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Horus Heresy Video Games


Hesh Kadesh

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No, sorry, there are none yet. Aside from the mobile game, of course. But the missus bought me a new game on steam. Something I used to play back in the day was the Homeworld series, and I recently picked up the remastered edition. It was awesome, although not as fun as the Complex mod. 

 

But this is the "prequel", Deserts of Kharak.

 

 

It seems to be one of the few games with the scale. Considering that despite the Dawn of War (1, anyway, especially when it was modded to table top standards with 30 boyz in an ork squad etc) being something fun, Dawn of War 2 just felt like a genericized Starcraft using another IP, and the scale was off and I wasn't a fan of it as a 40K game, and it certainly didn't fit my idea of a Horus Heresy one. The only other game that I felt might have suited a Horus Heresy game was a Dynasty Warriors style OTT beat em up and just racking up a million kills.

 

While the above game doesn't have infantry combat, it would be rather difficult to play with it over a 400km square area, but if FW/GW were to make a Heresy game, I think this should be the way forward.

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I honestly loved DoW: Dark Crusade, and think it just would work better as a template for that sort of game (though the chance of having pretty much 2 whole companies of marines dying as opposed to fluff is hilarious, but hey, heresy time).

Have you played Firestorm over Kronus mod?

Hmmmm, yeah it seems like a good template for a system with battles as large as the Heresy - especially with Adeptus Titanicus / Aeronotica Imperialis / Epic 30k potentially on the horizon, a game which emulates the scale of those games would be very cool.

 

One thing I'd love is for an Xcom / Xcom 2 style Shattered Legions game ('Shattered Legions' here referring to any small, piecemeal Astartes force on either side of the conflict), especially now with Xcom 2's Avenger being a really good analogue for a damaged Strike Cruiser which you gradually repair to gain access to new facilities. Plus maybe the whole time / world map aspect could be tied into a damaged warp core building charge to perform a jump into another system (instead of months in Xcom) - you can leave a system once the warp core is charged / remain to perform more missions at the cost of threats in other systems becoming increasingly difficult to tackle the longer you leave them.

I've always thought a Horus Heresy RTS would be a fantastic idea. It wouldn't even be difficult to balance/design - do the basic Legion units/crusade list, and then simply do visual differences and special units for the 18 Legions. Never would doing 18 factions be so easy; it would also avoid many of the balance issues of DoW 1 by having most of the core armies built off the same original skill tree before you factor in Legion traits etc. No more absurdly unbalanced Eldar.

 

It will be interesting if/when HH gets a triple A game. So far we've had Drop Assault (a terrible ripoff of another mobile game) and the upcoming Talisman: Horus Heresy. The HH deserves to be done properly by an experienced studio. CA had expressed interest in doing it in the far future if Warhammer: Total War does well, so that's a possibility.

 

I'd like to see the HH done on a fittingly grand scale. Hopefully a (competent) studio approaches GW and makes something happen.

I've always thought a Horus Heresy RTS would be a fantastic idea. It wouldn't even be difficult to balance/design - do the basic Legion units/crusade list, and then simply do visual differences and special units for the 18 Legions. Never would doing 18 factions be so easy; it would also avoid many of the balance issues of DoW 1 by having most of the core armies built off the same original skill tree before you factor in Legion traits etc. No more absurdly unbalanced Eldar.

 

It will be interesting if/when HH gets a triple A game. So far we've had Drop Assault (a terrible ripoff of another mobile game) and the upcoming Talisman: Horus Heresy. The HH deserves to be done properly by an experienced studio. CA had expressed interest in doing it in the far future if Warhammer: Total War does well, so that's a possibility.

 

I'd like to see the HH done on a fittingly grand scale. Hopefully a (competent) studio approaches GW and makes something happen.

Wouldnt that get extremly boring after a while? I think RTS could never really work for the HH, because at the end of the day its just SM vs SM. People who dont care about HH lore would get bored really fast, imo

 

Edit: Tho, i do believe RTS is the only way to do warhammer properly, so maybe a HH RTS would be best

 

I've always thought a Horus Heresy RTS would be a fantastic idea. It wouldn't even be difficult to balance/design - do the basic Legion units/crusade list, and then simply do visual differences and special units for the 18 Legions. Never would doing 18 factions be so easy; it would also avoid many of the balance issues of DoW 1 by having most of the core armies built off the same original skill tree before you factor in Legion traits etc. No more absurdly unbalanced Eldar.

 

It will be interesting if/when HH gets a triple A game. So far we've had Drop Assault (a terrible ripoff of another mobile game) and the upcoming Talisman: Horus Heresy. The HH deserves to be done properly by an experienced studio. CA had expressed interest in doing it in the far future if Warhammer: Total War does well, so that's a possibility.

 

I'd like to see the HH done on a fittingly grand scale. Hopefully a (competent) studio approaches GW and makes something happen.

Wouldnt that get extremly boring after a while? I think RTS could never really work for the HH, because at the end of the day its just SM vs SM. People who dont care about HH lore would get bored really fast, imo

 

Edit: Tho, i do believe RTS is the only way to do warhammer properly, so maybe a HH RTS would be best

 

 

Just like people get bored of 30k on the tabletop. Oh wait...That was one of the main accusations directed at 30k when FW introduced it. I do not believe it applies.

 

Also, people do like the HH lore. A lot. Even crappy 40k games sell and attract interest, because we are a loyal and devoted fanbase. HH lore is extremely popular and could easily drive a title to success.

