Resonance Posted May 25, 2016 Share Posted May 25, 2016 Well here is the 2k list I'm thinking of building towards. Let me know what you think. I will be buying a few things shortly so very interested in what you all think. I enjoy using random stuff like the sabotuer and really wanted a squad that wasn't suzerains for the rewards of treason so went with something that I have never seen before but should still have a good punch. HQ Armillus Dynat - Coils of the Hydra Sabotuer - AA, combi melta, melta bomb Elites Palatine blades x9 - 5 Phoenix spears, sonic shriekers, a melta bomb Contemptor dreadnaught - kheres, fist with graviton gun Rapier x1 - laser destroy Troops 3x tactical squads - rhino, AA, melta bomb, power dagger, power fist 5 man Melta gun support squad Fast attack Anvillus pattern dreadclaw drop pod Lightning strike fighter - 4x kraken, ground tracking auguries, battle servitor control. Obviously the palatines go in the drop pod, joined by Dynat for Maximum punch. That will come in turn one ready for a turn two charge. The rhinos will all go for objectives or just cause general havoc cruising around with their good punch of the powerfist. Rapier just sits back and takes pot shots at rhinos and the like or has infiltrated in to take side shots at heavier things. Dread walks up the field or protects my backfield depending on mission and enemy. Turn two sees (hopefully) the meltas deepstrike in to hit something from behind and the lightning hitting something big like a spartan. Possibly setting up a charge for my palatines. Also the sabotuer comes in and devastates (maybe Link to comment https://bolterandchainsword.com/topic/322725-2k-coils-of-the-hydra-for-feedback/ Share on other sites More sharing options...
The laughing raven Posted May 25, 2016 Share Posted May 25, 2016 just wondering which of the mutable tactics you were planning on using as it looks mainly meched up apart from the support squad and the rapier? Link to comment https://bolterandchainsword.com/topic/322725-2k-coils-of-the-hydra-for-feedback/#findComment-4404323 Share on other sites More sharing options...
Balthamal Posted May 25, 2016 Share Posted May 25, 2016 Doesn't everything with Coils have to deploy with Infiltrate? And remember Dreads/Rapiers don't have the Legions Astartes special rule Link to comment https://bolterandchainsword.com/topic/322725-2k-coils-of-the-hydra-for-feedback/#findComment-4404431 Share on other sites More sharing options...
Slips Posted May 25, 2016 Share Posted May 25, 2016 Doesn't everything with Coils have to deploy with Infiltrate? And remember Dreads/Rapiers don't have the Legions Astartes special rule Its either infiltrate or dedicated transport. Link to comment https://bolterandchainsword.com/topic/322725-2k-coils-of-the-hydra-for-feedback/#findComment-4404510 Share on other sites More sharing options...
The laughing raven Posted May 25, 2016 Share Posted May 25, 2016 its anything classed as infantry that either needs infiltrate, deep strike or dedicated transport, so would you need the rhinos if using infiltrate or is it just need a rhino for tac sup squad still? Link to comment https://bolterandchainsword.com/topic/322725-2k-coils-of-the-hydra-for-feedback/#findComment-4404515 Share on other sites More sharing options...
Slips Posted May 25, 2016 Share Posted May 25, 2016 Rapiers get weird because half the unit is infantry (the gunners). You'd only need to shove everything in a ride if you're not taking Infiltrate. Link to comment https://bolterandchainsword.com/topic/322725-2k-coils-of-the-hydra-for-feedback/#findComment-4404516 Share on other sites More sharing options...
The laughing raven Posted May 25, 2016 Share Posted May 25, 2016 Still intrigued as to which mutable tactic this would be geared towards if not going the standard infiltrate? do rappers/quad mortars get infiltrate or can you get away without a transport for them if they can't and still use coils or do they need a transport if you want to use something other than infiltrate form the options? Link to comment https://bolterandchainsword.com/topic/322725-2k-coils-of-the-hydra-for-feedback/#findComment-4404775 Share on other sites More sharing options...
Slips Posted May 25, 2016 Share Posted May 25, 2016 Probably Tank Hunters. That said, taking a Dedicated Spartan Transport for Terminators and Infiltrating it is next level shenanigans. Rapiers do get infiltrate if you take the rule. Whether they need a ride is debatable. You can still carry carry 2 rapiers + crew in a single Dreadclaw if necessary. Link to comment https://bolterandchainsword.com/topic/322725-2k-coils-of-the-hydra-for-feedback/#findComment-4404783 Share on other sites More sharing options...
Resonance Posted May 26, 2016 Author Share Posted May 26, 2016 Plan is to keep the tactic open so I can change it up depending on the game. Link to comment https://bolterandchainsword.com/topic/322725-2k-coils-of-the-hydra-for-feedback/#findComment-4404865 Share on other sites More sharing options...
Slips Posted May 26, 2016 Share Posted May 26, 2016 In that case, you'll want transports for any and everything to keep your options open in the event that you dont run Infiltrate so that your list is Legal. Link to comment https://bolterandchainsword.com/topic/322725-2k-coils-of-the-hydra-for-feedback/#findComment-4404869 Share on other sites More sharing options...
Resonance Posted May 26, 2016 Author Share Posted May 26, 2016 I didnt think that the rapier need one as they are artillery. Does the anvillus give deepstrike to the squad inside it, to satisfy the restrictions of coils? The melta squad will deepstrike using dynat's rule Link to comment https://bolterandchainsword.com/topic/322725-2k-coils-of-the-hydra-for-feedback/#findComment-4404871 Share on other sites More sharing options...
Slips Posted May 26, 2016 Share Posted May 26, 2016 Yes, since its a Drop Pod Assault Vehicle. Link to comment https://bolterandchainsword.com/topic/322725-2k-coils-of-the-hydra-for-feedback/#findComment-4404874 Share on other sites More sharing options...
Resonance Posted May 26, 2016 Author Share Posted May 26, 2016 Great so as I thought I'm cool to run coils with any mutable tactic. Basically I would choose the tactic depending on my opponents army or the mission. Link to comment https://bolterandchainsword.com/topic/322725-2k-coils-of-the-hydra-for-feedback/#findComment-4404890 Share on other sites More sharing options...
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