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New starter box as Ally for SM?


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I'm totally unfamiliar with the AdMech ruleset. Would the contents of the new Skitarii starter box (1 TechPriest Dominus, 10 Vanguard / Rangers, 1 Onager Dunecrawler) be a decent Ally for my Space Marines (mainly CF / IF / BT, sometimes BA)? What role they would be good at?

I run mostly fluffy BP/CCW or bolterporn, so I lack anti-armour / anti-TEQ / anti-MC, do these have any tools that'd enable me to deal with these targets? How durable are these units, especially the Onager? What synergies they bring for an SM player?

Huge thanks for the help, Brothers of the Cog.

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Vanguard as is are great killing anything. 30 bs 7 shots that basicly wound MEQ on 4's and TEQ's of 5's (str 3 and all 6s to wound, wound twice. It's basicly +1 to would). This will take wound of just about anything. As for anti armor 3 arc rifles will make short work of a vehicle if they get close enough.

 

Put the vanguard in a pod and they'll have the power to kill anything you kit them out to take out.

 

Onager is one of the better AA models in the game. Neutron laser is a strong AP 1 option, but the small size makes it tough to get multiple hits.

 

Tech priest dominus is one of the best HQs in the game. The power to heal himself, a vehcile, or an admech unit on a 2+, 2+/5++/FNP, and the ability to get a 4++ or 2++ make him a tough nut to crack when combined with look out sirs. On top of that he's got a power axe, and a str 6 gun or a str 6/AP 3 blast gun.

The dominus is a great force multiplier, and could accompany an assault squad. With a phosphor serpenta (pistol) (S5 AP4), one wound on the target gives you a rerolled charge distance and lowers its cover save by 1. Power axe can kill quite a bit, T4 2++/5+ is TEQ, and his dataspike can singlehandedly kill a LandRaider in CC. Bonus if running him in a LandRaider, he can repair it from the inside like a techmarine, just on a roll of 2+. For his points, that guy is a swiss army knife.

 

The rangers/vanguard...rangers effectively fire the sternguard's kraken bolter rounds, and can lower the target's cover save against those by 1. Probably more useful camping objectives than sniper scouts. Vanguard are better at shooting and will wound anything, but need to get close. The haywire guns both can pack are really cheap, get them up to 12" and you get 6-7 haywire shots while lowering cover again. Getting them close requires a transport, but marines have those at least.

 

The onager has 4 loadouts:

-eradication beamer is the opposite of the conversion beamer. Most useful from 18-36", as S6 large blast is nice against hordes. The other ones are too low-ranged.

-neutron laser. Small S10 AP1 blast, good against T5 multiwound monsters, and ridiculously accurate with up to BS7.

-icarus array. Several different AA guns, best AA platform on the market, could be useful if you don't field flyers yourself, but rather useless against ground targets.

-heavy phosphor blaster. 3xS6 AP3, twin-linked (rerollable 2+). If it removes a wound, lowers target's cover and gives reroll to charge distance. Could be great to "mark" enemies for assault units.

In terms of resiliency, the onager is just AV12 with a 6++, but ignores difficult/dangerous terrain, so at least he can reliably reach cover.

Well you'll love the fact that both Admech books can be pretty good in CC as well. Just to give you a quick rundown, Skitarii units can increase their WS up by 3 sacrificing some points in BS, while Cult Mechanicus can re roll to hit in CC or increase their strength.

Well you'll love the fact that both Admech books can be pretty good in CC as well. Just to give you a quick rundown, Skitarii units can increase their WS up by 3 sacrificing some points in BS, while Cult Mechanicus can re roll to hit in CC or increase their strength.

All my love. How much do the box contents cost in points, more or less? Is this more like a 500, 750, 1000 pts?

It can run you as cheap as 290 ish points if you run with just the default loadouts on all the units. They'd all be pretty good at anti infantry too. The pistol on the magos you got excited about costs as much as a melta bomb, while the arc rifles cost as much as astartes plasma guns for the skitarii. 

Is it just me or are these bundles all back up to full price. If so, that sale last what, a day?

Double check you're not seeing Aussie smile.png

They are 250 PLN each for me, so 50 GBP.

@up

Great, so I might actually get two sets, for a ~600 pts support and sell the double HQ, have the ability to field two full infantry squads.

Good call. I now have more appreciation for the Ausies complaining about the cost of GW !

to my understanding aussies pay out the butt for everything.

 

Cult mech is super assaulty. Hit reroll, Str increase, and 2-3 STR 4 auto hits to each unit from each model soooooooo good lol

 

I don't like phospher on the onager It's just not worth it. As far as the vanguard go note that per box thier is only 1 of each special weapon, so some conversion might be required.

For £40 its a steal compared to the usual GW pricing lol

Exactly. Will be buying 2 to get the number of onagers I need, and some options in infantry. The one information I couldn't find about the boxes, will they be limited, or a regular, long-time product? Because the Battle Maniple seems permanently sold out...

It remains to be seen how this formation works. Will they have canticles or doctrines?

Or both. If Anything the skits and dune would get canticles. They could even get thier own canticle or doctrine.

 

As for if they are here to stay starter kits got a tab which is awesome.

This thread brings the Light of Emperor in His aspect as the Omnissiah to the darkness that is Close Comabt Marine armies this edition

Bro, between vanguard and their many formations, Scouts getting a WS boost, honor guard, and Black Templars/Ravenguard tactics getting a much needed boost, SM should be able to do close combat just fine. It's just that no one seems to have tried.

The box it a formation with one special rule, no canticles or docterine, The Tech Priest picks a unit within 12" and everything rerolls to hit against the unit.

It is 18", btw. And I assume by 'everything' you mean every unit in the formation. This formation to me has flyer defense all over it. If the vanguard have arc rifles and the Onager an Icarus Array, the rerolls mitigate the downside to both non skyfire arc rifles trying to shoot the flyer and the Onager trying to shoot at ground targets. 

 

The box it a formation with one special rule, no canticles or docterine, The Tech Priest picks a unit within 12" and everything rerolls to hit against the unit.

It is 18", btw. And I assume by 'everything' you mean every unit in the formation. This formation to me has flyer defense all over it. If the vanguard have arc rifles and the Onager an Icarus Array, the rerolls mitigate the downside to both non skyfire arc rifles trying to shoot the flyer and the Onager trying to shoot at ground targets. 

 

I'd say this would be the best none starter use for the formation.

 

Plasma would be sick, but you give up scout which is the only thing that makes the vanguard gun a realisticly awesome weapon because essecialy you start atleast in firing range.

 

Other use would be with allies  with drop pods for some sick reroll action right out the pod. 

The skull only matters for the ray. Also at 10man plus domi. Doesn't fit well in a pod if I remember drop pod capacity that is. Plus the dominus can chill on the board. He's a tough nut. If you ignore his armor he can look out sir and has an invuln. I'd put the domi on foot. Probably Allie a battle congregation with grav/plasma destroyers. So you have two grav destroyer units with dominus to tank and pass out wounds. You could give both or 1 a statsis field so they can tank even better.

 

The best transports admechs have access too are tech priest dominus. They soak wounds like bosses, and heal where needed.

 

The skitarii could then drop down in a pod and the dominus has a decent shot of getting with in 18 on his own. That or throw the domi+destroyers in another pod if you really want to kick your oppent in the teeth

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