniper + 2 Plasma Guns

 

10 Legion Terminators + Cataphractii armour + Grenade harness

Combi plasma + power fist

Combi plasma + chain fist

Combi plasma + lightning claw

Pair of lightning claws

Plasma blaster + chainfist

Combi plasma + power fist

Combi plasma + chain fist

Combi plasma + lightning claw

Pair of lightning claws

Plasma blaster + chainfist

 

"""Brother Flavius"" Contemptor Dreadnough + 2 x Kheres Pattern Assault Cannons"

Contemptor Dreadnought + 2 Twin-linked Volkite Calivers

Contemptor + Kheres Pattern Assault Cannon

 

3 Quad Mortars

 

16 man tac squad + extra combat weapons + vox + vexilia + artificer + power weapon

 

16 man tac squad + extra combat weapons + vox + vexilia + artificer + lightning claw

 

"Tactical Support Squad x 9 + 9 Plasma guns + ""Sergeant "" + Artificer Armour "

 

"Tactical Support Squad Cyrenaica x 8 + 8 Volkite Calivers + ""Sergeant Titus"" Artificer Armour "

 

 

 

"""The Enlightened - The Kakophoni"" 9 Chora + 1 Orchestrator"

 

"""The Kakophoni"" 9 Chora + 1 Orchestrator"

 

"""Xerxes"" Primaris-Lightning Strike Fighter + 6 Kraken penetrator heavy missiles + Battle Servitor Control + Ground-tracking auguries"

 

Consul + Siege Breaker + Artificer Armour + Combi-Plasma

Heavy Support Squad x 10 + 10 Lascannons

 

"""Sarissa"" Deimos vindicator laser destroyer + armoured ceramite"

 

Scorpius Whirlwind

 

Deredeo + plasma cannonade + aeolos missiles + pavise

 

Leviathan Siege Dreadnought + Phosphex Launcher

 

Legion Glaive Super-Heavy Special Weapons Tank + Armoured Ceramite

*long whistle* Not bad. :) Btw, you totally should name your lascannon Heavy Support Squad the "Sun-Killers" (p. 107 of Betrayal).

 

Sicaran Venator is a great tank, and being Fast it suits the Emperor's Children. Perfect for shutting down Super-heavies.

 

Achilles-Alpha is a great model, and it can be fielded as either that or a normal Achilles (due to having both sponson options included). Cool tank, but not sure it's what you need.

 

Personally, the jury is still out on dakka Leviathans. You have one already, and I assume it's with the claw/drill setup? That is how I'd run them (in a pod).

 

Actually, you could probably do with some Dreadnought Drop Pods in your army more than the 3 vehicles you've mentioned.

Cheers folks :)

 

My current leviathan is with claw and drill. I do need some dreadnought drop pods but why buy a pod when I could get another tank?! :p

 

I need to get the newer units named and indeed there's a bit of painting to be done. First tac squad is paint in progress and I'm hoping this time next year, most is finished painting. We shall see!

The Leviathan, imo, should be equipped with a Claw and the 6 shot cannon.

 

Anyways, I'd say get the Venator. You're able to play in larger games so defence against Super Heavies is always nice!

Why would you bother with that cannon in 30K? There are way better sources of AP3 fire. Charlo has the right of it, if you aren't using the Grav Flux Bombard, you are doing it wrong, and not only because the thing looks cool and has silly good rules.

Grav Flux bombard is a rubbish choice!

 

I'm not taking the cannon just to kill Marines, I'm taking it to glance a transport to death before I charge it's contents.

It has Sunder, it's great for dealing with light vehicles and being a nuisance to your opponent should you get behind his lines.

If you're using this huge behemoth to take out light vehicles in 30k it just seems a waste... The Grab weapon is a large blast of crazy death, hell it has more chance of hurting AV14 than the Cannon ;)

 

Plus if you are charing a light transport won't the melta gun in the fist do the job? Maybe a bit more hit and miss bit still.

 

@0RTB yes you can, just like everything else, surely?

Why would you be using the Leviathan to charge the Contents of a Non-Av 14 Vehicle? They're usually PA Marines or equivalent.

