depthcharge12 Posted April 16, 2017 Share Posted April 16, 2017 What do you guys think about running multi meltas on rhinos for your IW infantry squads? Makes more use and damage potential for your basic tactical squads that won't be doing much. Does anyone else feel like they don't have enough points or slots to fill everything you want in an IW list either? Haha :D Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4712281 Share on other sites More sharing options...
Caillum Posted April 16, 2017 Share Posted April 16, 2017 IMHO, if you're taking Rhinos (for any Legion), then multi-meltas are mandatory. They may as well make them 50 points with one included by default. :) When I listhammer "Ironwing Protocols", I find points/slots pretty much fine, as long as I take 3 Tanks for my Heavy Support slots: - HQ is doable, as while you need a Praetor/Delegatus, this can be balanced with a Damocles easily enough (provided you can utilise it effectively). - Troops are fine, as you can just take Tanks as Dedicated Transports to balance them out. - Elites are where you get your Dreadnoughts with Tank Hunters. These will have to be footslogging, as if you take any Dreadpods, then you need even more Tanks. Also, Sniper Vets (in melta Rhinos :P) can Outflank effectively with the aforementioned Damocles. Add heavy bolters with molecular acid shells to taste. - Fast Attack is tricky, as Seekers are the only option that can take a Tank as a DT to balance. - Like I said, Heavy Support is the key. Only here will you find Tanks as a straight unit choice without needing a parent unit. If you take something other than a Tank, then you will lose flexibility elsewhere in the list. (As much as a Leviathan with Tank Hunters is a sexy thought, you'll also want a Dreadpod, which means you lose a lot for it). - Lords of War requires an FAQ. Super-heavy Vehicles (not including the Flyers) should clearly count as a Tank for purposes of the RoW, but not everyone will be cool with that, because RAW. It's a tricky Rite of War, as is "Ravenwing Protocols", but it is my favourite Dark Angels flavour. :) Volth 1 Back to top Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4712385 Share on other sites More sharing options...
depthcharge12 Posted April 16, 2017 Share Posted April 16, 2017 Yes I had drawn up a 2500 point IW list, largely because while I'd like to play with RW, it will get boring being limited to only bikes and skimmers. Technically you can't even take dreadnoughts RAW. Here's my list: HQ Praetor + paragon sword, digi weapons, refractor, combi stasis, melta bomb (As the Praetor will be hitting on 3's before his opponent with the stasis, he can afford to lose some ++) Elites 5 terminators + 4 PF, 1 CF, 1 plasma blaster + Spartan DT w/flare shield 10 veterans +2 power swords, Sgt w/cal blade/combi stasis/AA, 2 MA HBs + rhino DT w/MM Troops 10 tacticals +bolt guns +rhino DT w/MM 10 tacticals +bolt guns +rhino DT w/MM Heavy Support Leviathan Dreadnought +Grav flux bombard, phosphex, 2 volkites (Even though he has TH, the melta Lance would be redundant, and while not likely, the grav with TH can actually be nasty. Plus I need extra anti infantry) 2 predators + 2 plasma executioners LoW Fell blade super heavy tank + legion crew My group rules super heavy tanks as counting as tanks because well...derp :P the list has 3 MMs, 8 TL lascannons, a demolisher cannon, fell blade cannon, and a tank hunter Levi with a melta gun and grav. The Levi and the executioners can focus on wiping infantry and pesky rapier batteries. I've found walking Leviathans to survive much longer than podding ones. Most of your opponent's valuable units will want to close the gap with you anyway, so I don't find range to be an issue and you can utilize cover to block LoS. Reyner, Sulemain, shandwen and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4712453 Share on other sites More sharing options...
depthcharge12 Posted May 20, 2017 Share Posted May 20, 2017 So if 8th ed gets directly ported over...Ironwing proteii squads will be hilarious. BS5 6 lascannon shots per Proteus that has the TL lascannnon upgrade on it :P Also, if our swords get the AP AND strength bonus, then we just came out on top for cc! Hallelujah dark angels will be meta stronk!!!! :D Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4748352 Share on other sites More sharing options...
shandwen Posted May 20, 2017 Share Posted May 20, 2017 Pffft. Plasma repeaters. They were nasty when in range before, now, well, just plain murder. Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4748396 Share on other sites More sharing options...
Slips Posted May 20, 2017 Share Posted May 20, 2017 Also, Salvo as a rule might be gone replaced with Rapid Fire X instead so you're no longer penalized for moving and shooting with them if thats the case. Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4748403 Share on other sites More sharing options...
depthcharge12 Posted May 20, 2017 Share Posted May 20, 2017 Also, Salvo as a rule might be gone replaced with Rapid Fire X instead so you're no longer penalized for moving and shooting with them if thats the case. That would make me such a happy critter. Ironwing could be getting the best of 8th ed. Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4748916 Share on other sites More sharing options...
