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Who would be your Dauntless Few?


b1soul

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If you were the primarch/commander of your favourite pre-Heresy legion, which fellow legion(s) would you choose to work with to achieve the following objectives

 

1. Subjugating a highly advanced human empire covering one star system with 5 fortified planets (1 ally at most)

 

2. Destroying a large xenos empire spanning multiple starsystems (3 allies at most)

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Well, my Legion is the defacto at obliterating xeno empires... it's kind of our thing, along with attrition and chemical warfare. However, if I had to choose others to help:

 

1. Alpha Legion, hands down. They would infiltrate the opposition from the ground level up to the top and bring it crashing down.

 

2. World Eaters, Sons of Horus, and Ultramarines. The XIIIth are the quintessential tactical Legion (as much as it pains me to admit that) and having Guilliman at my side would be a huge boon. The Warmaster's Own are the ultimate in surgical strikes, decapitating the enemy force and letting the other pieces die off. Finally, the Eaters of Worlds... simply just to throw at the xeno scum en masse.

I guess my legion would be 1K Sons. Any battle planning is acomplished through precognition, so my Dauntless Few need to be good at executing a job rather than planning one. For that I would take:

The Sons of Horus-Excellent in shock assaults, will get the job done either via aerial insertion or a blitzkrieg

mechanized attack. Great for getting things done quickly and efficiently.

The Emperor's Children-When you want the job done perfectly, these are the guys you go to. Coupled with the TSons Precog their battle plans will prepare for all eventualities and adapt to them.

The Raven Guard-Because the Sons's precognition will give them all the information they need for planning an assault, The Raven Guard are better suited than the AL as they specialize more in infiltration and guerrilla warfare rather than information manipulation.

The Iron Warriors-They can take down any fortress that can't be rolled over by the Others' shock assaults.

If you were the primarch/commander of your favourite pre-Heresy legion, which fellow legion(s) would you choose to work with to achieve the following objectives

 

1. Subjugating a highly advanced human empire covering one star system with 5 fortified planets (1 ally at most)

 

2. Destroying a large xenos empire spanning multiple starsystems (3 allies at most)

1.) Sons of Horus hands down. Horus himself is charismatic, and if that doesn't work, he adapts to the situation. He knows where and when to hit. Hell, he heads 2 or three of the largest castle storming operations in the book series.

 

2.) Dark Angels first and foremost (don't look at this as my fan boyism), they took down the Rangdan empire, which was threatening the entire imperium. Next up would be World Eaters (xenos scum don't have human rights :evil:) and Death Gaurd. Both of these legions excel at taking down xeno forms.

 

 

My rebuttal to any of you (thread jack I don't care :P) - who, if it didn't matter how it happened, would you use to ally to take down the Emperor? Some may say, well X or Y is completely loyal, well what if the legion killed the primarch or isolated him and they rebelled under a central leader?

Depends on what I want to achieve and how many legions I have at my command.

 

If I have one legion and have to just conquer the system I'd choose the sons of Horus. Throughout the novels they are always mentioned to be the best and most efficient legion.

 

But if I want to take the system and refortifie it again if use the ultramarines. I mean come on we all know they are the empire builders.

 

If I have two legions I'd choose blood Angels and sons of Horus for a total conquest (best bro team in the crusade) and ultramarines and fists for refortifing and conquering the system (largest legion and legion with the largest fleet).

 

For three legions I'd go for sons, angles and iron hands, as I feel that's a very good combo of fleet, ground troops and strategic capabilities. Those three legions would make a super hard strikforce that will annihilate any resistance.

For capturing and rebuilding I'd choose ultras, fists and alpha. This is of course disregarding the hate of the smurf and dorn towards the twins. But they would be effective, as the alphas would weaken the enemy and the huge fleet of the fists could secure space while the ultras would just capture the planets.

 

As for four legions I'd go with the same legions as above but with the addition of of iron warriors to the total conquest team (he brings down any wall). And for the rebuild what you capture team I'd add the lion and his legion (lion is a strategic genius and his legion has a history of annihilating the foul Xenos that oppose the emperor).

 

But I think in the end every legion combination could bring down any foe. That's what they were made for.

Besides the fact that every legion could more or less deal with that, I would choose the following:

 

1.) Alpha Legion or Raven Guard. Both are more than capable to bring it down without dedtroying everything and they would avoid casualties.

 

2.) Again Alpha Legion + allies. AL annihilated an entire xenos race which was a thread to whole mankind and they Werd not easy to detect because of their parasite nature.

