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Legion Herald Consul - Usefulness and possible army builds ?


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First off, yes, the Herald seems to be suboptimal when compared to a cheap Delegatus on most occasions, yet I have a soft spot for a HQ choice waving around a big banner in the enemies face.

That being said, while I'm still working on and playing with my XXth Legion, I am yet looking forwards to collecting a second Heresy Era army, this time for the Loyalist side of things, to be able to swap sides in later campaigns.

Thus, it's pretty clear that the Herald I'm aiming for will be the one with the 'Banner of the Aquila'.

Legion wise I am yet totally undecided, though I'm not especially fond of DA and IH.

I'm not opposed (matter of factly quite attracted) to running the 'Orphans of Betrayal' RoW with the Herald, to broaden up the spectrum of possible Legion choices.

Now, if we discard AL, which I play on the Traitor side of things, and leave out DA and IH ...

- Which Legion opens up nice builds for the Herald to increase survivability ? (I'm looking at you Legatine Axe)

- Which Legion and / or Legion specific units team up best / synergize well with a Herald and the Aquila, in your opinion ?

- Is the +1 WS buff worth it even ? Depending on what sort of opponents ?

- Units surrounding the Herald will obviously support / aim for a melee centric build or a highly defensive one (Imperial Fists ?)

Any input on these thoughts and how to make a Herald Consul useful are greatly appreciated ! smile.png

So the buff aura extends from within a vehicle?

 

So any loyalist Legion terminator squad can get a +1WS when charging out a Spartan? Seems alright. You can barebones the Herald too then.

 

He'd go well with Sons of Horus, Emperor's Children, Ultramarines and Imperial Fists I think. They all have CC orientated power armour/artificer armoured troops he can join as an IC. Their Reavers, Palatines, Invictus Suzerains and Warders/Templars will benefit from either Traitor or Loyalist Herald buffs.

 

On a lesser note I suppose the Palatines and Reavers are often equipped with jump packs and other Legion PA uniques (*glares at Rampagers*) meh'ness won't be solved by a benefit to their ability to hit or get to hit range.

So the buff aura extends from within a vehicle?

 

So any loyalist Legion terminator squad can get a +1WS when charging out a Spartan? Seems alright. You can barebones the Herald too then.

 

He'd go well with Sons of Horus, Emperor's Children, Ultramarines and Imperial Fists I think. They all have CC orientated power armour/artificer armoured troops he can join as an IC. Their Reavers, Palatines, Invictus Suzerains and Warders/Templars will benefit from either Traitor or Loyalist Herald buffs.

 

On a lesser note I suppose the Palatines and Reavers are often equipped with jump packs and other Legion PA uniques (*glares at Rampagers*) meh'ness won't be solved by a benefit to their ability to hit or get to hit range.

 

Just to be picky, the Loyalist Aura buffs WS by 1, but only to a maximum of 5. So units like Templar Brethren actually gain nothing from the banner at all as they're already WS5

Just to be picky, the Loyalist Aura buffs WS by 1, but only to a maximum of 5. So units like Templar Brethren actually gain nothing from the banner at all as they're already WS5

Wow. So the herald is worthless for Invictus Suzarains as well. That's too bad.

Thanks everyone for the input !

 

Yeah, the WS 5 cap is kinda ... uninspiring. 

A unit boosted to WS 6 that would hit elite infantry with WS 5 on a 3+ would have been nice, but alas.

 

That's what I meant when I was mentioning that I'm really really struggling to find a use for that guy as well.

 

At the moment, these are my thoughts ...

 

- Big blob of loyalist World Eaters charging out of a Kharybdis  .... expensive as hell, the combined unit alone would cost 600+ pts. Not worth it.

  Scouting WE with Endryd Haar are kinda neat and fluffy, but his presence would defeat the purpose of the Herald at least partially.

 

- Imperial Fists defence line ... I.E. buffing 2+ units of Breachers. Again, this quickly becomes extremely expensive and whilst T 5 WS 5 Breachers (Stone Gauntlet) would be nice,     the entire setup is once again too static. 

  Buffing Phalanx Warders is totally obsolete with their new rules.

 

- Ultras ... well they certainly offer the best life insurance for the Herald in the form of the Legatine Axe. 

  Suzerain can't benefit from the Herald.

