Vindicatus Posted February 5, 2016 Share Posted February 5, 2016 'lo folks. Coming from the ranks of Space Marines, then Inquisition, then Necrons, I took a long break (career changes, school, etc) in order to wrap my head around life, and now I find myself at a crossroads. I want back into the game that I grew up playing. I've looked across the myriad of armies available to gauge interest, playstyle matching, aesthetics and feel. Most of my armies had a particular theme to them (except for Grey Knights - that was just pure pain) in that it was a footslog coupled with mechanized support (Annihilation barges/night scythes in support of piles of infantry for the Necrons, for instance). The army that came most to mind? Guard. Few things are as iconic as the Leman Russ MBT, and I do love me some tank-warfare. I've done a lot of digging through lists, through various online articles and given the wide and varied opinion, I can't really come to grips on what constitutes a good 1850 list worth fielding. Everyone has their own particular flavor, and I get that, but it's every players idea to not field an army that's just going to get stomped off the table every time. I look to you fine, upstanding gentlemen for advice or at least point me in the right direction to hidden articles about composition, unit combinations, etc. From what I've seen so far, what I gather is: Pask in a plasmacutioner + buddy tank = win Inquisitors make for cheap LD10 stubborn in tarpits. Servo skulls make for great anti-scouts Wyverns are silly against mass infantry Kurov's Aquila + the ubervox (can't remember name) from Warzone Damocles: Mont'ka = death Culexus Assassin + mode of transport = bubble of anti-psyker f-you, I win Link to comment https://bolterandchainsword.com/topic/318875-new-to-the-founding-fields/ Share on other sites More sharing options...
Pigshead Posted February 5, 2016 Share Posted February 5, 2016 Personally I'm a fan of Pask in a punnisher rather than an executioner. I haven't really dabbled in Inquisitor or Assassin allies, but I can vouch for the Wyvern, especially against Orks and Nids.Would you favour large blobs of infantry or smaller units? I go for 2-3 units of veterans in chimeras most of the time, backed up by as many Leman Russ tanks as I can get. Link to comment https://bolterandchainsword.com/topic/318875-new-to-the-founding-fields/#findComment-4294803 Share on other sites More sharing options...
Vindicatus Posted February 5, 2016 Author Share Posted February 5, 2016 Coming from an Army background, I'm used to managing small units of specialists, and not huge blobs. But, blobs definitely have their purpose, of course. And yeah I've seen Pask with a punisher because...god, that's just silly. Link to comment https://bolterandchainsword.com/topic/318875-new-to-the-founding-fields/#findComment-4294806 Share on other sites More sharing options...
WarriorFish Posted February 5, 2016 Share Posted February 5, 2016 Welcome to the Guard Vindi ;) The Guard codex has plenty of options for an army build, from armour heavy to mechanised to infantry horde or anywhere in between! Best thing is to decide on what you might like to field. Platoons can get a lot of cheap bodies on the table, Vets can be more elite and are good at mechanisation - and of course you can have a bit of both. The more detail you give us the more we can help :) Link to comment https://bolterandchainsword.com/topic/318875-new-to-the-founding-fields/#findComment-4294851 Share on other sites More sharing options...
Vindicatus Posted February 5, 2016 Author Share Posted February 5, 2016 Warriorfish - totally appreciate the reply. I know there are several playstyles when it comes to each army - MSU infantry, mech-infantry, monstrous creature spam, etc. I'm looking between mech-infantry, and a fully mechanized company. Something that can field an appreciable amount of large barrels and tank hulls, with an infantry contingent capable of sweeping the more serious threats to those tanks (usually CC infantry), at range (since lol guard close combat :T ) Link to comment https://bolterandchainsword.com/topic/318875-new-to-the-founding-fields/#findComment-4294862 Share on other sites More sharing options...
Ulrik_Ironfist Posted February 5, 2016 Share Posted February 5, 2016 If it's small teams of specialists you want then you can look at mech vets with special weapons, and also look into Stormies. They can be nasty, especially when you deep strike them into ruins. With Move Through Cover they ignore the dangerous terrain and move faster when foot slogging after the Deep strike. Blobs work well as foot sloggers. I myself an=m trying to figure out how I want to play and build my guard. I started off with wanting an Airborne army, but I too have moved towards armor. Link to comment https://bolterandchainsword.com/topic/318875-new-to-the-founding-fields/#findComment-4294974 Share on other sites More sharing options...
