Father Mapple Posted February 5, 2016 Share Posted February 5, 2016 Anyone have any of these for themselves? Came up recently that I wanted to use Mephiston and a terminator librarian, but it felt like a time travel paradox to use the Calistarius model from Space Hulk on the same board as Mephiston as chief librarian. Also, I literally can not make a Blood Angel list without jump packs. I know it's possible, but I've never done it except for an archangels list for theoretical games. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/ Share on other sites More sharing options...
CaptainHelion Posted February 6, 2016 Share Posted February 6, 2016 I never field regular Sergeant. Always veterans, always. I can't let my squads be led by some pleb! They need the guidance of a veteran. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4295810 Share on other sites More sharing options...
mhughes81086 Posted February 6, 2016 Share Posted February 6, 2016 I play Flesh Tearers and always bring a squad of Terminators (assault/regulars) to represent Gabriel Seth's method of deploying veterans with his version of demi-companies. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4296039 Share on other sites More sharing options...
sockwithaticket Posted February 6, 2016 Share Posted February 6, 2016 I cannot bring myself to equip sergeants of anything with just a bolter. At a minimum they have to have a chainsword in tow, usually some kind of power weapon and pistol combo. Even in a devastator squad. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4296084 Share on other sites More sharing options...
Xenith Posted February 7, 2016 Share Posted February 7, 2016 Only painted models ;) I have an unhealthy passion for scouts. My armies usually are built around 1 each of tactical, assault and devastator squads, with death company Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4298025 Share on other sites More sharing options...
Frater Cornelius Posted February 7, 2016 Share Posted February 7, 2016 Minimize casualties on my side and maximize casualties on the opponents side, mission be damned. This philosophy does so deep that I refuse to play MSU and never put a unit onto the table without a tanky character up front or other means of protection like Void Shields, improved cover saves and so forth. I take every casualty highly personal :D Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4298283 Share on other sites More sharing options...
Boudan Posted February 7, 2016 Share Posted February 7, 2016 I don't retreat; I only tactically withdraw. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4298339 Share on other sites More sharing options...
Itsacon Posted February 7, 2016 Share Posted February 7, 2016 Only painted models, and I absolutely refuse to use grav weaponry. They're a crutch GW had to introduce to counter the introduction of superheavies, and I hate obvious choices. I'll stick to melta and plasma, even if it puts me at a disadvantage. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4298373 Share on other sites More sharing options...
Father Mapple Posted February 7, 2016 Author Share Posted February 7, 2016 Some interesting things, here! I like the veteran upgrades that are mandatory, and the mixed squads. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4298375 Share on other sites More sharing options...
Xenith Posted February 7, 2016 Share Posted February 7, 2016 I cannot bring myself to equip sergeants of anything with just a bolter. At a minimum they have to have a chainsword in tow, usually some kind of power weapon and pistol combo. Even in a devastator squad. I can't bring myself to do that in devastator squads :S Otherwise, yes, pistol and power weapon, or combi and fist. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4298500 Share on other sites More sharing options...
mhughes81086 Posted February 8, 2016 Share Posted February 8, 2016 I can't bring myself to bring Devastators lol Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4298855 Share on other sites More sharing options...
Xenith Posted February 8, 2016 Share Posted February 8, 2016 I can't bring myself to bring Devastators lol They had a new lease of life in 5th where a 4xML squad became 130pts, then in 6th when first blood was introduced, however 7th killed the missile launcher withthe changes to the damage table :S Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4299297 Share on other sites More sharing options...
BadDice0809 Posted February 8, 2016 Share Posted February 8, 2016 I can relate to the jump pack love. Blood Angels are the jump pack chapter after all. Also I can only build charge based lists for my blood Angels. No mechenized, no CAD. Just Blood Angels ripping and tearing Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4299355 Share on other sites More sharing options...
Spagunk Posted February 8, 2016 Share Posted February 8, 2016 My only silly rule is "no proxy weapons". I try to be 100% WYSIWYG when building lists. The only time I stray is if I decided not to pay for the weapon (Didn't buy this plasma pistol, didn't buy the power sword etc.) which I make sure to tell the opponent immediately before starting. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4299389 Share on other sites More sharing options...
Itsacon Posted February 8, 2016 Share Posted February 8, 2016 My only silly rule is "no proxy weapons". I try to be 100% WYSIWYG when building lists. The only time I stray is if I decided not to pay for the weapon (Didn't buy this plasma pistol, didn't buy the power sword etc.) which I make sure to tell the opponent immediately before starting. Oh god, yes. It's a miniatures game. The models are leading, not the list. If you don't have it, don't field it. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4299550 Share on other sites More sharing options...