Gorgoff Posted May 21, 2017 Share Posted May 21, 2017 Also, Salvo as a rule might be gone replaced with Rapid Fire X instead so you're no longer penalized for moving and shooting with them if thats the case.That would make me such a happy critter. Ironwing could be getting the best of 8th ed.IF it stays like it is and IF Rite of Wars are still a thing. Remember:Formations are gone. Therefor it is a huge possibility that ROW vanish too. Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4749133 Share on other sites More sharing options...
Unknown Legionnaire Posted May 21, 2017 Share Posted May 21, 2017 If RoW vanish, half the appeal of 30k games will be gone, for me. Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4749159 Share on other sites More sharing options...
Gorgoff Posted May 21, 2017 Share Posted May 21, 2017 (edited) If RoW vanish, half the appeal of 30k games will be gone, for me.We'll see. Maybe the 478926 different army building charts can emulate those RoW. Or they'll stay. The only reason I meantioned that was that people don't get to psyched about stuff they cannot know how it will work in the new edition. DA special rule for example. It's useless in the next edition since marines will hit on 3+ anyway. My guess is that a lot of the legions will have different rules. Simpler. Edit: Another problem just popped up in my head. There won't be stuff like army wide special rules anymore as it seems. Marines are Marines. Since all rules have to be written on the new unit cards -or whatever the :cuss they call it- you can't have rules like "every dude gets +1BS with Boltguns". At least that's how I understand it. Edited May 21, 2017 by Gorgoff Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4749169 Share on other sites More sharing options...
depthcharge12 Posted May 21, 2017 Share Posted May 21, 2017 Also, Salvo as a rule might be gone replaced with Rapid Fire X instead so you're no longer penalized for moving and shooting with them if thats the case.That would make me such a happy critter. Ironwing could be getting the best of 8th ed.IF it stays like it is and IF Rite of Wars are still a thing. Remember:Formations are gone. Therefor it is a huge possibility that ROW vanish too. RoW disappearing is absolutely absurd. I understand everything is changing, but that's a huge component of the Heresy ruleset at the moment. Formations were an issue in 40k but formations don't exist in 30k...rejiggering the force organization chart is much different. Though I'd welcome a 2+ to hit with sword weapons :devil: Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4749372 Share on other sites More sharing options...
Runefyre Posted May 21, 2017 Share Posted May 21, 2017 I'm pretty sure it was mentioned somewhere by GW that you'll be able to spend command points before a game to reconfigure the FoC. That could be a new "way" to reconfigure RoW bonuses, basically new stratagems to spend command points on if you configure your army a certain way. Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4749396 Share on other sites More sharing options...
Charlo Posted May 21, 2017 Share Posted May 21, 2017 Great way to balance some of the Rites too. The more drastic and poweful ones with less restrictions cost more command points etc. Runefyre and depthcharge12 2 Back to top Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4749563 Share on other sites More sharing options...
Cloud Runner Posted May 31, 2017 Share Posted May 31, 2017 Given that the open day they announced a HH specific ruleset that's staying largely 7th ed (from what I recall) I think RoW and other such items will remain as is. It's a shame that they won't be any crossover (for one offs or weird warp storm incidents) but I suppose it enables FW to get a set of rules that fits the theme better, than trying to get a theme to fit a set of rules. Also meanes that the books don;t have to be reprinted again, as the black books could be very costly to update, bith from their erspective, and that of gamers. Back to the task - Ironwing is great fun, and I really think it's worth mentioning a stock deredeo - great anti-tank and anti-infantry versatility (especially with the aiolos launcher as well) and they're schmexy to look at to boot :P My current 2,500 lists goes something like this Delegatus w/calibainte blade and some other minor toys Damocles Contemptor - 2 x twin-choom cannons (for fun) sniper Vets - 2 x flamer, p/sword in rhino sniper vets - flamer & acid h/bolt, p/sword in rhino Tac sqd - p/sword in rhino Tac sqd - p/fist in rhino Tac support - 10 volkites in rhino seekers - p/sword in rhino scorpius (great anti-infantry) Deredeo - autocannons & aiolos Sabre squadron - 3 vindicators w/laser destroyers The damocles, scorpius and deredeo hang back, while the rest kinda advance as a wedge, with vet's outflanking The exterminators rule makes all the rapid fire weapons great fun, and the choom is added for flavour. Competitive list? It does ok. Fluffy list? I like to think so Fun to play? absolutely great Also has weight of numbers for countering that awful legion downside Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4763495 Share on other sites More sharing options...
franksta88 Posted June 1, 2017 Share Posted June 1, 2017 My 2.5 ironwing list is 2 x Praetor w/ chainfist, digital lasers, cataphractii 3 x command cataphractii terminators with dual claws and grenade harness All in a land raider. 2 x 10 man tac squad with calabanite war blade on sarge in rhino 2 x 2 plasma predator squadrons 1 x 3 leviathan talon with drill, claw and phosphex. It's a bit hit or miss. It all depends on if my leviathans go down quickly or not. Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4765255 Share on other sites More sharing options...
