Flint13 Posted August 16, 2016 Share Posted August 16, 2016 What isn't that an issue for? If you find the special rules that completely negate shooting, be sure to let me know. Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4469470 Share on other sites More sharing options...
CaptainHelion Posted August 18, 2016 Share Posted August 18, 2016 Getting shot? A problem in a game with guns? Perish the thought :p Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4471094 Share on other sites More sharing options...
Blindhamster Posted August 24, 2016 Share Posted August 24, 2016 So, with the changes to Assault marines. what are peoples thoughts on the best way to run day of revelations now? massed assault troops or the bare minimum? what means would you use to ensure that deep striking is viable? Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4477959 Share on other sites More sharing options...
Charlo Posted August 24, 2016 Share Posted August 24, 2016 10-15, apothecary, power axes, shield / axe on the sarge. They are still troops only there to cap things and harass stuff - keep em relatively cheap. That said because of all of the buffs they get (especially when combined with a Lucius pod for 3+ cover) you can invest in a few more squads than normal, at least until we get our jump pack veterans *fingers crossed* Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4478027 Share on other sites More sharing options...
m0nolith Posted August 24, 2016 Share Posted August 24, 2016 On assault squads, basically what Charlo said. They are going to be hit hard if they are out there by themselves tho so make sure you spend some points on apothecaries if you can and back them up with a dread drop pod or two, or maybe even a Dreadclaw loaded with Termies. Personally im sending in a decked out Leviathan with them. Even if the squads are kept small, a Levi, 2 squads, an apothecary + Praetor, thats 1k points at the enemy's throat on turn one. It can be pretty brutal if you can survive the counter fire. Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4478229 Share on other sites More sharing options...
Blindhamster Posted August 24, 2016 Share Posted August 24, 2016 Biggest issue is how unreliable deep striking is for them. It isn't like 40k where we can make good use of the reduced scatter. Damocles rhino with it? Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4478261 Share on other sites More sharing options...
m0nolith Posted August 24, 2016 Share Posted August 24, 2016 (edited) Damocles has been mentioned in several BA tactics threads. Havent tried it personally, but some things are obvious. Edited August 24, 2016 by m0nolith Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4478367 Share on other sites More sharing options...
Charlo Posted August 24, 2016 Share Posted August 24, 2016 Damocles, a recon squad with nuncio, other sources like that exist. No scatter DS isn't too hard to get in the Heresy! Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4478431 Share on other sites More sharing options...
CaptainHelion Posted August 25, 2016 Share Posted August 25, 2016 I've been a firm proponent of Nuncio recon teams for safe Deep Strike for a while now. Infiltrate and Scout them somewhere where you can DS the Assault Squads first turn. Aim for somewhere they can either move into cover or set up some assault options. Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4478886 Share on other sites More sharing options...
Charlo Posted August 25, 2016 Share Posted August 25, 2016 135pts gets you 5 dudes with Camo and a nuncio vox. Maybe add in a combi for opportunity cost? You can pop these where you like and just go to ground if you don't get first turn and then call in the Angels/ Leviathans/ Dreadclaw Terminators.... It's ridiculous that the camo is a meltabomb per marine.... Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4478905 Share on other sites More sharing options...
Blindhamster Posted August 25, 2016 Share Posted August 25, 2016 Umm. They can't go to ground due to being blood angels. Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4479140 Share on other sites More sharing options...
Charlo Posted August 25, 2016 Share Posted August 25, 2016 Oh, of course! Well then maybe invest in some shooting upgrades or a few more numbers! Blindhamster 1 Back to top Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4479142 Share on other sites More sharing options...
Terminus Posted August 25, 2016 Share Posted August 25, 2016 Or just take an outrider squad with an attached character with a nuncio. Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4479262 Share on other sites More sharing options...
Slips Posted August 25, 2016 Share Posted August 25, 2016 Like a Siege Breaker or Forge Lord who can have Nuncio's regardless of any other gear they take whilst not being limited like, say, the Master of Signal. Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4479264 Share on other sites More sharing options...
Blindhamster Posted August 25, 2016 Share Posted August 25, 2016 I've got a game in a week 6k points (allied with 6k of iron hands!) And plan to use the day of revelations with thunderhawk, hence all the queries! Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4479289 Share on other sites More sharing options...