 

To answer your point though: no, because on top of those 18 you have the different Mechanicum flavours, Imperial Army flavours etc, etc. My point is that it would be extremely easy to design and balance the Space Marine portion of the game, which represents a large part of any potential HH title. Once you've designed Predators, Land Raiders, Rhinos etc etc, they are the same for every faction with only minor cosmetic changes. Just like the tabletop, each Legion would have its own unique look, playstyle, units and characters.

 

 

I've always thought a Horus Heresy RTS would be a fantastic idea. It wouldn't even be difficult to balance/design - do the basic Legion units/crusade list, and then simply do visual differences and special units for the 18 Legions. Never would doing 18 factions be so easy; it would also avoid many of the balance issues of DoW 1 by having most of the core armies built off the same original skill tree before you factor in Legion traits etc. No more absurdly unbalanced Eldar.

 

It will be interesting if/when HH gets a triple A game. So far we've had Drop Assault (a terrible ripoff of another mobile game) and the upcoming Talisman: Horus Heresy. The HH deserves to be done properly by an experienced studio. CA had expressed interest in doing it in the far future if Warhammer: Total War does well, so that's a possibility.

 

I'd like to see the HH done on a fittingly grand scale. Hopefully a (competent) studio approaches GW and makes something happen.

Wouldnt that get extremly boring after a while? I think RTS could never really work for the HH, because at the end of the day its just SM vs SM. People who dont care about HH lore would get bored really fast, imo

 

Edit: Tho, i do believe RTS is the only way to do warhammer properly, so maybe a HH RTS would be best

 

 

Just like people get bored of 30k on the tabletop. Oh wait...That was one of the main accusations directed at 30k when FW introduced it. I do not believe it applies.

 

Also, people do like the HH lore. A lot. Even crappy 40k games sell and attract interest, because we are a loyal and devoted fanbase. HH lore is extremely popular and could easily drive a title to success.

 

To answer your point though: no, because on top of those 18 you have the different Mechanicum flavours, Imperial Army flavours etc, etc. My point is that it would be extremely easy to design and balance the Space Marine portion of the game, which represents a large part of any potential HH title. Once you've designed Predators, Land Raiders, Rhinos etc etc, they are the same for every faction with only minor cosmetic changes. Just like the tabletop, each Legion would have its own unique look, playstyle, units and characters.

 

All fair points, I just believe that people who arnt avid 40k fans wouldnt care enough if there is only 1 race available. I could be very wrong, but i know alot of people dont want to play as humans, and play sci fi for the alien races. 

 

Then again ive never seen a reason to make a hh game. I think its the one setting that doesnt need to be used up. Leave 40k for the games, imo of course

 

All fair points, I just believe that people who arnt avid 40k fans wouldnt care enough if there is only 1 race available. I could be very wrong, but i know alot of people dont want to play as humans, and play sci fi for the alien races. 

 

Then again ive never seen a reason to make a hh game. I think its the one setting that doesnt need to be used up. Leave 40k for the games, imo of course

 

 

I did say that there would be more than one race available...Different Mechanicum varieties, Knights, Solar Auxilia, Militia, Daemons, Sisters of Silence, Custodes etc - not every game has to revolve around Xenos.

 

Then consider the possibility of a Great Crusade game based around the Legions with Aliens added in over time. CA mentioned how they'd love to do a Great Crusade game that goes throughout the campaigns and then transitions into the Heresy. The possibilities are endless, and perhaps this would be even better than the HH for a video game conversion. The reality is though that 40k/30k lore is far more popular than you think and is more than capable of driving a game to success. People love Space Marines.

 

You're also forgetting one basic thing: if a game is good, it will sell. I think the biggest problem with a HH game is finding the right studio to make it, not the actual concept of the game itself. So many games licensed by GW are rubbish it has definitely harmed their brand and if anything like this were to succeed the games coming out now need to work. Vermintide was good, Eternal Crusade still has a chance to be good and Warhammer Total War is the first true AAA title in years.

 

 

All fair points, I just believe that people who arnt avid 40k fans wouldnt care enough if there is only 1 race available. I could be very wrong, but i know alot of people dont want to play as humans, and play sci fi for the alien races. 

 

Then again ive never seen a reason to make a hh game. I think its the one setting that doesnt need to be used up. Leave 40k for the games, imo of course

 

 

I did say that there would be more than one race available...Different Mechanicum varieties, Knights, Solar Auxilia, Militia, Daemons, Sisters of Silence, Custodes etc - not every game has to revolve around Xenos.

 

Then consider the possibility of a Great Crusade game based around the Legions with Aliens added in over time. CA mentioned how they'd love to do a Great Crusade game that goes throughout the campaigns and then transitions into the Heresy. The possibilities are endless, and perhaps this would be even better than the HH for a video game conversion. The reality is though that 40k/30k lore is far more popular than you think and is more than capable of driving a game to success. People love Space Marines.

 

You're also forgetting one basic thing: if a game is good, it will sell. I think the biggest problem with a HH game is finding the right studio to make it, not the actual concept of the game itself. So many games licensed by GW are rubbish it has definitely harmed their brand and if anything like this were to succeed the games coming out now need to work. Vermintide was good, Eternal Crusade still has a chance to be good and Warhammer Total War is the first true AAA title in years.

 

A GC game would be alot better i think. Mostly because it would be new story and they wouldnt be limited by the already HH story line.

 

Here in Canada its really not too popular. In my province there might be 500 tt gamers(of which only a handful are at the only shop) Few people even know what the setting is. 

 

As to your last point, thats my biggest concern. Last thing i want is for a studio to taint the HH. The only good 40k game ive played is DOW. Dow 2 was....ok, but pretty boring. SM felt the most like 40k, but also got boring really quick

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