 

What this bad boy wants to Charge is TEQ or Higher. And guess what the Grav Flux Bombard Deals with Handily? TEQ.

 

And popping their Transport would usually be relegated to a unit dedicated to the Task, not the actual Leviathan.

If you're only using this to charge TEQ or higher, you'll find yourself without a target pretty soon.

Your opponent isn't a particularly good one if he allows his ace cc unit to be charged by a model that can only move 6" in one turn.

 

If this dropped in my deployment zone, my TEQ unit would simply move up 12 - 18" away in their transport, whilst my heavy supports dealt with the Leviathan with shooting. He could, however, target my Rhinos and leave my Marines stranded far away from objectives and then charge them if no better target presents itself.

 

It's clear that this model will spend the vast majority of the time engaging MEQ and light transports, with the occasional battle against another Dread or a character. You only need to gun down 2 Rhinos and charge a big Tac squad to make your points back. If you cause enough damage to your opponent's backfield perhaps he might divert more elite forces to deal with the Dread.

In truth I don't see this Dread as a death star killer at all - He's much too slow to get to one and easy to destroy/cripple. His immense ability in cc is more to deter your typical cc powerhouse from charging him or getting close in the first place.

If you're using this huge behemoth to take out light vehicles in 30k it just seems a waste... The Grab weapon is a large blast of crazy death, hell it has more chance of hurting AV14 than the Cannon ;)

Plus if you are charing a light transport won't the melta gun in the fist do the job? Maybe a bit more hit and miss bit still.

@0RTB yes you can, just like everything else, surely?

You can only charge what you shoot. Therefore if the leviathan shoots transport to death it can't then charge contents. If other stuff kills the transport its fair game :)

 

If you're using this huge behemoth to take out light vehicles in 30k it just seems a waste... The Grab weapon is a large blast of crazy death, hell it has more chance of hurting AV14 than the Cannon ;)

Plus if you are charing a light transport won't the melta gun in the fist do the job? Maybe a bit more hit and miss bit still.

@0RTB yes you can, just like everything else, surely?

You can only charge what you shoot. Therefore if the leviathan shoots transport to death it can't then charge contents. If other stuff kills the transport its fair game :)

This is incorrect. If you destroy a transport you can change it's contents. A specific exception exists for this situation.

 

UNLESS this rule changed from 6th to 7th, which I'm sure it didn't. I'll check the BRB when I get home.

If you're only using this to charge TEQ or higher, you'll find yourself without a target pretty soon.

Your opponent isn't a particularly good one if he allows his ace cc unit to be charged by a model that can only move 6" in one turn.

 

If this dropped in my deployment zone, my TEQ unit would simply move up 12 - 18" away in their transport, whilst my heavy supports dealt with the Leviathan with shooting. He could, however, target my Rhinos and leave my Marines stranded far away from objectives and then charge them if no better target presents itself.

 

It's clear that this model will spend the vast majority of the time engaging MEQ and light transports, with the occasional battle against another Dread or a character. You only need to gun down 2 Rhinos and charge a big Tac squad to make your points back. If you cause enough damage to your opponent's backfield perhaps he might divert more elite forces to deal with the Dread.

In truth I don't see this Dread as a death star killer at all - He's much too slow to get to one and easy to destroy/cripple. His immense ability in cc is more to deter your typical cc powerhouse from charging him or getting close in the first place.

 

I'm pretty sure the real purpose for the Leviathan is anti-battle automata. It was secretly developed on Terra away from Mechanicum eyes... Hmmm. Hmmmmmmmm. The Storm Cannon makes a lot of sense when it's firing at Castellax/Thallax/Vorax etc, as does the multi-wound claw. If you know someone running a Praevian unit that's been giving you trouble...

 

And yeah, you can charge the contents of a transport you destroy. That's definitely a thing.

p 424 = If a Transport is destroyed by a shooting attack, any unit that shot it that turn can, if allowed, charge the now disembarked passengers.

 

Grav Bombard rubbish? You are clearly a crazy person, there is nothing further for us to discuss.

Calling someone crazy is not a personal attack when we have objective evidence of their insanity. :P

 

If you don't already have one, and play at larger game sizes (as 8000 points would suggest), then yes, definitely get a Venator. 

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