Charlo Posted August 25, 2016 Share Posted August 25, 2016 (edited) Like a Siege Breaker or Forge Lord who can have Nuncio's regardless of any other gear they take whilst not being limited like, say, the Master of Signal. Not a bad idea and comparable in points to the Recon Squad! I was about to say that it would be personally my 3rd HQ slot filled (after Preator and Damocles) and I want a siege breaker too for Phosphex Quads... But putting him on a bike wastes the tank hunting aspect of his buffs... But I suppose with this I wouldn't even need a damocles, so could take a Forge Lord who has the benefit of rad nades to make that outrider squad even more awesome (hidden Axes wounding on 2+). AND he could take some cortex buddies as well :o If only Thrallax got the buffs from Day of Revelation, Jet Pack infantry and not Jump :( Me gusta. Edited August 25, 2016 by Charlo Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4479315 Share on other sites More sharing options...
CaptainHelion Posted August 26, 2016 Share Posted August 26, 2016 Axes are already wounding on 2+s for BA! Unless you're talking about against other bikes, in which case the rad grenades would work brilliantly. Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4479879 Share on other sites More sharing options...
Charlo Posted August 26, 2016 Share Posted August 26, 2016 Forgot the Axes were +1S for some inane reason Well hey then some swords will and at +1I ;) thin the herd before they strike back. Honestly I just need Sanguinius' rules so I can use a LoW in my lists... Sure I could use a Storm Bird or Thunderhawk but, no :P Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4480097 Share on other sites More sharing options...
Terminus Posted August 26, 2016 Share Posted August 26, 2016 (edited) I am continually conflicted whether to go swords or axes with units like Assault Squads or Outriders. +1 to wound for a effective S6 Ap2 sounds nice, but so does swinging before they do. These units would ideally avoid nasties like Terminators and artificer combat squads (who mince them in short order), and would rather bully other power armor, but sometimes it's unavoidable. I will probably end up doing 1 of each (fist, axe, sword) for all my units just for variety. Edited August 26, 2016 by Terminus Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4480122 Share on other sites More sharing options...
Charlo Posted August 26, 2016 Share Posted August 26, 2016 Aye - I think even with the extra initiative a Sarge should usually go for an Axe too, killing the inevitable enemy 2+ Sarge in a challenge easier is just great. Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4480144 Share on other sites More sharing options...
Slips Posted August 26, 2016 Share Posted August 26, 2016 (edited) Id probably still stick to a fist on the sarge to negate FNP especially now that they can be slapped onto pretty much any squad out there. A single 5++ from a combat shield (in the event of assault on assault) is better than 5++/5+++ or the difference between no save and a 5+++ when invulns arent in play. Edited August 26, 2016 by Slipstreams Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4480146 Share on other sites More sharing options...
Charlo Posted August 26, 2016 Share Posted August 26, 2016 That is a better point. A shame to ignore the BA rules, but truth. Though I suppose wounding Castellax on 2+ is GNARLY. Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4480147 Share on other sites More sharing options...
CaptainHelion Posted August 26, 2016 Share Posted August 26, 2016 It's important to not get caught in the trap of "Gotta Use The Special Rules Always". Yes, it's important to utilise what we are essentially paying for, but bringing the appropriate tools to the table will also always be important. Plus, power fists are fething Bad. Ass. Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4480229 Share on other sites More sharing options...
Charlo Posted August 26, 2016 Share Posted August 26, 2016 It's okay, there will be no need when our special SG unit comes out with AP2 at Initiative Glaives ;) Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4480254 Share on other sites More sharing options...
Terminus Posted August 26, 2016 Share Posted August 26, 2016 It's important to not get caught in the trap of "Gotta Use The Special Rules Always". Yes, it's important to utilise what we are essentially paying for, but bringing the appropriate tools to the table will also always be important. Plus, power fists are fething Bad. Ass. This is the mistake Emperor's Children players make all the time and shove phoenix spears everywhere. Link to comment https://bolterandchainsword.com/topic/318908-hh10-blood-angels-tactica-assault-cannons-for-days/page/25/#findComment-4480576 Share on other sites More sharing options...
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