Quixus Posted February 8, 2016 Share Posted February 8, 2016 Also, I literally can not make a Blood Angel list without jump packs. I know it's possible, but I've never done it except for an archangels list for theoretical games. I can relate. I still somewhat miss the Ward Dex with 5th Edition where you could do all jumpers with I5. "Ein Leben ohne Sprungmodul ist möglich - aber sinnlos" (A life without jump pack is possible - but pointless) freely adapted from Vicco von Bülow. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4299626 Share on other sites More sharing options...
mhughes81086 Posted February 8, 2016 Share Posted February 8, 2016 My only silly rule is "no proxy weapons". I try to be 100% WYSIWYG when building lists. The only time I stray is if I decided not to pay for the weapon (Didn't buy this plasma pistol, didn't buy the power sword etc.) which I make sure to tell the opponent immediately before starting. Not only weapons but jump packs too, if they're in a pod they should have back packs. This is why I mamagnetize my packs. It's a pain in the butt, yet it allows me to virtually double my model recources. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4299740 Share on other sites More sharing options...
ChapelXIII Posted February 9, 2016 Share Posted February 9, 2016 My one rule is to try and get my Death Company dead. I send them into whatever is the hardest nut to crack and if they get through that directly into the next death trap. They must have a glorious end either charging the gun lines or in the thickest of the fighting. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4300767 Share on other sites More sharing options...
Sir Perfluous Posted February 9, 2016 Share Posted February 9, 2016 My one rule is to try and get my Death Company dead. I send them into whatever is the hardest nut to crack and if they get through that directly into the next death trap. They must have a glorious end either charging the gun lines or in the thickest I've sometimes considered running Strike Force Mortalis just to provide an excuse for my complete lack of tactical awareness, so I fully support this rule. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4300928 Share on other sites More sharing options...
Xenith Posted February 9, 2016 Share Posted February 9, 2016 My only silly rule is "no proxy weapons". I try to be 100% WYSIWYG when building lists. The only time I stray is if I decided not to pay for the weapon (Didn't buy this plasma pistol, didn't buy the power sword etc.) which I make sure to tell the opponent immediately before starting. This is also why I throw gear on my sergeants, It's much easier to say "he just has a regular CCW, not a power sword" than "that chainsword is actually a power sword" , and better for your opponent. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4301196 Share on other sites More sharing options...
Silverson Posted February 15, 2016 Share Posted February 15, 2016 My only silly rule is "no proxy weapons". I try to be 100% WYSIWYG when building lists. The only time I stray is if I decided not to pay for the weapon (Didn't buy this plasma pistol, didn't buy the power sword etc.) which I make sure to tell the opponent immediately before starting. This is also why I throw gear on my sergeants, It's much easier to say "he just has a regular CCW, not a power sword" than "that chainsword is actually a power sword" , and better for your opponent. I have the same "self rule" as this with the only gripe that is that I play my razorbacks with twin linked assault cannons where they are model'd with twin linked heavy bolter's (because they look closer to assault cannons than lascannons did) because I haven't got around to buying forgeworld products yet. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4306823 Share on other sites More sharing options...
Father Mapple Posted February 15, 2016 Author Share Posted February 15, 2016 I have the same "self rule" as this with the only gripe that is that I play my razorbacks with twin linked assault cannons where they are model'd with twin linked heavy bolter's (because they look closer to assault cannons than lascannons did) because I haven't got around to buying forgeworld products yet. For this reason, I've never fielded my two crusader/redeemer landraiders with my 2 assault cannon razorbacks in the same list. There's only so many to go around! But I did take the assault cannons from a second Stormraven into a turret that fits on a razorback. After going through a file of old saved lists (clearing it out, more like) I realized I never, ever, EVAR played a list where everything deployed turn 1. There's always been something deep striking, zooming on, or outflanking. I guess I can't see Blood Angels as that static of a chapter of marines. I mean, who does that, Imperial Fists or something? Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4307508 Share on other sites More sharing options...
Nicodemus Doloroso Posted February 16, 2016 Share Posted February 16, 2016 For my successor chapter, the Angels Sorrowful, I have a 1+ Death Company requirement in every battle to represent their rapid fall to the Black Rage. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4307775 Share on other sites More sharing options...
ThatOneMarshal Posted February 16, 2016 Share Posted February 16, 2016 I don't take minimum squads. I have to have at least one jump pack unit. When I roll to siege I always roll with a red die that I've been using for siege since 5th edition. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4307959 Share on other sites More sharing options...
Xenith Posted February 16, 2016 Share Posted February 16, 2016 My only silly rule is "no proxy weapons". I try to be 100% WYSIWYG when building lists. The only time I stray is if I decided not to pay for the weapon (Didn't buy this plasma pistol, didn't buy the power sword etc.) which I make sure to tell the opponent immediately before starting. This is also why I throw gear on my sergeants, It's much easier to say "he just has a regular CCW, not a power sword" than "that chainsword is actually a power sword" , and better for your opponent. I have the same "self rule" as this with the only gripe that is that I play my razorbacks with twin linked assault cannons where they are model'd with twin linked heavy bolter's (because they look closer to assault cannons than lascannons did) because I haven't got around to buying forgeworld products yet. Buy a ravenwing bike squad. You get the ravenwing upgrade set which includes 2 plastic assault cannons. Clip the barrels off the heavy bolters, then attach the assault cannon barrels. Link to comment https://bolterandchainsword.com/topic/318883-silly-fluffy-rules-only-for-yourself/#findComment-4308240 Share on other sites More sharing options...
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