Allies: Iron Hands (cold, efficent, fit quite well with AL; responsible for the big strikes) + Iron Warriors (for sieges)

 

We have AL for sabotage and intelligence, IH to bind their armies, IW to break their walls and AL again to make the killing blow.

If you were the primarch/commander of your favourite pre-Heresy legion, which fellow legion(s) would you choose to work with to achieve the following objectives

 

1. Subjugating a highly advanced human empire covering one star system with 5 fortified planets (1 ally at most)

 

2. Destroying a large xenos empire spanning multiple starsystems (3 allies at most)

1)  Iron Warriors would pretty much wipe out any resistance, fortification and be precise, clinical and methodical. Although there might be a few unwilling Legion serfs after that but hey, its their fault for turning their back on the Imperium.

 

2) Death Guard would take the bulk of the fighting, harshest battlefields and weather it, applying force and fortifying and defending where needed. Sons of Horus could cover the shock assault and act as an axe to cleave the weaker forces apart and pinpoint command for reaving. I don't really need any more, but of benefit would be the Night Lords depending on the natures of the Xenos and what the empire is made of (basically if there is a large population of humans) or the Raven Guard for destroying key points, munitions, harassing reinforcement and so on.

My chosen legion, Word Bearers, chosen ally to bring down the fortified system, Iron Warriors, there is no better to bring ruin to a fortified Position.


Destroying large xenos Empire, still as the word Bearers:

 

-The Death Guard, combination of cold hate /experience for xenos and unmatched chemical warfare, they can worry about breaking
-World Eaters, fluffy mostly but the wanton savagery would send ground efforts reeling, dispatch Angron directly with ground forces for cc situations/battles.

-Sons of Horus, with the Warmasters tactics and most of all his ability to make the best of each legions speciality in concert. 

If none of this works I guess the Life Eater Exterminatus will handle the xenos scum. 

I would be use the Raven Guard as the primary Legion, so I have a force that specialises in lightning assaults against carefully chosen targets and that excels in stealth, recon & saboteur work. With this in mind, I would choose the Ultramarines to ally with as they are tactical & strategic brilliance. They are also exceptionally disciplined and would be able to adapt to & overcome any enemy they encountered. 

And as for the larger multi-Legion force I would include the Space Wolves to be the assault & close combat specialists who can perform any savagery required- yet unlike the World Eaters, they can be called off. The final Legion I would take with me would be the Iron Warriors, they would bring in the heavy support element the force requires, and there is not a fortress existing that Perturabo can't crack open. 

I also feel that these four Primarchs would balance out well. Corax would bring a sense of humanity to counter Perturabo's cold & calculated approach, whilst Russ brings the feral aggression that is needed in war and Guilliman counters this by being level-headed and able to look at the overall picture/long game.

This is really cool, it allows me some quick background for my fledgling force smile.png

My Legion is my battlegroup of Iron Warrior Void Warfare/Orbital Assault specialists led by Legion Delegatus Melchior Kadire.

For #1 they would ally with the Night Lords, who would cause mass panic among the civilians. My battlegroup would then strike at the main military strongholds, headquarters and flagships. Decapitating the military and throwing the civilian administrations of each planet in total panic. Surrender would follow swiftly and compliance is achieved with minimal damage to the system's infrastructure. It can almost immediately start providing for the Great Crusade and the remaining military can be drafted into an expeditionary fleet.

For #2 they would ally with a large regiment of the Imperial Army, a Titan Legion and the Word Bearers. The objective here is total destruction through attrition. The Word Bearers are called in to ensure that the Xenos' foul culture is completely eradicated.

My legion would be Sons of Horus. I'm pretty ace at killing anything I'm pointed at. I am, as any marine Legion, short in Numbers if you compare it to human ressources. So rather a SWAT team. Go in, kill the hardest enemy, leave the necessary and rather long lasting easy work to the ordinary troops.

 

So..

 

1. If I have time, Alpha Legion. Propably no losses, peaceful adaption of the worlds. To defeat an enemy that doesn't know he has been defeated is just ace. Starting a long lasting siege costs lots of lifes, ressources and time as well. So definately no Imperial Fists :D

If I have no time.. World Eaters. 100 humans can carry 100 deadly guns which can kill even an Astartes with ease, so let's face the bastards where their number and guns are meaningless.. in bloody close combat. And which Legion would be better than slaughtering through minor humans faster than World Eaters ;) Shock Assault on the planets via pods, so losses to orbital defense lasers are the smallest. Once I'm in the fortress, it's just work.

 

2. Thousand Sons, Death Guard, Night Lords.

Thousands Sons can propably analyze hive minds or such or even block them or something if the race is dependend on psychic control. Also I guess they are pretty ace at understanding and analyzing wargear and infrastructions. Hey, they are scolars.. Few in numbers, but they are propably great at this task and give me a huge tactical advantadge, about everything.. supplies, fleet coordination and so on.