  One setup that comes to mind would be Breachers with power swords in  Logos Lectora  do sound fance, but again we'd be looking at a high tax since the Herald would be the       third HQ choice .

 

- Raven Guard sounds quite good. Infiltrating buffed-up blobs of infantry with stealth sounds nice, especially when supported by Dark Furies. Maybe even run Liberation Force with   that Herald for Zealot and Fearless allies.

 

- Loyalist Night Lords were something that occurred to me as well, though once again there would be the question of delivery. Units should be big to profit from 'Talent for Murder'

  At least they'd get a 5+ cover save in the first round.

 

 

Tricky, really. The RG variant could probably work out best ... though there's still room for improvement and more thoughts (will be at least 5 months before I start a second Legion).

 

 

EDIT:   Salamanders w. 'The Awakening Fire' would come to mind as well, but again, if you wanted to go all out you'd be looking at 3 HQs: Chaplain, Herald & Librarian.

Seems like a herald would work alright as a second hq in BA armies - give him a blade of Perdition, he grants whatever he's with (tactical veterans) +1 WS, they wound 1 easier than normal due to being BA, then take day of revelations to get +1 init, and possibly furious charge.

 

Ends up with them striking first, hitting on 3s or 4s, wounding on 2s.

Seems like a herald would work alright as a second hq in BA armies - give him a blade of Perdition, he grants whatever he's with (tactical veterans) +1 WS, they wound 1 easier than normal due to being BA, then take day of revelations to get +1 init, and possibly furious charge.

 

Ends up with them striking first, hitting on 3s or 4s, wounding on 2s.

 

Yes, I was thinking about the synergies with the BA Legion rules as well.

Blade of Perdition doesn't work though, since it's two-handed and the Herald is prohibited from taking two-handed weapons.

'cause I explicitly asked about a Loyalist Herald for inclusion in a Loyalist Legion (see original post).

 

So we're making individual threads for vanilla units based on loyalist or traitor now?  Might want to rename your title as well if thats the case

 

'cause I explicitly asked about a Loyalist Herald for inclusion in a Loyalist Legion (see original post).

 

So we're making individual threads for vanilla units based on loyalist or traitor now?  Might want to rename your title as well if thats the case

 

I think you're missing the point... The only reason discussion was, so far, limited to loyalist heralds is because noone has brought up the subject of other versions yet. Considering the thread purpose, as long as people discuss heralds of any flavor, where's the harm?

 

 

'cause I explicitly asked about a Loyalist Herald for inclusion in a Loyalist Legion (see original post).

 

So we're making individual threads for vanilla units based on loyalist or traitor now?  Might want to rename your title as well if thats the case

 

I think you're missing the point... The only reason discussion was, so far, limited to loyalist heralds is because noone has brought up the subject of other versions yet. Considering the thread purpose, as long as people discuss heralds of any flavor, where's the harm?

 

 

A likely misinterpretation, if thats so then theres no problem 

Well I'm going to bring up the traitor version if no one minds..

 

Traitor herald seems overall worse to me, since the reroll bonus only works on the turn you charge. However, for assault oriented legions like night lords, sons of horus, emperor's children and world eaters I think he could be a great fit. The traitor version is also never useless like his loyalist counterpart-all those ws5 units like command squads, phoenix/justerian terminators and raptors all still benefit. Just throw him in a transport of some kind to get in range for assault units, maybe in a dreaclaw with 9 veterans or a spartan with any sort of assault unit. I'm particularly interested in trying him out with terror assault, throw the herald in a spartan with some terminators and move up to buff terror squads as well as the terminators. 

Herald is worthless for World Eaters. They already get the buffs inherent in their Legion rules or through HQs or RoWs.

 

I know they get re-rolls to 1 on hits, but I can't remember if they kept unstoppable tide? That one gave you re-rolls on charge rolls of 1.

 

So yeah expensive consul that will provide no real benefit to a World Eaters unit. Derp.

Sons of Horus might find more use, as will Emperor's Children. I don't know their rules well enough to say.

I'm not too sure if the herald is good with terror assault as terror marines almost always get to reroll 1s to hit anyways

 

Good point, not helpful for terror squads at all then. Perhaps in a non terror assault list it could find more use. I'd love to run him with a horror cult list, but no jump pack or bike is an issue. 

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