Ahazra Redth Posted April 26, 2016 Share Posted April 26, 2016 I am building a Sisters of Battle army (partially for the challenge, partially because I think it's awesome that between Sisters, a Knight, an Assassin, and an Inquisitor, I'm using 4 codices) and, due to the unfortunately sorry state of the sisters' Warlord Traits, am allying in a Ordo Malleus inquisitor. Ordo Malleus Inquisitor (98pts) [Grimoire of True Names (5pts), Psyker (Mastery Level 1) (30pts)] Power Armour (38pts) [Daemonblade (15pts), Hellrifle (15pts)] This is what I have as of now, made courtesy of battlescribe. I have a few questions though: 1. What table should I roll on? 2. Daemonblade- Worth it? If not, why? 3. Hellrifle- Worth it? If not, why? Thank you for helping me out Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/ Share on other sites More sharing options...
WarriorFish Posted April 26, 2016 Share Posted April 26, 2016 Taking a Daemonblade to a bunch of Sisters is surely a quick way to meet the Emperor :lol: It depends on what you want him to do/what your Sister list needs. I'd focus on either shooty or stabby to help keep points down, Sisters can do shooty very well already albeit in a limited scope but an Inquisitor isn't going to be a combat monster. Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4376414 Share on other sites More sharing options...
MoGuy Posted April 26, 2016 Share Posted April 26, 2016 but an Inquisitor isn't going to be a combat monster. My Inquisitor would like to have a word in that! :P He took down a GUO that had all its wounds by himself. 2. Daemonblade- Worth it? If not, why? One Daemonblade is not worth it for the obvious reason of unreliability. Either take two Daemonblades or none. If you want your Inquisitor to be a CC machine, stick him into a henchmen Warband with a Priest, Crusaders and Assassins. Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4376419 Share on other sites More sharing options...
Ahazra Redth Posted April 26, 2016 Author Share Posted April 26, 2016 So I think I'll run him shooty. I'm definitely keeping the hellrifle, but what other weapon do you think goes with it best? Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4376493 Share on other sites More sharing options...
Inquisitor Fox Posted April 26, 2016 Share Posted April 26, 2016 If he's shooty, and you're already using a hellrife, I'd just go with a stock force weapon from making him a psyker and call it a day. :) Get some shooty warband members (jokaero, servitors, acolytes with special weapons prolly plasma guns, maybe another psyker or two) and call it a day. Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4376500 Share on other sites More sharing options...
CaptainHelion Posted April 27, 2016 Share Posted April 27, 2016 Running Divination is probably the best way to run a shooty Inquisitor. Even if you only ever cast prescience, then it's still worth the 30 points. Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4377036 Share on other sites More sharing options...
sedibear Posted April 27, 2016 Share Posted April 27, 2016 Wasn't there a thing about having two daemonblades and being in combat? IIRC the daemonblade abilities don't stack, only the one you are swinging with in CC applies its abilities? Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4377415 Share on other sites More sharing options...
MoGuy Posted April 27, 2016 Share Posted April 27, 2016 I haven't seen a rule that says that I can't swing with both of the blades in CC. There are also powers that don't affect the Daemonblade but the Inquisitor instead, thus it doesn't even matter if he swings with one or both of them. Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4377420 Share on other sites More sharing options...
WarriorFish Posted April 27, 2016 Share Posted April 27, 2016 You only attack with a single weapon, the second just provides a bonus attack so it'll be the powers that effect him for wielding that matter there. Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4377453 Share on other sites More sharing options...
FlamingDeth Posted April 27, 2016 Share Posted April 27, 2016 No bonus attack since they're two handed. The benefits of having two daemon blades are that 1) you have two chances to roll up powers that don't suck, since if I use one I always without fail get "really good against daemons even though the other army doesn't have any", and 2) there are several powers that say that they affect the wielder, ie the fnp/ew power or the bonus attacks. The ideal is that you roll fnp/ew and extra attacks on one, and AP 2 and anything but the daemon power on the other. Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4377491 Share on other sites More sharing options...
