depthcharge12 Posted December 18, 2015 Share Posted December 18, 2015 So this originally came out of a joke, but I'm actually considering it. For those of you who have seen the Atrapos knight Titan, it has a "black hole gun" named a gravity singularity cannon. Now my thoughts were to use, instead of object source lighting, rather object source darkness as the weapon is creating a tiny black hole to fire (which is incredulous in the extreme). I'd figure that this sucks in all the light around it as its about to fire. How should I accomplish this with paint? Also here's the Titan - http://i911.photobucket.com/albums/ac316/treacyjohn2/B39B820D-E691-4188-BEFA-E8F117B36B15_zpsxdliqoa6.jpg Link to comment https://bolterandchainsword.com/topic/317272-object-source-darkness-yes-you-heard-it-right/ Share on other sites More sharing options...
NovemberIX Posted December 18, 2015 Share Posted December 18, 2015 In my head it'd be by using colors that are a half to a full shade darker on surfaces that would be facing the "event", to take it to an extreme the colors could continue to shade out the closer to the gun till it's just mostly shadow. or simply put OSL with shades :P Link to comment https://bolterandchainsword.com/topic/317272-object-source-darkness-yes-you-heard-it-right/#findComment-4255386 Share on other sites More sharing options...
LongGone Posted December 20, 2015 Share Posted December 20, 2015 Just invert the OSL, with the highlight being on the outside. Choose a dark color obviously, like black or a dark purple for the central area. Oh oh oh, and have lighting arcing across it! Link to comment https://bolterandchainsword.com/topic/317272-object-source-darkness-yes-you-heard-it-right/#findComment-4256971 Share on other sites More sharing options...
Doctor Perils Posted December 20, 2015 Share Posted December 20, 2015 You might also want to try some kind of iridescent oil effect ? just to make it all that much weirder. I wouldn't know how to do this, but I think it could be cool. Also, thumbs up for coming up with this painting idea. Link to comment https://bolterandchainsword.com/topic/317272-object-source-darkness-yes-you-heard-it-right/#findComment-4257009 Share on other sites More sharing options...
SickSix Posted December 20, 2015 Share Posted December 20, 2015 Basically fade to black. And then have lightning arcing back from the tip. Link to comment https://bolterandchainsword.com/topic/317272-object-source-darkness-yes-you-heard-it-right/#findComment-4257080 Share on other sites More sharing options...
depthcharge12 Posted December 20, 2015 Author Share Posted December 20, 2015 You might also want to try some kind of iridescent oil effect ? just to make it all that much weirder. I wouldn't know how to do this, but I think it could be cool. Also, thumbs up for coming up with this painting idea. Haha thanks! To borrow a quote: "It is better to fail in originality, then succeed in imitation." Thanks again for all the suggestions guys. I ordered some paints so I'll update when it's progressed. So it's decided that I should do like a dark purple with lightning across it maybe with a shiny black iridescent sheen to it on the gun? And have a light shadow sort of like a corona of energy in that it's brighter on the outside, but fades to black towards the center? Link to comment https://bolterandchainsword.com/topic/317272-object-source-darkness-yes-you-heard-it-right/#findComment-4257097 Share on other sites More sharing options...
Slips Posted December 20, 2015 Share Posted December 20, 2015 Look into interference paints they might help you in getting the effect you want (EDTs thread has a few gif examples if you can find them) Link to comment https://bolterandchainsword.com/topic/317272-object-source-darkness-yes-you-heard-it-right/#findComment-4257149 Share on other sites More sharing options...
Doctor Perils Posted December 20, 2015 Share Posted December 20, 2015 This picture could also provide some help : http://images4.wikia.nocookie.net/__cb20111102223012/starwars/images/b/b3/DarksaberRender.jpg One never knows where inspiration might pop its head up... Link to comment https://bolterandchainsword.com/topic/317272-object-source-darkness-yes-you-heard-it-right/#findComment-4257248 Share on other sites More sharing options...
Slips Posted December 20, 2015 Share Posted December 20, 2015 This picture could also provide some help : http://images4.wikia.nocookie.net/__cb20111102223012/starwars/images/b/b3/DarksaberRender.jpg One never knows where inspiration might pop its head up... Yeah, The Dark Saber and more generally Black-Bladed Lightsabers could be a good source of inspiration. Link to comment https://bolterandchainsword.com/topic/317272-object-source-darkness-yes-you-heard-it-right/#findComment-4257253 Share on other sites More sharing options...
JeffTibbetts Posted December 21, 2015 Share Posted December 21, 2015 Hmmmm... Interesting thought. I'm concerned that if you simply make it darker, the effect won't be as interesting as you're hoping. Here's a thought: On top of making it darker towards the area that's sucking the light, how about desaturating the colors to a gray scale further out. Meaning, black right by the effect, then fading through a grayscale, and blending in the colors you're using on the model. Like, it's sucking in the spectrum of colors as well as just white light. This picture is very crude, but it's hard to describe. Something similar to that, but then add in the dark 'reflections' as you would with OSL Link to comment https://bolterandchainsword.com/topic/317272-object-source-darkness-yes-you-heard-it-right/#findComment-4258106 Share on other sites More sharing options...
WarriorFish Posted December 21, 2015 Share Posted December 21, 2015 I agree with Tibbs, the effect you're talking about sounds like it'll be difficult to pull off at best - the saturation would be easier. I'd argue aside from looking cool anyway it would help visualise it better for those looking as well as looking quite unique anyway - the picture illustrates it well in my opinion. Plus this is 40k, real science died millennia ago :lol: Link to comment https://bolterandchainsword.com/topic/317272-object-source-darkness-yes-you-heard-it-right/#findComment-4258221 Share on other sites More sharing options...
depthcharge12 Posted December 22, 2015 Author Share Posted December 22, 2015 That's interesting Tibbs, but should I do a glaze effect fading from dark near the source outward to the desired color? http://www.helphaskell.com/purple-gray-fade.jpg Maybe have a slight white corona or event horizon? Link to comment https://bolterandchainsword.com/topic/317272-object-source-darkness-yes-you-heard-it-right/#findComment-4258404 Share on other sites More sharing options...
Slips Posted December 22, 2015 Share Posted December 22, 2015 Not sure you'd be able to represent an Even Horizon, sadly... http://www.physicsoftheuniverse.com/images/blackholes_accretion.jpg Link to comment https://bolterandchainsword.com/topic/317272-object-source-darkness-yes-you-heard-it-right/#findComment-4258416 Share on other sites More sharing options...
JeffTibbetts Posted December 22, 2015 Share Posted December 22, 2015 I think if you're going to do the desaturated color you should do some very thin gray glazes first, and then work to shade and highlight that first. Once you fade to gray, just then I think you should add the black glazes. I have no idea if this would work... Maybe you ought to do a test piece? Link to comment https://bolterandchainsword.com/topic/317272-object-source-darkness-yes-you-heard-it-right/#findComment-4258424 Share on other sites More sharing options...
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