Jump to content

How to equip Betrayal at Calth models to start?


Motorhead

Recommended Posts

Greetings:

I have just bought Betrayal at Calth and it looks like I will be travelling 10k years back and starting a Heresy era force. I don't have any rules yet.

 

I am still deciding on a Legion and while I decide I want to build the models without gluing something I might regret once I've made my choice.

 

Which weapons make sense for the terminators and the tactical sergeants?  

 

I understand tactical squads are all bolters so I can't go wrong there, can I?

 

What about heavy and special weapons?

 

Thanks in advance for the help.

For the power armour guys you have a couple of options.

 

1. regular tactical marines, as you said they have nothing but bolters and bolt pistols.  The squad can either swap the bolter for a close combat weapon or buy a close combat weapon.

 

2. veteran tactical marines, normally an elites choice.  Some Rites of War let you take them as troops.  They can take 1 heavy or special per 5 and have bolter, bolt pistol and close combat weapon.

 

3.  If you have enough special or heavy weapons you can make heavy or support squads, basically smaller squads all equipped with the same heavy or special weapon.  5 guys minimum.

 

most people run sgts stock, or with artificer armour and a melee weapon.  Your other option is a combi-weapon.

 

30k terminators have similar options to terminator wolf guard.  They start with a twin-linked bolter and power weapon.  I would definitely take the 1 heavy per 5.  Otherwise it is up to you.  You probably want at least one powerfist, chainfist or thunderhammer to let you deal with vehicles better.

Before assembling anything, you want to have a look through the Rules and Legions. Get them by any means to start (yarr) so you can get a firm grasp on what you can/cannot do and what you can expect to get out of this.

 

A lot of what we say will be pretty meaningless without context.

This link helped me alot when I was deciding what to build. Although I recommend you post in the Stickied thread at the top of this subforum as well for some additional advice!

 

Heres the link:

 

https://1d4chan.org/wiki/Warhammer_40,000/Tactics/Space_Marine_Legion_List_(30k)

Before assembling anything, you want to have a look through the Rules and Legions. Get them by any means to start (yarr) so you can get a firm grasp on what you can/cannot do and what you can expect to get out of this.

 

A lot of what we say will be pretty meaningless without context.

Battlescribe is probably the best way to go.

but it matters, Imperials fists would be better with a 5 man missile/heavy bolter squad for example since thay have tank hunters/BS 5 in the bolters, if he picks alphas he'll go better with melta squads/meltabomb vets since he can infiltrate, etc.

Imperial Fists are what I'm leaning towards. My fear of painting yellow is holding me back. 

 

From my extremely limited knowledge, I want apothecaries and an elite (low model count) force with few vehicles other than dreadnoughts.

 

I have been looking at the main Legion picking thread and would like to thank the people responsible. It is a great resource.

Imperial Fists are what I'm leaning towards. My fear of painting yellow is holding me back. 

 

From my extremely limited knowledge, I want apothecaries and an elite (low model count) force with few vehicles other than dreadnoughts.

 

I have been looking at the main Legion picking thread and would like to thank the people responsible. It is a great resource.

 

Do an google image search for Imperial fist legion photos.  There is some official forgeworld art with alternate colour schemes including This One

You could always go for a black with yellow details for a Templar force! There's a very good painting log with Bladewolf here: http://www.bolterandchainsword.com/topic/314998-the-scouring-and-the-birth-of-the-new-templar/ that could give you some inspiration!

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.