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Glueing drop pod doors closed


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Does everyone make their drop pod doors open, is it that big a deal if the doors are glued shut ?  In the rules the doors are just ignored, I think the only issue is blocking line of sight, but that can be solved easily if the model can see the pod, then it can see what is on the other side of it.

 

Just curious how other people maybe deal with it, and if I can stop crying when I look at my dreadnought drop pod and just glue the thing together once and for all lol.

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Agreed. I glued the doors shut on my two most recent pods and ignoring the inside made painting so much faster and easier. If gluing them shut will make you feel better about working on pods, like it did for me, then turn that frown upside down, glue those doors shut and make yourself happy. smile.png

I've even decided to keep (most of) my pods in pieces. The fins never want to stay in place and the base + doors are easy to cart around if you can just flatten them and pop them laid down in a deep back pack or something. The fins create a sort of claw that lets you place them around the door/ base piece too.

 

I'm considering just putting magnets into all the fins all so that I essentially assemble them before each game, so that can be flat packed. Claw section can just rest on the base 99% of the time!

 

-Signed: A man who took 7 pods on a 4 hour train journey into and out of London with about 6 changes and didn't have any breakages :D

If you're worried about the gameplay issues of open/closed vs the convenience of gluing the model closed, the answer is very simple:

 

1) Make a neat plasticard template of the opened pod

 

2) Glue your pod model shut and paint it

 

3) When you play, put the pod down and simply slide the template under it when you "open" it.

 

Easy! ;)

If and when I every get pods I'll look into magnetizing them so they can open and close. I'm wondering if a magnet can be placed at the top and some bits of iron put on the tip of each door so it will hold closed... idk.

 

Back in my day, drop pods were a rule that deployed your entire army by deepstriking, not actual models... lol

I have never played a board that would accept a fully opened drop pod properly. This thread has me wondering if I should bother allowing my pods to open like a flower.

Nah, just sounds like you're using the correct amount of terrain, which is more important IMO than whether the pod can open or not! ;)

If and when I every get pods I'll look into magnetizing them so they can open and close. I'm wondering if a magnet can be placed at the top and some bits of iron put on the tip of each door so it will hold closed... idk.

Though I strongly recommend doing stuff like this before you paint them tongue.png

Although most of the doors on mine sorta click into place regardless of magnets, because the fit is rather snug at the top. But better safe than sorry.

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