M@verik115 Posted February 5, 2016 Share Posted February 5, 2016 What I have done is made separate guard companies focusing just on tanks, then infantry, then artillery and now im working on airborne (The guard bug is for life. Sorry man..). Anyway, besides it being fun, I find the best all round list to be 2 veterans in chimeras, guard blob of 3 squads with heavy weapons back up, deep striking stormtroopers,1 demolisher leman russ, and 2 regular MBT leman russ. Every mission is different and some chop and change is usually warranted, but the above 'core' list usually takes on all armies and wins. It has plenty of mobility and punch to boot. Link to comment https://bolterandchainsword.com/topic/318875-new-to-the-founding-fields/#findComment-4294986 Share on other sites More sharing options...
librisrouge Posted February 5, 2016 Share Posted February 5, 2016 Listen to Maverick, the IG bug is for life. You never leave, you only get drummed out to the PDF. I would like to encourage you to try out the Paskecutioner. Its fun as heck and very effective. You'll be tempted to try him in a punisher (do so) but the executioner works for him very well. Link to comment https://bolterandchainsword.com/topic/318875-new-to-the-founding-fields/#findComment-4295108 Share on other sites More sharing options...
Vindicatus Posted February 6, 2016 Author Share Posted February 6, 2016 Well, I did it. I went out and bought a defense force set and a Guard codex. Think I know what I'll be doing this weekend. Link to comment https://bolterandchainsword.com/topic/318875-new-to-the-founding-fields/#findComment-4295388 Share on other sites More sharing options...
snazzyninja Posted February 6, 2016 Share Posted February 6, 2016 Welcome to the guard :D looking forward to seeing some WIP pictures ;) Link to comment https://bolterandchainsword.com/topic/318875-new-to-the-founding-fields/#findComment-4295558 Share on other sites More sharing options...
M@verik115 Posted February 6, 2016 Share Posted February 6, 2016 The nice thing about the Guard is that you can make highly varied lists, all of which can be effective. Its just down to how YOU want to play yours. Link to comment https://bolterandchainsword.com/topic/318875-new-to-the-founding-fields/#findComment-4295588 Share on other sites More sharing options...
WarriorFish Posted February 6, 2016 Share Posted February 6, 2016 Looking forward to seeing your army come together, can't beat a new army WIP :D Sounds like you want to run a similar army to my usual style of list - a Platoon for plenty of troops flavoured with some mechanised Vet squads. A single Platoon usually gives me all the infantry I need, so that lets me build a solid trooper core that I can supplement with armour. While I love my Russes (who doesn't?) I also like my artillery, but in particular I'm find of our Fast Attack options. Sentinels are cheap and useful for example, especially outflanking Scout ones. Hellhounds are a tad expensive but effective, I like the Banewolf in particular (opponents not so much) :) Link to comment https://bolterandchainsword.com/topic/318875-new-to-the-founding-fields/#findComment-4295727 Share on other sites More sharing options...
Vindicatus Posted February 6, 2016 Author Share Posted February 6, 2016 Alright folks, after a lot of drinking and head-scratching, using what knowledge I have coupled with what I've seen floating around the internet, this is what I'm aiming up towards HQ Leman Russ Command Squadron: -1x Leman Russ Punisher - Knight Commander Pask, Dozer Blades -1x Leman Russ Executioner - Dozer Blades, Plasma Sponsons Leman Russ Command Squadron: -1x Leman Russ Vanquisher - Lascannon, Dozer Blades -1x Leman Russ Vanquisher - Dozer Blades Troops Infantry Platoon -Platoon Command -3x Infantry Squad -2x Heavy Weapons Team (3x autocannon/each team) Veteran Squad -3x Plasma rifles -Chimera Veteran Squad -3x Plasma rifles -Chimera Veteran Squad -3x Plasma rifles -Chimera Heavy Support Hydra Battery -1x Hydra Hydra Battery -1x Hydra Wyvern Battery -2x Wyvern Inquisitorial Attachment Ordo Malleus Inquisitor -3x Servo Skulls -Power Armor -Liber Heresius This has a little bit of everything while still keeping with a fairly mechanized feel. The platoon of infantry can be blobbed together and stuck with the Inquisitor for a 30 man LD10 stubborn batch of silliness that, if necessary, can use the Liber to Scout-move up the middle in the first turn. The rest seems pretty self explanatory. Weaknesses (that I can see): Psykers Drop-pod lists Fast-moving CC lists Thoughts? Link to comment https://bolterandchainsword.com/topic/318875-new-to-the-founding-fields/#findComment-4296970 Share on other sites More sharing options...
WarriorFish Posted February 7, 2016 Share Posted February 7, 2016 That's a lot of points in your HQs, the Vanquisher buddy won't be quite as good either. Some more troopers to help protect your armour would help, as well as giving them some weapons. Flamers and grenade launchers are cheap but greatly add to their effectiveness. One or two Vet squads might like melta instead of plasma - cheaper and you could do with a bit of heavier AT. Otherwise looks like a good start :) Link to comment https://bolterandchainsword.com/topic/318875-new-to-the-founding-fields/#findComment-4297664 Share on other sites More sharing options...
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