Spiritual Liege Posted June 1, 2017 Share Posted June 1, 2017 Not an expert with DA, but why have you gone for 2x Praetors with the Command squad? A Praetor and Medicae or Chaplain would surely be more effective. And that's an illegal list. 2x Praetors, Command squad, 2x Tacticals and Leviathan talon=6 non tank units. You only have 5 tank units with 2x Rhinos, 2x Predator squadron and a Land raider. And that's counting the Dreads as a single unit, which is not clear either. Cloud Runner 1 Back to top Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4765705 Share on other sites More sharing options...
franksta88 Posted June 1, 2017 Share Posted June 1, 2017 My playing group doesn't count the command squad as a seperate unit to the praetor that's why it's not illegal at least at my store. It can be fixed by using the onslaught force org and splitting one predator squadron to two seperate ones. Just means you never go first which isn't that bad. i use two praetors coz it's my own fluff that it's twins from terra leading a dark Angels force. That's the only reason haha and it seems to work really well Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4766146 Share on other sites More sharing options...
Spiritual Liege Posted June 1, 2017 Share Posted June 1, 2017 Fine. Do note though if you use Onslaught or any other alternative FOC it means no Rites of war for you. Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4766268 Share on other sites More sharing options...
carlisimo Posted September 28, 2017 Share Posted September 28, 2017 It sounds like the Radio Free Isstvan podcast is going to start going through each legion's rules. They started with the Dark Angels and it's good info for anyone interested. https://soundcloud.com/theforgottenlegion30k/radio-free-isstvan-episode-72-the-dark-angels-episode Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4898326 Share on other sites More sharing options...
Nomadic Thunder Posted October 18, 2017 Share Posted October 18, 2017 I've been lurking a while and thought it right to voice my appreciation of this thread re-igniting my love for the 1st legion!I'm aware you will lose the BS bonus by not being in a squadron but has anyone thought about a Sicaran Arcus as a bit of a fluffy support tank option for an Iron Wing list? A fast, mobile artillery support platform with specialised warheads for all you monster hunting needs! Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4911850 Share on other sites More sharing options...
Charlo Posted October 18, 2017 Share Posted October 18, 2017 I mean sure, but beyond ignoring a DT test and moving an inch extra flat out it's better to go with Squadrons. I don't doubt Sicarans will get squads soon though. Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4911860 Share on other sites More sharing options...
Nomadic Thunder Posted October 19, 2017 Share Posted October 19, 2017 I was thinking in terms of a multi-role platform too though, it can bring pretty effective anti-air shooting (which kind of negates the need for a non-tank mortis dread) and also has the option of a nope button for cybernetica cortex units like castellax and such.... would you say it's too much a case of being too generalised with a high points cost? maybe i'm just getting too excited about a new shiny shooty thing.... Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4912486 Share on other sites More sharing options...
ShadowCore67 Posted October 19, 2017 Share Posted October 19, 2017 (edited) I think the Arcus is well worth the points and the slot. The fact that it doesn't get +1 BS isn't that big of a deal. It's too good of a well rounded vehicle to ignore in a tank heavy list. Besides you still have 2 other HS slots to put las vindi squadrons in Edited October 19, 2017 by ShadowCore67 Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4912976 Share on other sites More sharing options...
Nomadic Thunder Posted October 20, 2017 Share Posted October 20, 2017 what are people thought's on a unit of jetbike w/acid shells in an ironwing list?if you have a couple of squadrons of big guns eg. laser vindi's for anti-tank then a fast moving anti-infantry unit is quite appealing...just thinking from a reactionary point of view they could be quite useful. then again do people think somethink like a cortus talon would be better use of a non-tank unit? Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4913380 Share on other sites More sharing options...
Charlo Posted October 20, 2017 Share Posted October 20, 2017 Depends what you want them to do! You only get a few precious non-tank units and jetbikes are certainly strong. Dreads offer a lot of utility with Fear and Tank Hunter's though... Link to comment https://bolterandchainsword.com/topic/317090-hh10-dark-angels-tactics/page/32/#findComment-4913454 Share on other sites More sharing options...
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