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Is there a limit to the number of allied detachments?


Ishagu

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I'm sorry but I'm literally finding it hard to even take my Ultras to 2.5k without using what I'd call a few filler units.

Oh well, I'm sure I'll figure something out...

In that case, take Solar Auxilia as your Primary AoD detachment and take Ultramarines as your Allied Detachment. Simples! cool.png

PS: My Iron Hands Army currently stands at 8,690pts, and I still haven't used all the slots in an AoD Detachment!!

Ishagu's Ultras: (There will be pics of the whole army soon happy.png)

HQ:

-Centurion, Chaplain Consul

Troops:

-10 Man Tactical Squad, Sgt with Power Fist and Artifacer Armour, Rhino

-10 Man Tactical Squad, Sgt with Power Fist and Artifacer Armour, Rhino

-5 Man Invectarus Suzerain squad, Landraider with Armoured Ceramite

Elites:

-Rapier Quad Mortar

-Rapier Quad Mortar

Heavy Support:

-Sicaran Tank, Las Cannon Sponsons

-Sicaran Tank, Las Cannon Sponsons

-Deredeo with Anvillus Autocannons and Ailos Missiles

Lord of War:

-Roboute Guilliman (throws Tank Hunters to Sicarans)

Solar Auxillia Allied detachment: (Currently starting work on these guys)

HQ:

-Tank Commander (Preferred Enemy Infantry rule)

Troops:

-20 Lasrifle and Colmunater (sp??) infantry

Heavy Support:

-Malcador Infernus, Las Cannon Sponsons, Multi Laser, Chem Munitions

I want to expand this from 2.5k to 3k with the addition of a Valdor and 20 more Lasrifle troops.

Looking forward to those picures biggrin.png. Anyway, you can have 3 lasrifle sections per troops slots (from the allied detachment). that means up to 120 bodies in just 2 troop slots! However, you're stuck with choosing between a valdor or infernus, cause you only have one allied heavy support slot.

Yeah, and I can't get over it. I want both. They aren't overly difficult to destroy but I like the idea of tanks that can't get stuck on a hedge, or be destroyed by a single lucky shot. My Ultras already pack a punch as you can see from the list, the idea is to focus fire on unit after unit and methodically dismantle an opponent.

Yeah, and I can't get over it. I want both. They aren't overly difficult to destroy but I like the idea of tanks that can't get stuck on a hedge, or be destroyed by a single lucky shot. My Ultras already pack a punch as you can see from the list, the idea is to focus fire on unit after unit and methodically dismantle an opponent.

In that case, the valdor seems to fit your style more imo. If I had to choose between the two, I'd pick the valdor as well (I'm a sucker for big, long range guns happy.png ) You could further supplement the valdor with a primaris lightning with kraken penetrators, not many vehicles could survive sustained triangulated fire from the pair.

Why not just take a Venator instead of the Valdor? Besides the model, of course.

 

The Valdor is 110 more points for some extra HP and the loss of Fast (which is great on a tank with only 36" range). Give the Venator a dozer blade if you hate being immobilised :P

I'd have to sacrifice one of the existing Sicarans or Deredeo, and I'm not willing to do that.

 

Those units provide me with volumes of quality dakka, and with Tank Hunter/Sunder between all 3 I can strip away multiple enemy transports in the initial turn.

I really like the Valdor but I can't ignore the benefit of a huge, torrent template that can clear out swathes of infantry - elite and trash alike. My Ultras are better at stripping hullpoints from av 10 - 13 vehicles reliably than they are at clearing blobs.

 

The Solar Auxilia troop blobs are, imo, fantastic. I love the range of their guns, and they can trench up and annoy.

No, I didn't mean I'd fill out all my FoC slots, I was simply complaining about the fact I can't run two AoD detachments no matter the point level, or more than one Allied detachment.

 

I literally want to add another blob of Solar Auxilia and a Valdor to the above list, but alas, it's not possible in any way.

Do Forgeworld really not want to sell me a Valdor? :-P

They want a better game. I am staring into the abyss on where this threads going to go (and I like it) but I dont believe anyone wants to join me in there. :]

 

Taking away restrictions, leads to a worse product. There are many game design theories around this, and the most popular and successful games have restrictions.

 

Want a 2nd Valdor? Maybe you need a full SA list, I am sure FW would love that. :]

 

EDIT: And failing that, house rule it. If you play with people who prefer the Unbound design of 40K, then they will allow it.

I'm going to start by saying Scribe has pretty much summed up my opinion of 30k completely, so there's no need of any additional rhetoric.

 

Second, books like Tempest and Conquest say that the cap for feasibly using an FOC in their game system is 3500. They literally tell people to go to Apoc; you're not stuck in one AoD FOC forever

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