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Music or a donkey?


Rasp

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I'm allying in some skitarri for my Sisters and I am at a crossroads in regards to what is overall better, an Exorcist or an Onager dunecrawler with a neutron laser.

 

Both have 48" range.

D6 str 8 vs str 10 small blast. Both ap1

13/11/10 vs 12/12/11

Both have a 6++

Walker ignores movement penalties for diff ground. But can be locked in combat.

 

Thoughts? Of course, the Exorcist looks better. :)

 

Thanks!

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idk. That 1 small blast can pretty easily miss. Although the crawler can actually punch things in CC if needed (and likely more overall survivable in CC). They both are used sort of differently as far as how you would deploy and move them. Exorcist more classy.

 

FWIW I've used the Exorcist to explode a zooming Stormclaw loaded up with blood claws  in one particularly good round of shooting. Only one short lived survivor. 

I'd actually say the Onager is better in most cases, since it's role is more specialised for tank busting in a way the exo can't. You're always going to hurt a Rhino with this for example. The fact it can fight in melee is another bonus.

That said, Exo is faster and has more potential, even if I only ever roll 1's :p

The Neutron Laser does have concussive though, which could be super handy if you wanted to charge a monstrous creature or something that turn (since you'll knock it down to Initiative 1). You can also buy Cognis Manipulators for it which gives it S10 in combat (albeit with 1A) and IWND

 

The Exorcist is better at stripping Hull Points though. And if enemy infantry units are spaced properly, it will probably get more hits on a unit too.

Yes, ultimately I like the exorcist better (why I play sisters) but just wanted to hear my fellow enthusiasts opinion.

 

I think the lack of snap fire (for flyers and if shaken) and the fact that you can only ever score one hit on a vehicle sways the shooting into the exorcists favor. Although, I also only ever roll 1-2 for shots :P

 

Thanks.

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