Death Guard.. we have phosphex for a good reason. And we have the most flexible chem warriors for the most murderous and maybe poisonous worlds for a reason. You don't know what you will face.. so this guys are your absolute backup plan. They might be your only force you can deploy on a planet.. what if it is so toxic, you can't deploy your human forces.. or even other Astartes? Nuke the world? Yes you could.. but Exterminatus is propably not what the question was aiming for.. next.

Night Lords.. Let's see if this race knows fear. If they do, let them hear their time has come if they won't surrender at our conditions.

Legions are small in numbers.. I have billions of guards under my command that can do the dirty work, in the end I can drown anything in a big wave of expendable meat. But let's try to do the job quick and economic.

Most Legions are fighters or simply do job better than the guard, which will still accomplish the task anyway. Just slower. With more losses. IW, IF, WS.. for example.. better soldiers in a special area of warfare. Have an eye on the Legions that bring more than simply excelling at a special killing method.

It is indeed interesting that nearly all mentioned legions are part of Horus betrayal.

Iron Warriors in particular. Haven't thought that they were so favored.

 

What does that mean?

In 30k, the Traitor Legions were pure awesome! ^^

In 40k, they are meh, loosing most of their battles against half-breeds who call themselves Space Marines with mostly a century battle experience. Slight unfair.  :/

 

Which reminds me of A D B small discussion between Abaddon, Khârn and the other major "bad" characters about leaving all of their wargear behind. :D

It is indeed interesting that nearly all mentioned legions are part of Horus betrayal.

Iron Warriors in particular. Haven't thought that they were so favored.

 

What does that mean?

In 30k, the Traitor Legions were pure awesome! ^^

I'd say they are/were just better then the loyalists at bringing stuff down. But that's about it.

They weren't particularly good at the rebuild what you capture or the don't destroy everything while capturing game and that's the part were the loyalists excelled at.

You have fist and ultras who refortified every world they toke and the ultramarines would go as far as leave elements behind to help rebuild order and a proper system.

 

But speaking of pure brutality and effectiveness the traitors were much better then the loyalists at just seizing a world.

Kinda depends on the era, for me. The legions have really changed as the years and Crusade have gone on. Since my current focus is the Unification Wars and the Sol Liberation, I'd say: IV Legion, Luna Wolves, Storm Walkers, and Imperial Heralds.

 

The Fourth, for their selflessness and genius.

 

The Storm Walkers, for their relentlessness and brutality.

 

The Wolves of Luna, for their focus and flexibility.

 

The Iconoclasts, for their suicidal loyalty and dedication.

 

 

If these Legions of Antiquity had survived alone and Fatherless, with no cousin Legions left alive, they would have still been enough to conquer the galaxy for the Throne. It... um.... wouldn't be pretty, mind you. But it would be done.

 

It is indeed interesting that nearly all mentioned legions are part of Horus betrayal.

Iron Warriors in particular. Haven't thought that they were so favored.

 

What does that mean?

In 30k, the Traitor Legions were pure awesome! ^^

I'd say they are/were just better then the loyalists at bringing stuff down. But that's about it.

They weren't particularly good at the rebuild what you capture or the don't destroy everything while capturing game and that's the part were the loyalists excelled at.

You have fist and ultras who refortified every world they toke and the ultramarines would go as far as leave elements behind to help rebuild order and a proper system.

 

But speaking of pure brutality and effectiveness the traitors were much better then the loyalists at just seizing a world.

 

 

It could be argued that the IVth were exceptionally brilliant at capturing and holding, perhaps more so than the Imperial Fists or even the Ultramarines. We have no real idea of the stability of these worlds, only that they seem to be running as the garrisons have not been removed by the populace or raiding fleets and xenos. So its probably safe to say that they ran fine, even in the horror cases of garrison worlds only having a small amount of Astartes for a very large portion of humanity. This can be applied to the IIIrd as well for they seemed to take care with the worlds the claimed (before the whole BDSM/Glam Fulgrim).

 

The other legions however are mostly just a destructive force and I wholeheartedly agree.

My Dauntless Few would compose of the White Scars, Night Lords, Thousand Sons, Raven Guard and Alpha Legion, simply because the thought of how frustrating it would be for the enemy to fight them all together brings a smile to my face.

My legion would be Iron Warriors

1) Night Lords. Our ways of making war go.together sooo perfectly

While we are tearing down their walls the NLs are scaring the beejezus out of them

2) Night Lords World Eaters and Sons of Horus

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