MoGuy Posted April 27, 2016 Share Posted April 27, 2016 ) you have two chances to roll up powers that don't suck Yeah, because so many of those powers "suck". :P Seriously, the powers of the Daemonblades are all very good and useful, the only exception being Nr. 7 which is only ever good if you fight Daemons. Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4377542 Share on other sites More sharing options...
FlamingDeth Posted April 27, 2016 Share Posted April 27, 2016 I should correct that to "don't suck for your current situation." While they all have a benefit some are clearly more useful than others against a broader range of foes. Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4377703 Share on other sites More sharing options...
WarriorFish Posted April 27, 2016 Share Posted April 27, 2016 I keep forgetting it's two handed, that's because I don't use it because I'm not a dirty traitor... Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4377821 Share on other sites More sharing options...
FlamingDeth Posted April 27, 2016 Share Posted April 27, 2016 I fluff mine as "finicky archeotech weaponry." Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4377828 Share on other sites More sharing options...
MoGuy Posted April 27, 2016 Share Posted April 27, 2016 A radical Malleus Inquisitor would probably say that he has greater faith in the Imperium than his critics since they won't dare to use the enemy against itself, fearful that they might succumb to its influence. Stick with your bolter then, if you can't handle greater power. :P Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4377829 Share on other sites More sharing options...
WarriorFish Posted April 27, 2016 Share Posted April 27, 2016 The Emperor's foes are to be destroyed on sight, if you're not powerful enough to do that without help then you aren't qualified for the job! Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4377843 Share on other sites More sharing options...
MoGuy Posted April 27, 2016 Share Posted April 27, 2016 The Daemonblades are not help. Otherwise everyone who uses an ordinary bolter which possesses a machine spirit must also be considered to use the help of powers that are not his own and would therefore not be qualified for the job. Daemonblades are of use however. And everything that is of use to smite the enemy is allowed. Space Wolves even welcome their mutated brothers when they returned from the warp since they still fight for the Emperor. Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4377857 Share on other sites More sharing options...
Inquisitor Fox Posted April 27, 2016 Share Posted April 27, 2016 I say we Exterminatus the whole planet from orbit. It's the only way to be sure Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4377862 Share on other sites More sharing options...
MoGuy Posted April 27, 2016 Share Posted April 27, 2016 I agree. If the warp has taken hold on a world it can not be saved. Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4377867 Share on other sites More sharing options...
WarriorFish Posted April 27, 2016 Share Posted April 27, 2016 Yes, those tainted by Chaos should be purged. Entire worlds, systems... or those consorting with daemons I've given shooty some more thought and I think the Hellrifle is enough by itself for the shooty bit. Generally I prefer Inquisitors kept cheaper because if you want to spend more points on one why not spread the points and toys across more than one Inquisitor? Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4377877 Share on other sites More sharing options...
bkde Posted April 28, 2016 Share Posted April 28, 2016 Grimoire seems a waste of points, Liber Heresius would be better if he's in a shooty squad. Could scout forward for first turn positioning and have choose the Split Fire rule when you need it. Hell rifle also seems a bit of a waste. One shot, if he's in termie armour you're likely better off with a psycannon. Higher strength, more shots, and rending. If you're keeping him far back a Conversion Beamer may be worthwile too. Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4378061 Share on other sites More sharing options...
Inquisitor Fox Posted April 28, 2016 Share Posted April 28, 2016 Two difficulties with the psycannon are that you must be in Terminator Armor as an Ordo Malleus to take it, and it only has a 24" range as opposed to the longer 36" of the hellrifle (which also is rending). Those may be considerations depending on circumstances :) Link to comment https://bolterandchainsword.com/topic/321822-battle-sisters-allied-inquisitor-advice/#findComment-4378141 Share on other sites More sharing options...
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